Player Matchup

Artio
Artio
 
Artio
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
HanziDrown
King Arthur
Level 69
God Stats
0W - 1L
1,403 SR
Queue Stats
0W - 8L
1,031 Elo+
Solo
Thoth
Thoth
JabaliñoSoccer64
Thoth
Level 28
God Stats
13W - 12L
1,503 SR
Queue Stats
60W - 62L
1,536 Elo+
Party 2
Neith
Neith
PanConHueso20
Neith
Level 96
God Stats
3W - 5L
1,622 SR
Queue Stats
185W - 183L
1,552 Elo+
Party 2
Tyr
Tyr
gusja2210
Tyr
Level 126
God Stats
23W - 16L
1,550 SR
Queue Stats
399W - 347L
1,546 Elo+
Party 2
Team Averages
Level 86
1,516 SR
1,433 Elo+

VS

Team Averages
Level 45
1,571 SR
1,601 Elo+
Hercules
Hercules
Fernando180x
Hercules
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 174L
1,386 Elo+
Solo
Chronos
Chronos
Kayoai_
Chronos
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 21L
1,675 Elo+
Party 1
Kuzenbo
Kuzenbo
Loser_I_Am_
Kuzenbo
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,594 Elo+
Party 1
Gilgamesh
Gilgamesh
MyEggplantLeaky
Gilgamesh
Level 29
God Stats
5W - 3L
1,594 SR
Queue Stats
139W - 28L
1,817 Elo+
Party 1
Artemis
Artemis
TehLuNxR-
Artemis
Level 4
God Stats
4W - 2L
1,762 SR
Queue Stats
20W - 12L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
1 / 3 / 2
4,923
492
1,011
5,422
1,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
HanziDrown
King Arthur
9
1 / 5 / 1
5,489
549
2,114
8,113
3,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 3
5,929
593
6,519
4,006
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 5 / 0
4,829
483
5,170
7,249
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 2 / 2
5,551
555
4,054
6,019
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fernando180x
Hercules
9
2 / 1 / 5
6,094
609
3,980
5,884
4,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Kayoai_
Chronos
11
3 / 1 / 1
6,341
634
3,187
5,655
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kuzenbo
Loser_I_Am_
Kuzenbo
8
1 / 1 / 7
5,718
572
3,195
7,311
5,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
MyEggplantLeaky
Gilgamesh
12
4 / 1 / 2
6,735
674
3,295
6,112
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
TehLuNxR-
Artemis
11
7 / 2 / 2
6,661
666
9,182
6,188
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
17
17
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
3
2
0.67
W
Hercules
Fernando180x
Hercules
2
1
5
4.5
L
King Arthur
HanziDrown
King Arthur
1
5
1
0.3
L
1
2
3
1.25
W
Chronos
Kayoai_
Chronos
3
1
1
3.5
W
Kuzenbo
Loser_I_Am_
Kuzenbo
1
1
7
4.5
W
Gilgamesh
MyEggplantLeaky
Gilgamesh
4
1
2
5
L
0
5
0
0
W
Artemis
TehLuNxR-
Artemis
7
2
2
4
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,868
Damage
22,839
30,809
Taken
31,150
10,881
Mitigated
15,022
7,944
Healing
10,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,011
137
1,062
863
5,422
1,804
0
2,510
2,875
2,710
0
W
Hercules
Fernando180x
Hercules
3,980
1,337
0
2,045
5,884
4,020
452
216
5,416
0
21,795
L
King Arthur
HanziDrown
King Arthur
2,114
115
0
1,363
8,113
3,786
164
269
7,475
0
17,301
L
6,519
183
0
1,000
4,006
947
0
976
3,030
37,135
0
W
Chronos
Kayoai_
Chronos
3,187
2,025
0
1,853
5,655
1,859
634
2,789
2,827
38,498
0
W
Kuzenbo
Loser_I_Am_
Kuzenbo
3,195
1,677
0
1,469
7,311
5,044
0
2,145
5,166
10,105
0
W
Gilgamesh
MyEggplantLeaky
Gilgamesh
3,295
1,102
0
2,952
6,112
2,310
0
1,199
4,882
0
38,125
L
5,170
1,329
0
1,811
7,249
2,453
0
764
6,446
0
24,428
W
Artemis
TehLuNxR-
Artemis
9,182
5,057
0
2,139
6,188
1,789
284
1,181
4,971
0
34,003
L
4,054
261
0
1,845
6,019
1,891
0
1,863
4,078
0
20,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,721
Gold Earned
31,549
207
Minions Killed
290
0
Camps Cleared
0
972,453
Distance Traveled
1,037,115
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,923
492
1
0
0
105,472
0
W
Hercules
6,094
609
51
5
0
209,905
0
L
King Arthur
5,489
549
36
4
0
219,312
1
L
Thoth
5,929
593
73
7
0
231,155
2
W
Chronos
6,341
634
80
8
0
207,822
2
W
Kuzenbo
5,718
572
18
2
0
218,159
1
W
Gilgamesh
6,735
674
80
8
0
222,004
1
L
Neith
4,829
483
55
6
0
184,453
1
W
Artemis
6,661
666
61
6
0
179,225
3
L
Tyr
5,551
555
42
4
0
232,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role