Player Matchup

Anhur
Anhur
ClxpzXV
Anhur
Level 28
God Stats
3W - 4L
1,368 SR
Queue Stats
32W - 40L
1,279 Elo+
Party 1
Erlang Shen
Erlang Shen
Enervate27
Erlang Shen
Level 67
God Stats
7W - 2L
1,579 SR
Queue Stats
67W - 87L
1,344 Elo+
Party 1
Cerberus
Cerberus
MattyG1655
Cerberus
Level 108
God Stats
12W - 10L
1,522 SR
Queue Stats
399W - 507L
1,392 Elo+
Party 3
Artemis
Artemis
Tomstar405
Artemis
Level 39
God Stats
2W - 2L
1,681 SR
Queue Stats
38W - 85L
1,309 Elo+
Party 3
King Arthur
King Arthur
WeeyumDaTank
King Arthur
Level 36
God Stats
3W - 3L
1,252 SR
Queue Stats
44W - 63L
1,296 Elo+
Party 1
Team Averages
Level 56
1,480 SR
1,324 Elo+

VS

Team Averages
Level 68
1,560 SR
1,386 Elo+
Gilgamesh
Gilgamesh
ChiefLotsOfDough
Gilgamesh
Level 125
God Stats
29W - 24L
1,588 SR
Queue Stats
1,144W - 1,293L
1,398 Elo+
Solo
Khepri
Khepri
Dozenkobrega
Khepri
Level 108
God Stats
1W - 2L
1,505 SR
Queue Stats
38W - 54L
1,362 Elo+
Party 2
Kukulkan
Kukulkan
Gwayy93
Kukulkan
Level 83
God Stats
67W - 54L
1,426 SR
Queue Stats
119W - 98L
1,417 Elo+
Solo
Charybdis
Charybdis
Panu692
Charybdis
Level 21
God Stats
4W - 5L
1,780 SR
Queue Stats
16W - 34L
1,253 Elo+
Party 2
Chernobog
Chernobog
SixShooter02
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ClxpzXV
Anhur
15
5 / 2 / 3
9,613
565
7,379
9,450
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Enervate27
Erlang Shen
17
4 / 3 / 4
10,226
602
7,555
14,683
8,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
MattyG1655
Cerberus
15
5 / 1 / 8
9,200
541
9,041
15,227
12,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Tomstar405
Artemis
15
8 / 2 / 5
9,867
580
10,224
11,788
4,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
WeeyumDaTank
King Arthur
15
4 / 1 / 6
9,153
538
8,618
14,066
9,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
2 / 3 / 1
8,382
493
6,923
10,710
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
12
1 / 6 / 4
8,147
479
7,476
15,899
11,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Gwayy93
Kukulkan
13
1 / 1 / 1
7,970
469
2,936
4,506
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
Panu692
Charybdis
13
3 / 6 / 3
8,798
518
8,750
13,996
3,699
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
SixShooter02
Chernobog
12
2 / 10 / 1
7,627
449
5,428
10,324
2,001
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
26
Kills
9
9
Deaths
26
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
2
3
1
0.83
W
Anhur
ClxpzXV
Anhur
5
2
3
3.25
L
Khepri
1
6
4
0.5
W
Erlang Shen
Enervate27
Erlang Shen
4
3
4
2
L
Kukulkan
Gwayy93
Kukulkan
1
1
1
1.5
W
Cerberus
MattyG1655
Cerberus
5
1
8
9
L
Charybdis
Panu692
Charybdis
3
6
3
0.75
L
Chernobog
SixShooter02
Chernobog
2
10
1
0.25
W
Artemis
Tomstar405
Artemis
8
2
5
5.25
W
King Arthur
WeeyumDaTank
King Arthur
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,817
Damage
31,513
65,214
Taken
55,435
38,398
Mitigated
21,832
21,570
Healing
11,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
6,923
1,483
0
2,572
10,710
3,962
0
491
9,871
0
40,676
W
Anhur
ClxpzXV
Anhur
7,379
2,758
0
2,915
9,450
3,294
616
1,952
7,368
0
63,241
L
Khepri
7,476
561
520
2,375
15,899
11,191
0
3,864
11,907
22,606
0
W
Erlang Shen
Enervate27
Erlang Shen
7,555
3,937
0
5,694
14,683
8,967
2,583
1,288
13,395
0
78,705
L
Kukulkan
Gwayy93
Kukulkan
2,936
0
0
1,065
4,506
979
86
1,591
2,915
35,654
0
W
Cerberus
MattyG1655
Cerberus
9,041
530
0
3,371
15,227
12,366
0
3,559
11,540
62,406
0
L
Charybdis
Panu692
Charybdis
8,750
6,028
105
5,032
13,996
3,699
1,263
0
13,524
0
46,309
L
Chernobog
SixShooter02
Chernobog
5,428
2,994
0
0
10,324
2,001
0
3,095
7,142
0
24,277
W
Artemis
Tomstar405
Artemis
10,224
5,110
188
5,938
11,788
4,256
4,331
3,047
8,741
0
59,679
W
King Arthur
WeeyumDaTank
King Arthur
8,618
1,135
0
3,464
14,066
9,515
887
479
13,587
0
36,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,059
Gold Earned
40,924
518
Minions Killed
334
0
Camps Cleared
0
1,574,909
Distance Traveled
1,430,610
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,382
493
74
4
0
296,866
1
W
Anhur
9,613
565
105
6
0
302,494
0
L
Khepri
8,147
479
21
1
0
314,792
0
W
Erlang Shen
10,226
602
128
8
0
330,591
3
L
Kukulkan
7,970
469
79
5
0
263,772
5
W
Cerberus
9,200
541
130
8
0
328,428
6
L
Charybdis
8,798
518
98
6
0
288,278
1
L
Chernobog
7,627
449
62
4
0
266,902
1
W
Artemis
9,867
580
93
5
0
270,705
4
W
King Arthur
9,153
538
62
4
0
342,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role