Player Matchup

Ymir
Ymir
Captain_Molson
Ymir
Level 67
God Stats
85W - 113L
1,382 SR
Queue Stats
93W - 130L
1,329 Elo+
Party 2
Nu Wa
Nu Wa
JonyTrigger
Nu Wa
Level 89
God Stats
74W - 77L
1,463 SR
Queue Stats
206W - 236L
1,357 Elo+
Party 2
Achilles
Achilles
Master0B
Achilles
Level 18
God Stats
3W - 6L
1,372 SR
Queue Stats
4W - 9L
1,266 Elo+
Party 2
Neith
Neith
NikoHiker
Neith
Level 42
God Stats
10W - 10L
1,291 SR
Queue Stats
22W - 19L
1,319 Elo+
Party 2
Arachne
Arachne
PHARANTINO
Arachne
Level 85
God Stats
9W - 3L
1,765 SR
Queue Stats
183W - 184L
1,429 Elo+
Party 2
Team Averages
Level 60
1,455 SR
1,340 Elo+

VS

Team Averages
Level 78
1,501 SR
1,387 Elo+
Thanatos
Thanatos
Nerdiatrist
Thanatos
Level 127
God Stats
6W - 6L
1,512 SR
Queue Stats
618W - 597L
1,426 Elo+
Party 3
Skadi
Skadi
WEAPON-X94
Skadi
Level 100
God Stats
10W - 9L
1,483 SR
Queue Stats
322W - 324L
1,395 Elo+
Party 3
Cerberus
Cerberus
iEDEITY
Cerberus
Level 47
God Stats
2W - 5L
1,427 SR
Queue Stats
10W - 20L
1,408 Elo+
Party 3
Neith
Neith
kaanoner09
Neith
Level 49
God Stats
8W - 7L
1,327 SR
Queue Stats
101W - 137L
1,326 Elo+
Party 1
Gilgamesh
Gilgamesh
turkishmamba69
Gilgamesh
Level 68
God Stats
25W - 12L
1,754 SR
Queue Stats
106W - 140L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 8
9,049
476
6,561
15,253
10,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 6 / 2
9,497
500
9,386
10,424
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Master0B
Achilles
14
0 / 5 / 2
8,254
434
5,608
14,675
12,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
NikoHiker
Neith
14
1 / 3 / 6
8,715
459
9,785
9,531
3,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
PHARANTINO
Arachne
15
6 / 7 / 2
10,108
532
9,345
20,419
7,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Nerdiatrist
Thanatos
18
11 / 3 / 8
11,573
609
11,769
14,155
6,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
16
2 / 3 / 9
9,563
503
10,694
12,150
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
iEDEITY
Cerberus
16
3 / 4 / 12
9,073
478
8,179
12,843
9,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
17
4 / 2 / 5
10,664
561
6,825
9,211
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
turkishmamba69
Gilgamesh
17
5 / 1 / 10
11,059
582
14,927
17,598
15,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
13
Kills
25
25
Deaths
13
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
4
8
1.75
L
3
6
2
0.67
L
Achilles
Master0B
Achilles
0
5
2
0.2
W
Thanatos
Nerdiatrist
Thanatos
11
3
8
5
L
Neith
NikoHiker
Neith
1
3
6
1.33
L
Arachne
PHARANTINO
Arachne
6
7
2
1
W
Skadi
2
3
9
2.17
W
Cerberus
iEDEITY
Cerberus
3
4
12
2.25
W
Neith
4
2
5
3.25
W
Gilgamesh
turkishmamba69
Gilgamesh
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,685
Damage
52,394
70,302
Taken
65,957
36,099
Mitigated
37,319
16,973
Healing
34,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,561
77
0
2,968
15,253
10,961
0
3,559
10,973
28,789
0
L
9,386
1,763
60
914
10,424
2,366
672
1,463
8,817
37,826
0
L
Achilles
Master0B
Achilles
5,608
1,686
0
2,384
14,675
12,191
538
1,462
12,612
4,073
37,646
W
Thanatos
Nerdiatrist
Thanatos
11,769
2,369
0
15,505
14,155
6,282
2,328
2,679
11,374
0
76,650
L
Neith
NikoHiker
Neith
9,785
3,059
0
3,574
9,531
3,243
776
1,450
7,856
0
50,393
L
Arachne
PHARANTINO
Arachne
9,345
5,795
0
7,073
20,419
7,338
30
1,876
18,180
0
49,886
W
Skadi
10,694
3,513
0
4,212
12,150
3,462
977
3,444
8,618
0
69,590
W
Cerberus
iEDEITY
Cerberus
8,179
330
0
4,858
12,843
9,148
545
4,016
8,729
39,792
0
W
Neith
6,825
1,349
0
4,338
9,211
2,965
773
3,674
5,311
0
71,926
W
Gilgamesh
turkishmamba69
Gilgamesh
14,927
2,541
353
4,973
17,598
15,462
1,146
1,869
15,599
8,978
60,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,623
Gold Earned
51,932
387
Minions Killed
592
0
Camps Cleared
0
1,693,028
Distance Traveled
1,817,101
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,049
476
31
2
0
339,385
1
L
Nu Wa
9,497
500
73
4
0
310,209
2
L
Achilles
8,254
434
86
5
0
358,488
2
W
Thanatos
11,573
609
121
6
0
402,828
1
L
Neith
8,715
459
111
6
0
311,212
7
L
Arachne
10,108
532
86
5
0
373,734
2
W
Skadi
9,563
503
118
6
0
334,820
2
W
Cerberus
9,073
478
76
4
0
354,644
0
W
Neith
10,664
561
145
8
0
322,197
3
W
Gilgamesh
11,059
582
132
7
0
402,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role