Player Matchup

Thanatos
Thanatos
Chewrocca_82
Thanatos
Level 24
God Stats
6W - 11L
1,338 SR
Queue Stats
47W - 50L
1,355 Elo+
Party 1
Bacchus
Bacchus
DarkestPheonix
Bacchus
Level 63
God Stats
4W - 3L
1,454 SR
Queue Stats
166W - 187L
1,381 Elo+
Party 3
Gilgamesh
Gilgamesh
InebriatedMew2
Gilgamesh
Level 153
God Stats
17W - 24L
1,443 SR
Queue Stats
476W - 541L
1,433 Elo+
Party 3
Zeus
Zeus
Nero7588
Zeus
Level 99
God Stats
21W - 16L
1,364 SR
Queue Stats
268W - 297L
1,353 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VendettaSF
Ah Muzen Cab
Level 127
God Stats
7W - 6L
1,148 SR
Queue Stats
73W - 71L
1,371 Elo+
Party 1
Team Averages
Level 93
1,349 SR
1,378 Elo+

VS

Team Averages
Level 96
1,427 SR
1,422 Elo+
Nemesis
Nemesis
 
Nemesis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ECHOMENACE
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,552 SR
Queue Stats
4W - 8L
1,355 Elo+
Solo
Tyr
Tyr
RightTwixBandit
Tyr
Level 62
God Stats
2W - 1L
1,406 SR
Queue Stats
170W - 201L
1,449 Elo+
Party 4
Geb
Geb
Zwarfa
Geb
Level 61
God Stats
1W - 2L
1,440 SR
Queue Stats
74W - 80L
1,402 Elo+
Party 2
Raijin
Raijin
iNeedMoney989
Raijin
Level 129
God Stats
1W - 4L
1,237 SR
Queue Stats
245W - 248L
1,405 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chewrocca_82
Thanatos
9
0 / 4 / 3
5,974
498
2,774
6,872
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 2
6,562
547
6,071
7,049
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
InebriatedMew2
Gilgamesh
12
1 / 2 / 0
7,202
600
4,606
9,121
6,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
12
1 / 2 / 0
7,153
596
3,363
6,422
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
VendettaSF
Ah Muzen Cab
12
4 / 3 / 4
7,204
600
5,868
7,040
1,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
8 / 2 / 0
7,348
612
6,355
8,386
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
ECHOMENACE
Ah Muzen Cab
11
2 / 4 / 3
6,605
550
5,222
7,162
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 1 / 2
6,655
555
4,645
9,871
10,457
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Geb
Zwarfa
Geb
8
0 / 2 / 3
5,682
474
2,887
7,688
6,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 0 / 2
7,323
610
2,702
5,323
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
9
Kills
11
12
Deaths
9
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
2
0
4
L
Thanatos
Chewrocca_82
Thanatos
0
4
3
0.38
L
3
1
2
4
W
Ah Muzen Cab
ECHOMENACE
Ah Muzen Cab
2
4
3
0.88
L
Gilgamesh
InebriatedMew2
Gilgamesh
1
2
0
0.5
L
Zeus
1
2
0
0.5
W
0
1
2
1
L
Ah Muzen Cab
VendettaSF
Ah Muzen Cab
4
3
4
2
W
Geb
Zwarfa
Geb
0
2
3
0.75
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,682
Damage
21,811
36,504
Taken
38,430
17,070
Mitigated
23,581
10,277
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,355
2,392
0
3,222
8,386
2,920
0
497
7,807
0
28,753
L
Thanatos
Chewrocca_82
Thanatos
2,774
684
0
5,118
6,872
2,332
0
100
6,732
0
33,019
L
6,071
951
0
250
7,049
4,433
0
1,603
5,410
20,940
0
W
Ah Muzen Cab
ECHOMENACE
Ah Muzen Cab
5,222
2,404
0
1,869
7,162
2,527
0
3,281
3,853
0
34,478
L
Gilgamesh
InebriatedMew2
Gilgamesh
4,606
1,787
0
2,678
9,121
6,573
0
613
8,508
0
42,881
L
Zeus
3,363
357
0
880
6,422
1,870
0
1,708
4,524
44,930
0
W
4,645
691
0
2,542
9,871
10,457
0
0
9,871
3,386
33,928
L
Ah Muzen Cab
VendettaSF
Ah Muzen Cab
5,868
2,421
0
1,351
7,040
1,862
0
2,064
4,948
0
41,293
W
Geb
Zwarfa
Geb
2,887
1,240
0
1,145
7,688
6,101
0
2,841
4,807
8,936
0
W
2,702
156
0
935
5,323
1,576
59
2,405
2,658
44,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,095
Gold Earned
33,613
373
Minions Killed
375
0
Camps Cleared
0
1,212,874
Distance Traveled
1,193,896
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,348
612
61
5
0
276,760
0
L
Thanatos
5,974
498
57
5
0
267,652
4
L
Bacchus
6,562
547
43
4
0
245,184
0
W
Ah Muzen Cab
6,605
550
94
8
0
203,768
2
L
Gilgamesh
7,202
600
85
7
0
243,697
4
L
Zeus
7,153
596
104
9
0
229,990
0
W
Tyr
6,655
555
98
8
0
241,446
1
L
Ah Muzen Cab
7,204
600
84
7
0
226,351
2
W
Geb
5,682
474
18
2
0
244,871
0
W
Raijin
7,323
610
104
9
0
227,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role