Player Matchup

Ares
Ares
Cheezymcweezy2
Ares
Level 43
God Stats
6W - 8L
1,658 SR
Queue Stats
55W - 65L
1,396 Elo+
Party 3
Mercury
Mercury
Darkozx419
Mercury
Level 47
God Stats
6W - 1L
1,988 SR
Queue Stats
150W - 145L
1,369 Elo+
Party 1
Mulan
Mulan
IlD4rkWulf
Mulan
Level 29
God Stats
4W - 4L
1,395 SR
Queue Stats
31W - 41L
1,328 Elo+
Party 3
Sol
Sol
Jhoselyn
Sol
Level 28
God Stats
14W - 17L
1,402 SR
Queue Stats
70W - 89L
1,361 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
T66XandreiGap
Ah Muzen Cab
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 161L
1,347 Elo+
Party 1
Team Averages
Level 39
1,589 SR
1,360 Elo+

VS

Team Averages
Level 75
1,399 SR
1,381 Elo+
Danzaburou
Danzaburou
Big Cr3amMan
Danzaburou
Level 46
God Stats
5W - 4L
1,215 SR
Queue Stats
43W - 53L
1,393 Elo+
Party 2
Gilgamesh
Gilgamesh
MrMilkMan5680
Gilgamesh
Level 64
God Stats
120W - 133L
1,479 SR
Queue Stats
125W - 140L
1,410 Elo+
Party 2
Susano
Susano
SPAWN OF REAPER
Susano
Level 138
God Stats
10W - 22L
1,275 SR
Queue Stats
1,222W - 1,618L
1,329 Elo+
Solo
Sol
Sol
Valkyrilia
Sol
Level 62
God Stats
89W - 91L
1,537 SR
Queue Stats
117W - 126L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
ksideath19
Cthulhu
Level 64
God Stats
1W - 1L
1,489 SR
Queue Stats
54W - 73L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 4
6,349
423
3,797
13,220
6,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Mercury
Darkozx419
Mercury
12
4 / 5 / 0
7,986
532
7,052
12,772
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
12
2 / 7 / 2
7,456
497
10,317
13,755
6,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 7 / 1
6,182
412
5,248
10,904
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
T66XandreiGap
Ah Muzen Cab
9
1 / 6 / 3
6,153
410
5,064
11,134
3,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big Cr3amMan
Danzaburou
13
5 / 1 / 2
8,597
573
5,539
6,961
2,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MrMilkMan5680
Gilgamesh
15
8 / 3 / 0
9,396
626
10,326
13,938
10,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 2 / 7
8,292
553
5,138
8,352
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
14 / 1 / 3
10,628
709
18,579
15,701
6,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
ksideath19
Cthulhu
11
4 / 1 / 9
7,987
532
6,934
11,664
9,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
8
Kills
33
33
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Big Cr3amMan
Danzaburou
5
1
2
6
L
1
8
4
0.38
L
Mercury
Darkozx419
Mercury
4
5
0
0.8
L
Mulan
2
7
2
0.43
L
0
7
1
0.07
W
Gilgamesh
MrMilkMan5680
Gilgamesh
8
3
0
2.67
W
2
2
7
2.75
L
Ah Muzen Cab
T66XandreiGap
Ah Muzen Cab
1
6
3
0.42
W
14
1
3
15.5
W
Cthulhu
ksideath19
Cthulhu
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,478
Damage
46,516
61,785
Taken
56,616
24,184
Mitigated
31,639
11,371
Healing
21,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Big Cr3amMan
Danzaburou
5,539
1,548
222
1,408
6,961
2,218
4,682
1,031
5,856
0
45,719
L
3,797
280
643
822
13,220
6,789
0
2,960
9,931
14,271
0
L
Mercury
Darkozx419
Mercury
7,052
4,935
0
625
12,772
3,729
0
4,922
7,702
0
45,259
L
Mulan
10,317
1,438
0
3,990
13,755
6,982
0
2,582
11,056
0
33,103
L
5,248
1,784
0
2,812
10,904
3,618
0
6,550
4,314
30,883
3,762
W
Gilgamesh
MrMilkMan5680
Gilgamesh
10,326
3,267
0
4,468
13,938
10,327
2,183
1,281
12,099
0
55,018
W
5,138
1,294
0
1,347
8,352
3,001
964
1,358
6,994
0
37,836
L
Ah Muzen Cab
T66XandreiGap
Ah Muzen Cab
5,064
3,081
0
2,479
11,134
3,066
0
5,815
5,119
0
23,593
W
18,579
7,038
88
10,647
15,701
6,605
2,226
3,529
12,172
76,109
7,385
W
Cthulhu
ksideath19
Cthulhu
6,934
572
87
3,613
11,664
9,488
366
1,270
10,280
19,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,126
Gold Earned
44,900
287
Minions Killed
427
0
Camps Cleared
0
1,293,927
Distance Traveled
1,433,403
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,597
573
103
7
0
267,637
5
L
Ares
6,349
423
21
1
0
259,205
1
L
Mercury
7,986
532
79
5
0
331,097
0
L
Mulan
7,456
497
67
4
0
214,397
0
L
Sol
6,182
412
70
5
0
242,037
3
W
Gilgamesh
9,396
626
92
6
0
282,519
5
W
Susano
8,292
553
69
5
0
300,949
0
L
Ah Muzen Cab
6,153
410
50
3
0
247,191
0
W
Sol
10,628
709
132
9
0
288,986
3
W
Cthulhu
7,987
532
31
2
0
293,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role