Player Matchup

Atlas
Atlas
WOLF_GOLDEX
Atlas
Level 125
God Stats
1W - 1L
1,290 SR
Queue Stats
42W - 39L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
detectiveAvelana
Gilgamesh
Level 66
God Stats
23W - 10L
1,584 SR
Queue Stats
208W - 260L
1,340 Elo+
Party 3
Janus
Janus
iAmTheNewCacho
Janus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Loki
Loki
jake-fenix
Loki
Level 39
God Stats
2W - 1L
1,442 SR
Queue Stats
78W - 92L
1,343 Elo+
Party 3
Danzaburou
Danzaburou
sebaselunico12
Danzaburou
Level 57
God Stats
24W - 17L
1,498 SR
Queue Stats
120W - 174L
1,267 Elo+
Party 3
Team Averages
Level 58
1,463 SR
1,371 Elo+

VS

Team Averages
Level 58
1,445 SR
1,357 Elo+
Olorun
Olorun
 
Olorun
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
TheSquidwardo
Ao Kuang
Level 82
God Stats
6W - 3L
1,535 SR
Queue Stats
245W - 283L
1,365 Elo+
Party 1
Sobek
Sobek
efkfkrkr
Sobek
Level 42
God Stats
3W - 6L
1,331 SR
Queue Stats
66W - 135L
1,283 Elo+
Party 2
Chaac
Chaac
xTc Monkey
Chaac
Level 29
God Stats
7W - 8L
1,336 SR
Queue Stats
59W - 81L
1,277 Elo+
Party 1
Hachiman
Hachiman
xd Dizzyz
Hachiman
Level 63
God Stats
10W - 10L
1,521 SR
Queue Stats
114W - 181L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,707
588
772
4,276
1,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
9
4 / 0 / 0
5,351
669
4,147
4,919
2,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
3 / 1 / 1
5,352
669
4,098
3,216
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 2
4,624
578
2,731
3,771
1,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
sebaselunico12
Danzaburou
6
0 / 2 / 0
4,201
525
802
2,868
735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
0 / 2 / 2
4,493
562
1,886
5,090
1,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
TheSquidwardo
Ao Kuang
8
3 / 2 / 0
5,140
643
2,427
5,165
1,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
efkfkrkr
Sobek
1
0 / 0 / 0
1,602
200
0
0
0
Chaac
7
0 / 4 / 0
4,619
577
2,564
6,742
3,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
xd Dizzyz
Hachiman
8
3 / 0 / 0
4,470
559
2,246
2,933
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
8
Kills
6
6
Deaths
8
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
2
0.5
L
Ao Kuang
TheSquidwardo
Ao Kuang
3
2
0
1.5
W
0
1
0
0
W
Gilgamesh
4
0
0
4
L
Sobek
efkfkrkr
Sobek
0
0
0
0
W
3
1
1
3.5
W
1
2
2
1
W
Danzaburou
sebaselunico12
Danzaburou
0
2
0
0
L
Chaac
0
4
0
0
L
Hachiman
xd Dizzyz
Hachiman
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,550
Damage
9,123
19,050
Taken
19,930
6,688
Mitigated
7,465
3,526
Healing
7,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,886
922
0
2,257
5,090
1,796
126
2,885
2,205
18,027
1,874
L
Ao Kuang
TheSquidwardo
Ao Kuang
2,427
953
0
2,594
5,165
1,344
0
1,213
3,952
16,138
0
W
772
313
0
1,845
4,276
1,959
0
141
4,135
15,061
0
W
Gilgamesh
4,147
1,118
0
307
4,919
2,055
628
0
4,919
0
22,846
L
Sobek
efkfkrkr
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
4,098
357
0
500
3,216
870
0
2,005
1,211
26,755
0
W
2,731
663
0
500
3,771
1,069
0
2,021
1,750
0
11,373
W
Danzaburou
sebaselunico12
Danzaburou
802
381
0
374
2,868
735
516
149
2,719
0
14,301
L
Chaac
2,564
380
0
1,638
6,742
3,645
0
0
6,742
0
20,266
L
Hachiman
xd Dizzyz
Hachiman
2,246
729
0
1,293
2,933
680
0
772
2,161
0
14,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,235
Gold Earned
20,324
161
Minions Killed
142
0
Camps Cleared
0
800,377
Distance Traveled
646,139
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,493
562
38
5
0
127,788
0
L
Ao Kuang
5,140
643
33
4
0
181,875
3
W
Atlas
4,707
588
25
3
0
128,645
1
W
Gilgamesh
5,351
669
42
5
0
159,353
1
L
Sobek
1,602
200
0
0
0
0
0
W
Janus
5,352
669
40
5
0
172,013
2
W
Loki
4,624
578
26
3
0
189,662
0
W
Danzaburou
4,201
525
28
4
0
150,704
1
L
Chaac
4,619
577
48
6
0
173,064
0
L
Hachiman
4,470
559
23
3
0
163,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role