Player Matchup

Hercules
Hercules
Pewfus
Hercules
Level 106
God Stats
99W - 129L
1,453 SR
Queue Stats
507W - 538L
1,462 Elo+
Party 2
Artemis
Artemis
fordoorsmorhores
Artemis
Level 125
God Stats
126W - 96L
1,468 SR
Queue Stats
721W - 690L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
vaporizedbicep
Kukulkan
Level 144
God Stats
19W - 12L
1,570 SR
Queue Stats
740W - 657L
1,496 Elo+
Party 2
Team Averages
Level 125
1,497 SR
1,475 Elo+

VS

Team Averages
Level 99
1,491 SR
1,250 Elo+
Sol
Sol
InfamousGA25
Sol
Level 155
God Stats
8W - 12L
1,474 SR
Queue Stats
147W - 136L
1,467 Elo+
Solo
Neith
Neith
LowlyDeity
Neith
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,126 Elo+
Party 1
Sun Wukong
Sun Wukong
afroA6192D
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Pewfus
Hercules
12
4 / 0 / 11
7,823
782
5,663
8,886
6,246
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
8 / 2 / 8
8,219
822
11,073
9,042
3,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
12
4 / 0 / 10
7,760
776
5,949
4,476
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
6,025
603
5,303
7,251
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
11
2 / 3 / 0
6,790
679
6,590
7,065
2,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
afroA6192D
Sun Wukong
8
0 / 7 / 1
5,692
569
2,731
13,183
5,076
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
16
Kills
2
2
Deaths
16
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Neith
2
3
0
0.67
W
Hercules
Pewfus
Hercules
4
0
11
9.5
L
Sun Wukong
afroA6192D
Sun Wukong
0
7
1
0.07
W
8
2
8
6
W
Kukulkan
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,685
Damage
14,624
22,404
Taken
27,499
11,331
Mitigated
9,145
8,244
Healing
5,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,303
1,927
45
1,365
7,251
1,739
0
1,674
5,470
12,882
0
L
Neith
6,590
1,287
0
1,843
7,065
2,330
0
2,568
4,416
0
25,864
W
Hercules
Pewfus
Hercules
5,663
2,232
213
2,907
8,886
6,246
315
1,645
6,879
0
9,831
L
Sun Wukong
afroA6192D
Sun Wukong
2,731
372
0
1,897
13,183
5,076
0
1,959
10,372
0
6,413
W
11,073
4,553
472
3,188
9,042
3,591
1,560
2,163
6,524
0
27,294
W
Kukulkan
5,949
761
636
828
4,476
1,494
523
1,584
2,710
29,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,802
Gold Earned
18,507
96
Minions Killed
80
8
Camps Cleared
1
554,585
Distance Traveled
442,798
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,025
603
24
2
1
113,589
0
L
Neith
6,790
679
46
5
0
163,607
4
W
Hercules
7,823
782
8
1
2
210,286
0
L
Sun Wukong
5,692
569
10
1
0
165,602
0
W
Artemis
8,219
822
37
4
1
153,373
0
W
Kukulkan
7,760
776
51
5
5
190,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role