Player Matchup

Ullr
Ullr
 
Ullr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
StivenMa16
Ganesha
Level 144
God Stats
5W - 4L
1,856 SR
Queue Stats
284W - 254L
1,648 Elo+
Party 2
Bastet
Bastet
TheSprawlingVeil
Bastet
Level 126
God Stats
0W - 1L
1,546 SR
Queue Stats
35W - 40L
1,562 Elo+
Party 4
Hun Batz
Hun Batz
lifenavy5
Hun Batz
Level 118
God Stats
8W - 8L
1,558 SR
Queue Stats
127W - 108L
1,609 Elo+
Party 2
Nox
Nox
robotyson
Nox
Level 114
God Stats
0W - 4L
1,600 SR
Queue Stats
25W - 24L
1,578 Elo+
Party 4
Team Averages
Level 126
1,612 SR
1,579 Elo+

VS

Team Averages
Level 100
1,510 SR
1,710 Elo+
Ymir
Ymir
MattyBo926
Ymir
Level 49
God Stats
3W - 2L
1,548 SR
Queue Stats
199W - 138L
1,780 Elo+
Party 3
Thoth
Thoth
OppDestroya
Thoth
Level 117
God Stats
4W - 6L
1,460 SR
Queue Stats
143W - 105L
1,586 Elo+
Party 1
Xbalanque
Xbalanque
SaucyEdwin
Xbalanque
Level 68
God Stats
2W - 4L
1,206 SR
Queue Stats
76W - 42L
1,802 Elo+
Party 3
Sun Wukong
Sun Wukong
Snuckzu
Sun Wukong
Level 107
God Stats
22W - 16L
1,608 SR
Queue Stats
255W - 228L
1,592 Elo+
Party 1
Gilgamesh
Gilgamesh
SwordOfZero
Gilgamesh
Level 157
God Stats
64W - 46L
1,727 SR
Queue Stats
341W - 259L
1,789 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
0 / 6 / 0
8,044
447
4,544
13,023
2,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
StivenMa16
Ganesha
12
0 / 3 / 1
7,713
429
4,471
17,098
14,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 1 / 0
8,682
482
11,163
14,491
7,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
lifenavy5
Hun Batz
13
1 / 4 / 0
7,944
441
5,429
13,066
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 1
7,610
423
5,503
8,992
2,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 10
9,412
523
5,284
16,124
18,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 1 / 2
10,178
565
11,319
6,977
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
SaucyEdwin
Xbalanque
19
9 / 0 / 2
11,638
647
12,657
9,697
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Snuckzu
Sun Wukong
17
4 / 1 / 5
10,783
599
12,589
18,377
13,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
SwordOfZero
Gilgamesh
16
1 / 1 / 7
9,783
544
9,546
11,944
5,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
17
17
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
6
0
0
W
0
0
10
5
W
3
1
2
4
W
Xbalanque
SaucyEdwin
Xbalanque
9
0
2
10
W
Sun Wukong
Snuckzu
Sun Wukong
4
1
5
6.5
L
Ganesha
StivenMa16
Ganesha
0
3
1
0.17
W
Gilgamesh
SwordOfZero
Gilgamesh
1
1
7
4.5
L
2
1
0
2
L
Hun Batz
lifenavy5
Hun Batz
1
4
0
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,110
Damage
51,395
66,670
Taken
63,119
31,958
Mitigated
43,140
18,681
Healing
30,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,544
1,085
0
1,863
13,023
2,663
0
376
12,560
0
64,604
W
5,284
1,724
3,230
4,370
16,124
18,714
62
3,899
12,184
30,961
0
W
11,319
513
0
1,511
6,977
2,248
706
1,766
5,211
83,108
0
W
Xbalanque
SaucyEdwin
Xbalanque
12,657
5,307
0
5,574
9,697
3,751
3,198
936
8,761
0
98,718
W
Sun Wukong
Snuckzu
Sun Wukong
12,589
2,545
474
9,469
18,377
13,042
214
2,883
14,647
1,539
64,327
L
Ganesha
StivenMa16
Ganesha
4,471
654
2,729
3,573
17,098
14,505
0
5,017
11,666
27,081
0
W
Gilgamesh
SwordOfZero
Gilgamesh
9,546
2,482
0
6,122
11,944
5,385
0
847
10,970
0
74,212
L
11,163
2,606
0
5,281
14,491
7,382
0
2,525
11,182
1,886
51,146
L
Hun Batz
lifenavy5
Hun Batz
5,429
1,268
0
3,332
13,066
4,694
0
5,053
7,511
0
43,971
L
5,503
572
71
1,832
8,992
2,714
0
3,077
5,572
54,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,993
Gold Earned
51,794
482
Minions Killed
641
0
Camps Cleared
0
1,801,559
Distance Traveled
1,821,383
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,044
447
133
7
0
322,455
4
W
Ymir
9,412
523
42
2
0
341,623
5
W
Thoth
10,178
565
162
9
0
338,923
5
W
Xbalanque
11,638
647
161
9
0
348,904
4
W
Sun Wukong
10,783
599
147
8
0
379,172
5
L
Ganesha
7,713
429
14
1
0
340,017
7
W
Gilgamesh
9,783
544
129
7
0
412,761
7
L
Bastet
8,682
482
117
7
0
408,553
3
L
Hun Batz
7,944
441
90
5
0
386,346
6
L
Nox
7,610
423
128
7
0
344,188
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role