Player Matchup

Thanatos
Thanatos
Infiniteblade155
Thanatos
Level 35
God Stats
8W - 11L
1,388 SR
Queue Stats
35W - 47L
1,308 Elo+
Party 2
Bellona
Bellona
Jaania
Bellona
Level 25
God Stats
6W - 10L
1,405 SR
Queue Stats
35W - 55L
1,267 Elo+
Party 2
Olorun
Olorun
OrangeGello20
Olorun
Level 73
God Stats
1W - 5L
1,195 SR
Queue Stats
188W - 189L
1,392 Elo+
Solo
Izanami
Izanami
The_GreasyFry
Izanami
Level 28
God Stats
0W - 3L
1,055 SR
Queue Stats
2W - 4L
1,007 Elo+
Party 2
Cthulhu
Cthulhu
destoroyah1000
Cthulhu
Level 43
God Stats
25W - 30L
1,421 SR
Queue Stats
36W - 54L
1,271 Elo+
Party 2
Team Averages
Level 41
1,293 SR
1,249 Elo+

VS

Team Averages
Level 66
1,447 SR
1,369 Elo+
Cernunnos
Cernunnos
BlastedMonkey64
Cernunnos
Level 54
God Stats
3W - 2L
1,511 SR
Queue Stats
77W - 91L
1,351 Elo+
Party 1
Hades
Hades
IPonchet
Hades
Level 83
God Stats
10W - 9L
1,492 SR
Queue Stats
386W - 400L
1,390 Elo+
Solo
Tsukuyomi
Tsukuyomi
Neo2good4u1
Tsukuyomi
Level 65
God Stats
1W - 1L
1,168 SR
Queue Stats
42W - 53L
1,344 Elo+
Solo
Zeus
Zeus
TrxshSetz
Zeus
Level 64
God Stats
6W - 5L
1,506 SR
Queue Stats
102W - 146L
1,355 Elo+
Solo
Geb
Geb
West Virginian9
Geb
Level 66
God Stats
19W - 11L
1,560 SR
Queue Stats
85W - 96L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 1
8,660
456
6,601
16,030
9,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Jaania
Bellona
14
2 / 7 / 2
8,731
460
8,287
14,455
10,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 8 / 1
7,925
417
4,123
13,561
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
13
1 / 5 / 1
8,150
429
3,062
11,039
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 5 / 2
9,384
494
11,715
16,940
8,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlastedMonkey64
Cernunnos
16
2 / 2 / 10
9,940
523
10,570
11,400
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
IPonchet
Hades
16
9 / 3 / 8
10,611
558
12,644
12,578
8,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Neo2good4u1
Tsukuyomi
16
11 / 2 / 4
10,677
562
11,334
12,626
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Zeus
18
8 / 4 / 5
11,403
600
14,213
11,145
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 1 / 15
9,904
521
5,749
15,652
17,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
12
Kills
33
33
Deaths
12
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BlastedMonkey64
Cernunnos
2
2
10
3.5
W
Hades
IPonchet
Hades
9
3
8
4.33
L
4
8
1
0.56
L
Bellona
Jaania
Bellona
2
7
2
0.43
W
Tsukuyomi
Neo2good4u1
Tsukuyomi
11
2
4
6.5
L
0
8
1
0.06
L
Izanami
1
5
1
0.3
W
Zeus
8
4
5
2.63
W
3
1
15
10.5
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,788
Damage
54,510
72,025
Taken
63,401
36,226
Mitigated
38,350
16,529
Healing
20,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BlastedMonkey64
Cernunnos
10,570
5,110
0
3,342
11,400
4,641
2,867
4,006
7,183
0
72,182
W
Hades
IPonchet
Hades
12,644
626
533
4,879
12,578
8,172
365
3,366
8,922
59,921
0
L
6,601
1,975
0
8,389
16,030
9,266
0
4,556
11,414
0
47,290
L
Bellona
Jaania
Bellona
8,287
1,221
0
1,129
14,455
10,921
684
8,242
5,787
0
40,939
W
Tsukuyomi
Neo2good4u1
Tsukuyomi
11,334
3,814
0
5,096
12,626
4,581
1,536
1,981
10,568
0
47,510
L
4,123
2,370
74
3,015
13,561
4,058
2,438
5,094
8,433
46,475
0
L
Izanami
3,062
2,034
0
2,244
11,039
3,637
0
5,216
5,737
0
41,548
W
Zeus
14,213
546
51
3,510
11,145
3,606
805
689
10,374
77,219
0
W
5,749
506
0
3,453
15,652
17,350
571
4,854
10,293
25,933
0
L
11,715
797
377
1,301
16,940
8,344
0
8,839
8,048
36,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,850
Gold Earned
52,535
384
Minions Killed
494
0
Camps Cleared
0
1,682,344
Distance Traveled
1,726,721
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,940
523
120
6
0
320,152
1
W
Hades
10,611
558
100
5
0
330,102
0
L
Thanatos
8,660
456
78
4
0
330,133
1
L
Bellona
8,731
460
78
4
0
344,554
0
W
Tsukuyomi
10,677
562
74
4
0
405,310
9
L
Olorun
7,925
417
78
4
0
309,819
3
L
Izanami
8,150
429
87
5
0
340,102
0
W
Zeus
11,403
600
167
9
0
307,228
2
W
Geb
9,904
521
33
2
0
363,929
6
L
Cthulhu
9,384
494
63
3
0
357,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role