Player Matchup

Chaac
Chaac
EatingCloud
Chaac
Level 6
God Stats
2W - 0L
1,725 SR
Queue Stats
10W - 1L
1,861 Elo+
Party 1
Merlin
Merlin
RallyCross32
Merlin
Level 146
God Stats
1W - 0L
1,541 SR
Queue Stats
110W - 47L
1,852 Elo+
Party 1
Xbalanque
Xbalanque
Xproulx52X
Xbalanque
Level 69
God Stats
5W - 0L
1,514 SR
Queue Stats
67W - 30L
1,791 Elo+
Party 1
Team Averages
Level 74
1,594 SR
1,835 Elo+

VS

Team Averages
Level 105
1,545 SR
1,417 Elo+
Danzaburou
Danzaburou
angelmartinez16
Danzaburou
Level 125
God Stats
53W - 33L
1,610 SR
Queue Stats
453W - 511L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
wolfdavis97
Kukulkan
Level 101
God Stats
8W - 9L
1,560 SR
Queue Stats
533W - 638L
1,416 Elo+
Party 2
Hercules
Hercules
xXUNCL3CHOPXx
Hercules
Level 89
God Stats
1W - 2L
1,467 SR
Queue Stats
47W - 61L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 8
8,740
795
10,849
10,019
7,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
14
6 / 2 / 8
9,019
820
7,169
7,311
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Xproulx52X
Xbalanque
12
4 / 1 / 9
8,334
758
6,916
6,135
1,972
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
angelmartinez16
Danzaburou
12
4 / 6 / 1
8,950
814
5,514
10,518
3,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
wolfdavis97
Kukulkan
10
0 / 8 / 4
7,424
675
4,378
11,205
3,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
xXUNCL3CHOPXx
Hercules
9
1 / 1 / 1
7,092
645
3,049
6,221
2,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
5
5
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
Merlin
6
2
8
5
W
Xbalanque
Xproulx52X
Xbalanque
4
1
9
8.5
L
Danzaburou
angelmartinez16
Danzaburou
4
6
1
0.75
L
Kukulkan
wolfdavis97
Kukulkan
0
8
4
0.25
L
Hercules
xXUNCL3CHOPXx
Hercules
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,934
Damage
12,941
23,465
Taken
27,944
11,967
Mitigated
8,940
5,290
Healing
4,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,849
1,960
101
3,592
10,019
7,558
219
1,260
8,759
1,890
22,232
W
Merlin
7,169
289
0
677
7,311
2,437
441
1,474
5,837
37,586
0
W
Xbalanque
Xproulx52X
Xbalanque
6,916
3,168
0
920
6,135
1,972
517
2,275
3,860
0
29,557
L
Danzaburou
angelmartinez16
Danzaburou
5,514
2,416
0
675
10,518
3,121
0
3,792
6,435
0
19,251
L
Kukulkan
wolfdavis97
Kukulkan
4,378
869
293
824
11,205
3,037
0
2,207
8,725
22,243
0
L
Hercules
xXUNCL3CHOPXx
Hercules
3,049
471
340
1,884
6,221
2,782
0
1,933
4,228
0
11,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,093
Gold Earned
23,466
149
Minions Killed
94
9
Camps Cleared
2
644,307
Distance Traveled
496,527
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,740
795
28
3
2
211,570
3
W
Merlin
9,019
820
64
6
5
209,366
2
W
Xbalanque
8,334
758
57
5
2
223,371
2
L
Danzaburou
8,950
814
33
3
1
163,943
1
L
Kukulkan
7,424
675
46
4
1
194,897
1
L
Hercules
7,092
645
15
1
0
137,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role