Player Matchup

Ra
Ra
ChcknNuggz
Ra
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,643 Elo+
Party 2
Jing Wei
Jing Wei
ComplexMangod
Jing Wei
Level 155
God Stats
5W - 4L
1,627 SR
Queue Stats
431W - 241L
1,648 Elo+
Party 2
Geb
Geb
S J J L S
Geb
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,858 Elo+
Party 2
Team Averages
Level 93
1,542 SR
1,716 Elo+

VS

Team Averages
Level 86
1,426 SR
1,379 Elo+
Da Ji
Da Ji
CarlossaidMA
Da Ji
Level 74
God Stats
0W - 1L
1,475 SR
Queue Stats
6W - 16L
1,209 Elo+
Party 1
Kuzenbo
Kuzenbo
SlenderwinMA
Kuzenbo
Level 98
God Stats
1W - 3L
1,559 SR
Queue Stats
95W - 96L
1,467 Elo+
Party 1
Janus
Janus
xEinarMA
Janus
Level 85
God Stats
0W - 2L
1,244 SR
Queue Stats
42W - 40L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 3
10,456
697
10,431
12,629
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
ComplexMangod
Jing Wei
14
3 / 3 / 8
10,559
704
16,639
14,774
4,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 1 / 8
11,057
737
7,069
14,300
14,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
9,254
617
12,121
13,771
6,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
SlenderwinMA
Kuzenbo
12
0 / 3 / 7
9,414
628
10,036
19,604
32,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
xEinarMA
Janus
14
4 / 4 / 2
9,716
648
11,696
10,192
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
11
Kills
8
8
Deaths
11
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
5
4
3
1.63
W
Jing Wei
ComplexMangod
Jing Wei
3
3
8
2.33
W
3
1
8
7
L
Kuzenbo
SlenderwinMA
Kuzenbo
0
3
7
1.17
L
Janus
xEinarMA
Janus
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,139
Damage
33,853
41,703
Taken
43,567
23,391
Mitigated
42,559
17,762
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,121
748
484
2,031
13,771
6,095
0
5,654
8,117
0
29,022
W
10,431
570
3,670
5,392
12,629
4,393
719
7,384
4,999
43,912
0
W
Jing Wei
ComplexMangod
Jing Wei
16,639
13,808
0
3,710
14,774
4,762
1,899
6,843
7,745
0
54,191
W
7,069
1,375
901
4,089
14,300
14,236
312
7,388
6,558
17,712
0
L
Kuzenbo
SlenderwinMA
Kuzenbo
10,036
3,391
680
5,064
19,604
32,317
60
8,077
11,527
21,188
0
L
Janus
xEinarMA
Janus
11,696
581
119
328
10,192
4,147
0
4,339
5,853
43,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,072
Gold Earned
28,384
175
Minions Killed
133
4
Camps Cleared
7
839,948
Distance Traveled
793,835
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,254
617
32
2
5
260,588
2
W
Ra
10,456
697
87
6
1
284,410
0
W
Jing Wei
10,559
704
73
5
2
268,683
1
W
Geb
11,057
737
15
1
1
286,855
2
L
Kuzenbo
9,414
628
14
1
0
289,126
4
L
Janus
9,716
648
87
6
2
244,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role