Player Matchup

Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
FirethemupX93
Baron Samedi
Level 140
God Stats
2W - 0L
1,708 SR
Queue Stats
125W - 120L
1,575 Elo+
Solo
Discordia
Discordia
Newbogs
Discordia
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,601 Elo+
Party 2
Fenrir
Fenrir
TryhardPanther
Fenrir
Level 142
God Stats
1W - 0L
1,559 SR
Queue Stats
146W - 111L
1,593 Elo+
Solo
Team Averages
Level 126
1,553 SR
1,554 Elo+

VS

Team Averages
Level 107
1,585 SR
1,492 Elo+
Morgan Le Fay
Morgan Le Fay
HETHENS
Morgan Le Fay
Level 128
God Stats
1W - 1L
1,463 SR
Queue Stats
122W - 113L
1,549 Elo+
Party 3
Janus
Janus
Krom3opulos
Janus
Level 117
God Stats
0W - 4L
1,192 SR
Queue Stats
24W - 39L
1,439 Elo+
Solo
Jormungandr
Jormungandr
SvShadowRusher
Jormungandr
Level 89
God Stats
1W - 1L
1,745 SR
Queue Stats
24W - 21L
1,449 Elo+
Party 1
Cupid
Cupid
Vice Enbyous
Cupid
Level 157
God Stats
1W - 1L
1,702 SR
Queue Stats
128W - 136L
1,481 Elo+
Party 1
Sol
Sol
aqzol
Sol
Level 43
God Stats
2W - 1L
1,823 SR
Queue Stats
135W - 133L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
6 / 3 / 12
9,741
886
14,714
7,457
2,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
 
Poseidon
16
2 / 3 / 14
9,041
822
6,161
7,012
3,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
FirethemupX93
Baron Samedi
16
5 / 2 / 13
9,502
864
10,337
7,887
3,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Newbogs
Discordia
14
4 / 6 / 12
9,061
824
8,942
8,046
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 12
8,519
774
4,867
9,096
6,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HETHENS
Morgan Le Fay
14
3 / 6 / 4
8,269
752
9,201
9,941
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 3 / 5
9,867
897
8,516
8,970
3,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
SvShadowRusher
Jormungandr
13
1 / 5 / 8
8,294
754
4,080
12,512
12,098
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 4 / 4
7,605
691
4,079
8,063
3,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
aqzol
Sol
16
5 / 3 / 6
9,392
854
7,647
9,893
3,619
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
43
20
Kills
16
16
Deaths
21
63
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
3
12
4
W
Poseidon
 
Poseidon
2
3
14
3
W
Baron Samedi
FirethemupX93
Baron Samedi
5
2
13
5.75
L
Morgan Le Fay
HETHENS
Morgan Le Fay
3
6
4
0.83
L
6
3
5
2.83
W
Discordia
Newbogs
Discordia
4
6
12
1.67
L
Jormungandr
SvShadowRusher
Jormungandr
1
5
8
1
W
3
2
12
4.5
L
1
4
4
0.75
L
Sol
aqzol
Sol
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,021
Damage
33,523
39,498
Taken
49,379
18,631
Mitigated
25,958
16,514
Healing
16,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,714
498
534
788
7,457
2,494
726
5,245
1,944
26,235
0
W
Poseidon
 
Poseidon
6,161
877
1,009
940
7,012
3,754
1,400
5,137
1,635
22,758
0
W
Baron Samedi
FirethemupX93
Baron Samedi
10,337
401
3,668
3,269
7,887
3,544
786
5,689
2,068
20,366
0
L
Morgan Le Fay
HETHENS
Morgan Le Fay
9,201
586
742
757
9,941
3,768
0
6,552
3,229
15,289
0
L
8,516
135
964
1,893
8,970
3,459
0
8,213
757
29,972
0
W
Discordia
Newbogs
Discordia
8,942
123
1,927
1,095
8,046
2,795
281
7,412
476
17,847
0
L
Jormungandr
SvShadowRusher
Jormungandr
4,080
327
236
892
12,512
12,098
0
10,596
1,834
9,711
0
W
4,867
665
889
2,395
9,096
6,044
0
5,059
3,931
0
7,030
L
4,079
767
4,758
1,767
8,063
3,014
156
6,117
1,836
0
9,120
L
Sol
aqzol
Sol
7,647
2,364
1,036
3,929
9,893
3,619
1,246
8,676
1,139
17,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,864
Gold Earned
43,427
115
Minions Killed
111
0
Camps Cleared
0
1,029,418
Distance Traveled
1,086,385
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,741
886
19
2
0
227,955
0
W
Poseidon
9,041
822
40
4
0
197,586
1
W
Baron Samedi
9,502
864
23
2
0
210,428
0
L
Morgan Le Fay
8,269
752
9
1
0
220,384
1
L
Janus
9,867
897
59
5
0
226,229
0
W
Discordia
9,061
824
25
2
0
167,489
1
L
Jormungandr
8,294
754
10
1
0
193,323
0
W
Fenrir
8,519
774
8
1
0
225,960
3
L
Cupid
7,605
691
11
1
0
210,294
5
L
Sol
9,392
854
22
2
0
236,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role