Player Matchup

Bacchus
Bacchus
Crossbones66
Bacchus
Level 145
God Stats
3W - 0L
1,767 SR
Queue Stats
94W - 82L
1,531 Elo+
Party 2
Heimdallr
Heimdallr
GingaNinja207
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,422 Elo+
Party 2
Thor
Thor
OwnedportJL
Thor
Level 21
God Stats
1W - 1L
1,266 SR
Queue Stats
5W - 6L
1,227 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SEl325P
Morgan Le Fay
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,522 Elo+
Party 3
Mulan
Mulan
shadowds504
Mulan
Level 105
God Stats
2W - 0L
1,593 SR
Queue Stats
25W - 20L
1,510 Elo+
Party 3
Team Averages
Level 76
1,525 SR
1,442 Elo+

VS

Team Averages
Level 46
1,553 SR
1,504 Elo+
Tsukuyomi
Tsukuyomi
ABirdNamedVinny
Tsukuyomi
Level 34
God Stats
2W - 1L
1,837 SR
Queue Stats
189W - 217L
1,470 Elo+
Party 1
Charybdis
Charybdis
Atelah
Charybdis
Level 67
God Stats
1W - 3L
1,448 SR
Queue Stats
55W - 68L
1,459 Elo+
Party 4
Kukulkan
Kukulkan
AzumiBear
Kukulkan
Level 18
God Stats
13W - 9L
1,628 SR
Queue Stats
38W - 44L
1,448 Elo+
Party 4
Aphrodite
Aphrodite
DamascusGoat
Aphrodite
Level 3
God Stats
4W - 14L
1,336 SR
Queue Stats
6W - 15L
1,641 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Elementor666
Kumbhakarna
Level 106
God Stats
7W - 9L
1,518 SR
Queue Stats
627W - 656L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crossbones66
Bacchus
20
3 / 14 / 23
14,130
1,087
28,231
26,891
16,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
GingaNinja207
Heimdallr
20
6 / 13 / 16
14,327
1,102
23,531
29,654
9,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 4 / 17
15,558
1,197
16,972
16,019
8,200
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
SEl325P
Morgan Le Fay
20
16 / 9 / 16
17,296
1,330
22,831
19,597
6,584
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 8 / 22
15,016
1,155
16,805
30,783
22,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

12

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ABirdNamedVinny
Tsukuyomi
20
14 / 13 / 21
15,637
1,203
29,447
23,201
7,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charybdis
Atelah
Charybdis
20
20 / 8 / 19
17,200
1,323
44,386
23,400
7,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
AzumiBear
Kukulkan
20
4 / 12 / 22
13,527
1,041
14,234
26,991
13,990
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
DamascusGoat
Aphrodite
20
3 / 10 / 27
13,559
1,043
11,690
18,489
13,399
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Elementor666
Kumbhakarna
20
7 / 3 / 29
15,973
1,229
16,631
23,313
24,607
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
166
46
Kills
48
48
Deaths
46
94
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ABirdNamedVinny
Tsukuyomi
14
13
21
1.88
L
Charybdis
Atelah
Charybdis
20
8
19
3.69
L
Kukulkan
AzumiBear
Kukulkan
4
12
22
1.25
W
Bacchus
Crossbones66
Bacchus
3
14
23
1.04
L
Aphrodite
DamascusGoat
Aphrodite
3
10
27
1.65
L
Kumbhakarna
Elementor666
Kumbhakarna
7
3
29
7.17
W
Heimdallr
GingaNinja207
Heimdallr
6
13
16
1.08
W
13
4
17
5.38
W
Morgan Le Fay
SEl325P
Morgan Le Fay
16
9
16
2.67
W
8
8
22
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,370
Damage
116,388
122,944
Taken
115,394
63,215
Mitigated
67,330
10,719
Healing
18,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ABirdNamedVinny
Tsukuyomi
29,447
9,414
0
252
23,201
7,581
0
9,629
13,076
0
56,667
L
Charybdis
Atelah
Charybdis
44,386
31,813
0
4,351
23,400
7,753
0
9,442
13,548
0
65,407
L
Kukulkan
AzumiBear
Kukulkan
14,234
4,211
0
1,457
26,991
13,990
0
13,675
12,647
43,614
0
W
Bacchus
Crossbones66
Bacchus
28,231
3,303
0
702
26,891
16,119
0
10,765
16,126
45,163
0
L
Aphrodite
DamascusGoat
Aphrodite
11,690
4,034
4,912
5,195
18,489
13,399
0
9,481
8,560
21,909
0
L
Kumbhakarna
Elementor666
Kumbhakarna
16,631
1,457
66
2,352
23,313
24,607
0
8,685
14,258
32,208
0
W
Heimdallr
GingaNinja207
Heimdallr
23,531
14,619
0
4,400
29,654
9,868
0
11,862
17,792
0
64,920
W
16,972
2,841
0
0
16,019
8,200
0
4,361
11,658
0
28,842
W
Morgan Le Fay
SEl325P
Morgan Le Fay
22,831
3,491
0
2,201
19,597
6,584
0
7,040
12,557
46,939
0
W
16,805
2,644
0
3,416
30,783
22,444
0
8,527
22,256
4,332
26,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,327
Gold Earned
75,896
224
Minions Killed
217
9
Camps Cleared
4
1,122,219
Distance Traveled
1,195,256
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
15,637
1,203
69
5
2
269,232
1
L
Charybdis
17,200
1,323
32
2
2
241,263
1
L
Kukulkan
13,527
1,041
65
5
0
204,444
0
W
Bacchus
14,130
1,087
57
4
5
238,651
3
L
Aphrodite
13,559
1,043
22
2
0
169,254
0
L
Kumbhakarna
15,973
1,229
29
2
0
311,063
0
W
Heimdallr
14,327
1,102
68
5
0
207,744
0
W
Thor
15,558
1,197
32
2
4
228,099
0
W
Morgan Le Fay
17,296
1,330
45
3
0
213,496
0
W
Mulan
15,016
1,155
22
2
0
234,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role