Player Matchup

Medusa
Medusa
 
Medusa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
AQUA DEM00N
Cerberus
Level 69
God Stats
4W - 5L
1,593 SR
Queue Stats
93W - 103L
1,463 Elo+
Party 2
Sun Wukong
Sun Wukong
CentSinner97
Sun Wukong
Level 34
God Stats
0W - 2L
1,281 SR
Queue Stats
5W - 6L
1,405 Elo+
Party 2
Poseidon
Poseidon
King2930
Poseidon
Level 69
God Stats
2W - 2L
1,514 SR
Queue Stats
58W - 80L
1,395 Elo+
Party 2
Thanatos
Thanatos
lobito chido
Thanatos
Level 158
God Stats
1W - 2L
1,357 SR
Queue Stats
30W - 45L
1,348 Elo+
Party 2
Team Averages
Level 89
1,449 SR
1,422 Elo+

VS

Team Averages
Level 82
1,673 SR
1,504 Elo+
Bastet
Bastet
 
Bastet
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
JabaliñoSoccer64
Baron Samedi
Level 28
God Stats
2W - 1L
1,812 SR
Queue Stats
60W - 62L
1,528 Elo+
Party 1
Nike
Nike
PanConHueso20
Nike
Level 96
God Stats
2W - 0L
1,850 SR
Queue Stats
185W - 183L
1,545 Elo+
Party 1
Izanami
Izanami
Soulgrater
Izanami
Level 49
God Stats
2W - 0L
1,668 SR
Queue Stats
139W - 152L
1,410 Elo+
Solo
Ra
Ra
gusja2210
Ra
Level 126
God Stats
7W - 6L
1,536 SR
Queue Stats
399W - 347L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 5 / 2
7,743
484
10,440
12,528
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
AQUA DEM00N
Cerberus
11
1 / 4 / 3
6,962
435
4,550
15,605
13,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
CentSinner97
Sun Wukong
13
0 / 5 / 0
7,244
453
4,494
11,909
8,072
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
King2930
Poseidon
11
2 / 8 / 1
7,294
456
5,710
9,971
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
lobito chido
Thanatos
11
2 / 7 / 2
7,693
481
4,371
13,229
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
19 / 1 / 2
10,313
645
12,832
10,124
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
JabaliñoSoccer64
Baron Samedi
13
0 / 2 / 12
8,376
524
6,249
8,993
6,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 0 / 3
9,815
613
7,404
11,057
7,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Soulgrater
Izanami
13
2 / 4 / 5
7,689
481
7,338
10,625
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 3 / 11
9,411
588
10,309
9,867
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
10
Kills
29
29
Deaths
10
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
5
2
1.2
W
Bastet
 
Bastet
19
1
2
20
L
Cerberus
AQUA DEM00N
Cerberus
1
4
3
0.63
L
Sun Wukong
CentSinner97
Sun Wukong
0
5
0
0
W
Baron Samedi
JabaliñoSoccer64
Baron Samedi
0
2
12
3
L
Poseidon
King2930
Poseidon
2
8
1
0.31
W
3
0
3
4.5
W
Izanami
Soulgrater
Izanami
2
4
5
1.13
W
5
3
11
3.5
L
Thanatos
lobito chido
Thanatos
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,565
Damage
44,132
63,242
Taken
50,666
31,647
Mitigated
22,893
18,785
Healing
19,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,440
4,091
0
3,422
12,528
3,189
94
1,786
10,742
0
48,484
W
Bastet
 
Bastet
12,832
3,947
0
3,981
10,124
3,012
884
1,713
8,411
0
50,108
L
Cerberus
AQUA DEM00N
Cerberus
4,550
305
0
4,665
15,605
13,994
0
5,650
9,777
25,127
0
L
Sun Wukong
CentSinner97
Sun Wukong
4,494
924
0
2,200
11,909
8,072
0
1,271
10,638
0
41,984
W
Baron Samedi
JabaliñoSoccer64
Baron Samedi
6,249
922
1,067
3,167
8,993
6,933
360
2,131
6,862
41,991
0
L
Poseidon
King2930
Poseidon
5,710
828
0
1,100
9,971
2,698
0
3,923
5,891
47,233
0
W
7,404
1,196
0
4,511
11,057
7,221
0
357
10,700
9,354
65,720
W
Izanami
Soulgrater
Izanami
7,338
3,921
0
1,298
10,625
2,235
58
1,452
9,173
0
45,095
W
10,309
868
991
4,311
9,867
3,492
0
4,786
5,081
59,989
0
L
Thanatos
lobito chido
Thanatos
4,371
1,021
0
7,398
13,229
3,694
0
4,602
8,413
0
34,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,936
Gold Earned
45,604
413
Minions Killed
467
0
Camps Cleared
0
1,421,448
Distance Traveled
1,666,065
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,743
484
89
6
0
304,455
1
W
Bastet
10,313
645
68
4
0
381,546
2
L
Cerberus
6,962
435
63
4
0
290,884
0
L
Sun Wukong
7,244
453
93
6
0
303,724
0
W
Baron Samedi
8,376
524
64
4
0
309,832
0
L
Poseidon
7,294
456
90
6
0
245,460
2
W
Nike
9,815
613
150
9
0
331,331
3
W
Izanami
7,689
481
76
5
0
299,254
0
W
Ra
9,411
588
109
7
0
344,102
0
L
Thanatos
7,693
481
78
5
0
276,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role