Player Matchup

Charybdis
Charybdis
Ajs34787
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Jácób
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,362 Elo+
Party 2
Athena
Athena
MakesurMomMoist
Athena
Level 29
God Stats
3W - 1L
1,677 SR
Queue Stats
121W - 134L
1,523 Elo+
Party 1
Thor
Thor
SizeableSoda721
Thor
Level 23
God Stats
0W - 1L
1,288 SR
Queue Stats
6W - 16L
1,362 Elo+
Party 2
Chang'e
Chang'e
Warr57
Chang'e
Level 105
God Stats
2W - 3L
1,611 SR
Queue Stats
149W - 135L
1,538 Elo+
Party 1
Team Averages
Level 57
1,515 SR
1,439 Elo+

VS

Team Averages
Level 38
1,502 SR
1,473 Elo+
Gilgamesh
Gilgamesh
TBPSinner
Gilgamesh
Level 29
God Stats
2W - 1L
1,560 SR
Queue Stats
51W - 74L
1,443 Elo+
Solo
Terra
Terra
Tahumine
Terra
Level 105
God Stats
4W - 0L
1,448 SR
Queue Stats
120W - 90L
1,553 Elo+
Party 3
He Bo
He Bo
lol10745
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,293 Elo+
Party 4
Charybdis
Charybdis
vcheron
Charybdis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 4
Anhur
Anhur
wpnzg
Anhur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ajs34787
Charybdis
18
7 / 6 / 11
11,790
786
25,657
15,954
7,839
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Jácób
Cthulhu
19
3 / 6 / 12
11,378
759
25,074
25,275
32,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 6 / 15
9,891
659
9,184
23,625
32,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 8 / 9
10,115
674
7,020
16,468
6,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Warr57
Chang'e
18
6 / 8 / 10
11,146
743
16,339
18,748
9,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TBPSinner
Gilgamesh
19
4 / 4 / 23
11,755
784
15,718
30,860
23,034
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
Tahumine
Terra
17
4 / 5 / 21
11,872
791
6,488
26,536
34,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
lol10745
He Bo
19
10 / 6 / 15
12,505
834
25,924
14,186
7,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
vcheron
Charybdis
20
5 / 1 / 20
12,433
829
13,154
14,250
7,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
wpnzg
Anhur
19
11 / 4 / 14
12,200
813
27,374
18,987
10,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
127
20
Kills
34
34
Deaths
20
57
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Ajs34787
Charybdis
7
6
11
2.08
L
Cthulhu
Jácób
Cthulhu
3
6
12
1.5
L
2
6
15
1.58
L
2
8
9
0.81
W
Gilgamesh
TBPSinner
Gilgamesh
4
4
23
3.88
W
Terra
Tahumine
Terra
4
5
21
2.9
L
Chang'e
Warr57
Chang'e
6
8
10
1.38
W
He Bo
lol10745
He Bo
10
6
15
2.92
W
Charybdis
vcheron
Charybdis
5
1
20
15
W
Anhur
wpnzg
Anhur
11
4
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,274
Damage
88,658
100,070
Taken
104,819
89,593
Mitigated
82,371
34,305
Healing
46,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Ajs34787
Charybdis
25,657
9,427
0
2,708
15,954
7,839
875
4,864
11,090
0
39,188
L
Cthulhu
Jácób
Cthulhu
25,074
1,766
3,689
3,986
25,275
32,934
0
8,555
16,720
49,113
0
L
9,184
2,262
2,213
3,676
23,625
32,642
187
8,458
15,167
15,907
0
L
7,020
1,134
2,450
2,341
16,468
6,725
465
5,250
11,218
0
14,384
W
Gilgamesh
TBPSinner
Gilgamesh
15,718
3,198
2,589
10,716
30,860
23,034
1,073
14,270
16,590
3,073
28,825
W
Terra
Tahumine
Terra
6,488
1,950
8,486
6,805
26,536
34,383
688
11,399
15,137
11,944
0
L
Chang'e
Warr57
Chang'e
16,339
1,588
8,281
4,961
18,748
9,453
319
6,901
11,847
29,889
0
W
He Bo
lol10745
He Bo
25,924
1,133
2,033
2,120
14,186
7,178
1,093
9,863
4,323
39,387
0
W
Charybdis
vcheron
Charybdis
13,154
9,909
657
5,740
14,250
7,280
2,056
6,742
7,508
0
39,993
W
Anhur
wpnzg
Anhur
27,374
13,583
2,458
4,795
18,987
10,496
1,417
8,323
10,664
0
41,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,320
Gold Earned
60,765
133
Minions Killed
148
0
Camps Cleared
0
1,185,455
Distance Traveled
1,285,054
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,790
786
40
3
0
204,636
1
L
Cthulhu
11,378
759
46
3
0
236,204
0
L
Athena
9,891
659
10
1
0
274,305
2
L
Thor
10,115
674
15
1
0
232,055
0
W
Gilgamesh
11,755
784
22
1
0
307,113
1
W
Terra
11,872
791
10
1
0
261,704
0
L
Chang'e
11,146
743
22
1
0
238,255
0
W
He Bo
12,505
834
37
2
0
251,387
0
W
Charybdis
12,433
829
61
4
0
227,245
0
W
Anhur
12,200
813
18
1
0
237,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role