Player Matchup

Raijin
Raijin
Silver I
WL x Abyss
Raijin
Silver I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,316 MMR
Party 2
Ymir
Ymir
Silver IV
WL x Gridlock
Ymir
Silver IV
Level 136
God Stats
1W - 1L
1,465 SR
Queue Stats
7W - 18L
1,174 MMR
Party 2
Artemis
Artemis
Bronze IV
WL x Titan
Artemis
Bronze IV
Level 63
God Stats
0W - 1L
1,487 SR
Queue Stats
1W - 8L
1,241 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,484 SR
1,244 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,587 SR
1,314 MMR
Chang'e
Chang'e
Gold V
CevichitoDulce
Chang'e
Gold V
Level 109
God Stats
10W - 13L
1,506 SR
Queue Stats
17W - 19L
1,376 MMR
Solo
Sobek
Sobek
Bronze I
GoDs OF x KING
Sobek
Bronze I
Level 125
God Stats
1W - 0L
1,756 SR
Queue Stats
10W - 15L
1,066 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
lxjakobsxl
Jing Wei
Bronze III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
WL x Abyss
Raijin
15
2 / 6 / 3
10,739
632
11,723
13,711
5,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 6 / 3
10,266
604
6,387
18,744
14,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
WL x Titan
Artemis
12
2 / 12 / 4
9,836
579
17,327
15,454
5,712
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ZeusBastetHadesGilgameshPersephone

VS

Bans
AphroditeAthenaBacchusGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 15
11,675
687
14,442
12,970
4,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 16
11,640
685
10,331
21,133
19,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
lxjakobsxl
Jing Wei
17
13 / 2 / 7
12,818
754
19,836
13,694
5,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
6
Kills
24
24
Deaths
6
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
W
5
3
16
4.33
L
Raijin
WL x Abyss
Raijin
2
6
3
0.58
L
2
6
3
0.58
L
Artemis
WL x Titan
Artemis
2
12
4
0.33
W
Jing Wei
lxjakobsxl
Jing Wei
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,437
Damage
44,609
47,909
Taken
47,797
26,295
Mitigated
29,556
3,758
Healing
21,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,442
150
4,454
8,134
12,970
4,919
307
5,370
7,356
41,115
0
W
10,331
1,042
0
6,580
21,133
19,341
154
6,642
14,019
32,282
0
L
Raijin
WL x Abyss
Raijin
11,723
1,959
339
1,191
13,711
5,804
0
5,747
7,705
49,830
0
L
6,387
923
563
685
18,744
14,779
0
9,721
8,578
16,929
0
L
Artemis
WL x Titan
Artemis
17,327
11,275
511
469
15,454
5,712
0
8,455
6,620
0
26,019
W
Jing Wei
lxjakobsxl
Jing Wei
19,836
13,210
0
2,039
13,694
5,296
2,497
6,161
7,263
0
57,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,841
Gold Earned
36,133
156
Minions Killed
199
6
Camps Cleared
7
746,186
Distance Traveled
910,703
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,675
687
62
4
3
325,695
4
W
Sobek
11,640
685
44
3
2
279,259
3
L
Raijin
10,739
632
108
6
4
251,233
4
L
Ymir
10,266
604
25
1
1
265,779
3
L
Artemis
9,836
579
23
1
1
229,174
2
W
Jing Wei
12,818
754
93
5
2
305,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role