Player Matchup

Tyr
Tyr
AcidSweetT
Tyr
Level 69
God Stats
2W - 1L
1,547 SR
Queue Stats
128W - 114L
1,650 Elo+
Party 1
Xbalanque
Xbalanque
LD2T
Xbalanque
Level 89
God Stats
1W - 2L
1,595 SR
Queue Stats
287W - 276L
1,578 Elo+
Solo
Merlin
Merlin
UnderscoreGizby
Merlin
Level 43
God Stats
8W - 6L
1,475 SR
Queue Stats
60W - 61L
1,568 Elo+
Party 1
Team Averages
Level 67
1,539 SR
1,599 Elo+

VS

Team Averages
Level 87
1,556 SR
1,530 Elo+
Hera
Hera
Rookieplayer1
Hera
Level 59
God Stats
2W - 1L
1,282 SR
Queue Stats
35W - 42L
1,447 Elo+
Solo
Chernobog
Chernobog
TH3M4X48
Chernobog
Level 156
God Stats
1W - 0L
1,652 SR
Queue Stats
145W - 99L
1,594 Elo+
Party 2
Horus
Horus
TorkoalPants
Horus
Level 46
God Stats
3W - 1L
1,735 SR
Queue Stats
62W - 51L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
6,205
621
5,183
12,331
5,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
LD2T
Xbalanque
10
1 / 4 / 2
6,284
628
5,578
7,860
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 4 / 1
6,357
636
8,023
5,349
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,853
685
5,951
6,323
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
TH3M4X48
Chernobog
12
7 / 2 / 3
7,928
793
10,962
9,551
3,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 1 / 6
7,495
750
4,106
9,616
6,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
10
10
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Xbalanque
LD2T
Xbalanque
1
4
2
0.5
W
1
0
5
3.5
W
Chernobog
TH3M4X48
Chernobog
7
2
3
4.25
W
2
1
6
5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,784
Damage
21,019
25,540
Taken
25,490
10,181
Mitigated
12,223
7,351
Healing
12,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,183
238
0
5,191
12,331
5,540
0
2,806
9,293
0
11,203
L
Xbalanque
LD2T
Xbalanque
5,578
2,333
0
1,910
7,860
3,033
0
1,548
6,252
0
19,972
W
5,951
1,540
0
1,179
6,323
2,098
352
2,021
4,302
18,563
0
W
Chernobog
TH3M4X48
Chernobog
10,962
6,927
0
1,831
9,551
3,715
587
2,586
6,965
0
35,994
W
4,106
2,192
3,210
6,085
9,616
6,410
0
3,475
6,141
0
7,116
L
8,023
145
0
250
5,349
1,608
0
1,393
3,800
25,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,846
Gold Earned
22,276
99
Minions Killed
100
4
Camps Cleared
4
534,644
Distance Traveled
569,711
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,205
621
14
1
0
192,983
4
L
Xbalanque
6,284
628
44
4
2
180,101
2
W
Hera
6,853
685
47
5
1
181,430
4
W
Chernobog
7,928
793
47
5
2
186,943
3
W
Horus
7,495
750
6
1
1
201,338
0
L
Merlin
6,357
636
41
4
2
161,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role