Player Matchup

Yemoja
Yemoja
HEROxVENOM
Yemoja
Level 145
God Stats
2W - 1L
1,647 SR
Queue Stats
21W - 19L
1,556 Elo+
Party 1
Charybdis
Charybdis
SirYin
Charybdis
Level 160
God Stats
6W - 11L
1,490 SR
Queue Stats
54W - 47L
1,513 Elo+
Solo
Merlin
Merlin
WarmandGushy
Merlin
Level 141
God Stats
4W - 1L
1,511 SR
Queue Stats
22W - 18L
1,557 Elo+
Party 1
Achilles
Achilles
lechedemota
Achilles
Level 67
God Stats
5W - 0L
1,866 SR
Queue Stats
24W - 20L
1,573 Elo+
Party 1
Kukulkan
Kukulkan
sananahae
Kukulkan
Level 85
God Stats
1W - 0L
1,792 SR
Queue Stats
24W - 17L
1,575 Elo+
Party 1
Team Averages
Level 120
1,661 SR
1,555 Elo+

VS

Team Averages
Level 120
1,506 SR
1,517 Elo+
Zeus
Zeus
DOSHU
Zeus
Level 85
God Stats
0W - 1L
1,529 SR
Queue Stats
4W - 5L
1,453 Elo+
Solo
Tsukuyomi
Tsukuyomi
Holzinature17
Tsukuyomi
Level 160
God Stats
5W - 8L
1,374 SR
Queue Stats
271W - 257L
1,557 Elo+
Solo
Tyr
Tyr
Marc1559
Tyr
Level 86
God Stats
0W - 1L
1,531 SR
Queue Stats
18W - 23L
1,478 Elo+
Party 2
Sol
Sol
Shakstef
Sol
Level 156
God Stats
0W - 5L
1,399 SR
Queue Stats
138W - 138L
1,514 Elo+
Solo
Chaac
Chaac
ethan12349
Chaac
Level 111
God Stats
10W - 10L
1,695 SR
Queue Stats
112W - 112L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HEROxVENOM
Yemoja
13
0 / 1 / 8
7,300
730
3,023
10,347
9,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
SirYin
Charybdis
13
0 / 1 / 9
6,921
692
4,587
8,419
2,795
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
14
1 / 0 / 5
7,149
715
10,313
5,813
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
lechedemota
Achilles
15
7 / 2 / 2
9,084
908
11,933
14,088
10,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
sananahae
Kukulkan
15
2 / 1 / 2
8,093
809
5,885
4,832
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DOSHU
Zeus
14
2 / 2 / 2
7,548
755
9,899
6,212
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Holzinature17
Tsukuyomi
15
2 / 1 / 2
7,771
777
8,222
8,426
3,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 4
6,359
636
3,479
12,146
8,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 1 / 3
6,791
679
6,594
7,374
2,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
13
1 / 3 / 3
6,880
688
9,582
9,803
7,615
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
10
Kills
5
5
Deaths
10
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
DOSHU
Zeus
2
2
2
1.5
W
Yemoja
HEROxVENOM
Yemoja
0
1
8
4
L
Tsukuyomi
Holzinature17
Tsukuyomi
2
1
2
3
L
0
3
4
0.67
L
0
1
3
1.5
W
Charybdis
SirYin
Charybdis
0
1
9
4.5
W
Merlin
1
0
5
3.5
L
Chaac
1
3
3
0.83
W
Achilles
lechedemota
Achilles
7
2
2
4
W
Kukulkan
sananahae
Kukulkan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,741
Damage
37,776
43,499
Taken
43,961
26,638
Mitigated
23,675
16,506
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
DOSHU
Zeus
9,899
916
0
700
6,212
2,174
0
2,746
3,194
28,627
0
W
Yemoja
HEROxVENOM
Yemoja
3,023
940
4,716
3,964
10,347
9,285
0
4,787
5,297
9,833
0
L
Tsukuyomi
Holzinature17
Tsukuyomi
8,222
1,156
0
283
8,426
3,121
1
3,477
4,578
0
33,732
L
3,479
457
0
3,416
12,146
8,138
121
4,858
6,652
0
12,657
L
6,594
1,525
0
2,960
7,374
2,627
788
3,458
3,617
25,664
2,889
W
Charybdis
SirYin
Charybdis
4,587
2,228
0
1,129
8,419
2,795
224
2,709
5,506
0
25,529
W
Merlin
10,313
302
0
1,260
5,813
2,095
250
1,968
3,613
26,366
0
L
Chaac
9,582
858
0
3,170
9,803
7,615
244
4,173
5,391
228
23,877
W
Achilles
lechedemota
Achilles
11,933
2,280
755
4,523
14,088
10,806
0
3,930
9,777
0
22,957
W
Kukulkan
sananahae
Kukulkan
5,885
218
0
159
4,832
1,657
0
2,669
1,969
43,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,547
Gold Earned
35,349
249
Minions Killed
257
10
Camps Cleared
7
1,020,044
Distance Traveled
1,047,643
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,548
755
63
6
1
189,732
0
W
Yemoja
7,300
730
14
1
1
190,431
1
L
Tsukuyomi
7,771
777
70
7
2
230,806
8
L
Tyr
6,359
636
19
2
1
220,539
1
L
Sol
6,791
679
58
6
3
188,768
1
W
Charybdis
6,921
692
49
5
3
182,861
0
W
Merlin
7,149
715
54
5
1
209,040
4
L
Chaac
6,880
688
47
5
0
217,798
4
W
Achilles
9,084
908
29
3
3
223,498
2
W
Kukulkan
8,093
809
103
10
2
214,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role