Player Matchup

Chaac
Chaac
Gold III
NachProGaming
Chaac
Gold III
Level 114
God Stats
4W - 1L
1,709 SR
Queue Stats
46W - 36L
1,657 MMR
Party 1
Ares
Ares
Gold III
TeslaProgaming
Ares
Gold III
Level 109
God Stats
2W - 3L
1,501 SR
Queue Stats
49W - 38L
1,683 MMR
Party 1
Izanami
Izanami
Gold IV
Znes-
Izanami
Gold IV
Level 109
God Stats
1W - 1L
1,562 SR
Queue Stats
37W - 36L
1,522 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,591 SR
1,621 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,540 SR
1,560 MMR
Cerberus
Cerberus
Gold IV
Packman5045
Cerberus
Gold IV
Level 108
God Stats
6W - 3L
1,171 SR
Queue Stats
44W - 46L
1,477 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Sambiguity
Baron Samedi
Gold IV
Level 82
God Stats
4W - 1L
1,737 SR
Queue Stats
35W - 26L
1,571 MMR
Party 2
Chiron
Chiron
Gold III
ZE TWIINKEE
Chiron
Gold III
Level 148
God Stats
6W - 1L
1,711 SR
Queue Stats
36W - 26L
1,633 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
8,976
561
15,138
17,564
9,498
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 8 / 0
9,223
576
6,263
25,164
28,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Znes-
Izanami
12
1 / 6 / 1
9,208
576
9,395
13,731
4,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
BacchusGebZeusBastetKukulkan

VS

Bans
HerculesCthulhuHeraYmirThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Packman5045
Cerberus
15
1 / 0 / 15
10,028
627
14,685
21,545
24,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Sambiguity
Baron Samedi
16
8 / 1 / 8
11,418
714
11,881
7,872
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
16
8 / 1 / 8
11,199
700
22,005
12,979
4,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
17
17
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Cerberus
Packman5045
Cerberus
1
0
15
8.5
W
Baron Samedi
Sambiguity
Baron Samedi
8
1
8
12
L
1
8
0
0.13
W
Chiron
8
1
8
12
L
Izanami
Znes-
Izanami
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,796
Damage
48,571
56,459
Taken
42,396
42,396
Mitigated
33,422
9,852
Healing
20,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,138
649
343
5,011
17,564
9,498
0
8,105
9,200
0
41,928
W
Cerberus
Packman5045
Cerberus
14,685
511
0
6,256
21,545
24,941
0
4,233
17,312
37,567
0
W
Baron Samedi
Sambiguity
Baron Samedi
11,881
565
3,084
4,172
7,872
3,653
984
1,265
6,607
32,163
0
L
6,263
456
433
3,750
25,164
28,282
74
10,939
13,592
13,579
0
W
Chiron
22,005
6,512
1,387
5,462
12,979
4,828
2,068
1,140
11,839
0
67,960
L
Izanami
Znes-
Izanami
9,395
6,002
0
315
13,731
4,616
1,142
6,885
6,744
0
38,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,407
Gold Earned
32,645
153
Minions Killed
230
4
Camps Cleared
9
852,171
Distance Traveled
891,595
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,976
561
69
4
3
330,668
3
W
Cerberus
10,028
627
81
5
5
338,368
4
W
Baron Samedi
11,418
714
46
3
0
276,265
3
L
Ares
9,223
576
16
1
1
267,168
5
W
Chiron
11,199
700
103
6
4
276,962
3
L
Izanami
9,208
576
68
4
0
254,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role