Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Bonesaw1sreadyy
Khepri
Level 118
God Stats
32W - 9L
1,830 SR
Queue Stats
285W - 197L
1,635 Elo+
Party 1
Artemis
Artemis
CrèmePie666
Artemis
Level 158
God Stats
4W - 5L
1,559 SR
Queue Stats
201W - 171L
1,670 Elo+
Party 1
Anubis
Anubis
SweetLoad
Anubis
Level 155
God Stats
4W - 0L
2,097 SR
Queue Stats
255W - 157L
1,694 Elo+
Party 1
Chaac
Chaac
ghostfac310
Chaac
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,560 Elo+
Party 1
Team Averages
Level 140
1,697 SR
1,612 Elo+

VS

Team Averages
Level 131
1,566 SR
1,674 Elo+
Bakasura
Bakasura
ProfessorPatchy
Bakasura
Level 129
God Stats
0W - 1L
1,761 SR
Queue Stats
40W - 18L
1,818 Elo+
Party 2
Fafnir
Fafnir
Salt-MK1
Fafnir
Level 160
God Stats
0W - 1L
1,931 SR
Queue Stats
348W - 320L
1,622 Elo+
Party 2
Anhur
Anhur
Walyko
Anhur
Level 109
God Stats
0W - 2L
1,207 SR
Queue Stats
68W - 60L
1,563 Elo+
Party 2
Bellona
Bellona
xTheMessiahx407
Bellona
Level 135
God Stats
2W - 3L
1,667 SR
Queue Stats
68W - 68L
1,576 Elo+
Solo
Chronos
Chronos
ÐCavenger
Chronos
Level 120
God Stats
0W - 1L
1,263 SR
Queue Stats
52W - 26L
1,792 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 0 / 12
7,244
805
9,465
9,074
7,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
1 / 0 / 15
7,495
833
3,221
2,835
2,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
CrèmePie666
Artemis
14
8 / 0 / 10
8,844
983
16,294
6,160
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
SweetLoad
Anubis
14
6 / 0 / 9
8,677
964
10,118
3,801
2,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 0 / 15
7,240
804
8,904
7,908
5,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
0 / 2 / 0
5,467
607
5,541
11,650
3,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fafnir
Salt-MK1
Fafnir
10
0 / 7 / 0
5,602
622
2,477
13,429
8,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Walyko
Anhur
10
0 / 3 / 0
5,291
588
3,213
7,871
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
5,316
591
3,407
11,567
6,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
ÐCavenger
Chronos
12
0 / 4 / 0
5,585
621
3,260
8,926
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
0
19
Kills
0
0
Deaths
19
61
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
0
12
8
W
1
0
15
8.5
W
Artemis
CrèmePie666
Artemis
8
0
10
13
L
Bakasura
0
2
0
0
L
Fafnir
Salt-MK1
Fafnir
0
7
0
0
W
Anubis
SweetLoad
Anubis
6
0
9
10.5
L
Anhur
Walyko
Anhur
0
3
0
0
W
2
0
15
9.5
L
0
3
0
0
L
Chronos
ÐCavenger
Chronos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,002
Damage
17,898
29,778
Taken
53,443
20,428
Mitigated
23,149
16,080
Healing
8,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,465
1,359
1,887
2,970
9,074
7,177
559
1,994
6,152
0
20,549
W
3,221
118
0
566
2,835
2,855
165
755
1,765
7,793
0
W
Artemis
CrèmePie666
Artemis
16,294
7,309
0
2,373
6,160
2,512
2,224
1,143
4,371
0
39,439
L
Bakasura
5,541
3,213
0
1,770
11,650
3,768
0
1,353
10,219
0
9,944
L
Fafnir
Salt-MK1
Fafnir
2,477
120
278
2,749
13,429
8,780
0
4,856
8,202
8,801
0
W
Anubis
SweetLoad
Anubis
10,118
626
0
3,287
3,801
2,456
202
601
2,999
39,157
0
L
Anhur
Walyko
Anhur
3,213
1,074
0
1,295
7,871
1,970
0
1,700
6,062
0
13,812
W
8,904
1,271
564
4,433
7,908
5,428
1,186
1,498
5,887
0
20,998
L
3,407
431
0
1,158
11,567
6,447
1
4,150
7,138
0
10,702
L
Chronos
ÐCavenger
Chronos
3,260
909
0
1,253
8,926
2,184
0
1,484
7,400
22,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,500
Gold Earned
27,261
207
Minions Killed
147
8
Camps Cleared
5
918,742
Distance Traveled
834,207
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,244
805
25
3
1
204,486
1
W
Khepri
7,495
833
11
1
0
181,193
1
W
Artemis
8,844
983
60
7
0
170,305
0
L
Bakasura
5,467
607
40
4
2
183,591
2
L
Fafnir
5,602
622
10
1
0
136,122
3
W
Anubis
8,677
964
89
10
3
172,884
3
L
Anhur
5,291
588
34
4
1
159,002
1
W
Chaac
7,240
804
22
2
4
189,874
1
L
Bellona
5,316
591
17
2
0
174,885
2
L
Chronos
5,585
621
46
5
2
180,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role