Player Matchup

Terra
Terra
MandrewBryan
Terra
Level 81
God Stats
7W - 4L
1,991 SR
Queue Stats
203W - 233L
1,449 Elo+
Party 1
Rama
Rama
Olzzy
Rama
Level 105
God Stats
10W - 10L
1,428 SR
Queue Stats
202W - 209L
1,469 Elo+
Party 1
Bellona
Bellona
Sephiroth_502
Bellona
Level 89
God Stats
2W - 5L
1,617 SR
Queue Stats
54W - 49L
1,491 Elo+
Solo
Nox
Nox
SoulStrykers
Nox
Level 70
God Stats
3W - 3L
1,500 SR
Queue Stats
85W - 98L
1,493 Elo+
Party 1
Bastet
Bastet
XX da 5niper XX
Bastet
Level 120
God Stats
24W - 17L
1,580 SR
Queue Stats
262W - 264L
1,491 Elo+
Party 1
Team Averages
Level 93
1,623 SR
1,479 Elo+

VS

Team Averages
Level 97
1,491 SR
1,486 Elo+
Olorun
Olorun
DoctorJackass09
Olorun
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 143L
1,506 Elo+
Party 2
Achilles
Achilles
TickleMePickle42
Achilles
Level 124
God Stats
2W - 4L
1,434 SR
Queue Stats
597W - 610L
1,497 Elo+
Solo
Loki
Loki
YourRealDad523
Loki
Level 84
God Stats
11W - 10L
1,537 SR
Queue Stats
288W - 299L
1,481 Elo+
Party 3
Cerberus
Cerberus
bagzey
Cerberus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 98L
1,479 Elo+
Party 2
Kukulkan
Kukulkan
f0xyybr0wn21
Kukulkan
Level 117
God Stats
5W - 8L
1,487 SR
Queue Stats
322W - 299L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 11
8,800
440
9,350
14,719
13,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
Olzzy
Rama
18
7 / 4 / 4
11,305
565
9,686
13,032
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
17
3 / 1 / 4
10,622
531
14,657
14,748
15,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 1 / 5
9,525
476
8,012
8,547
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
8 / 3 / 6
10,955
548
12,066
15,009
5,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 2
10,906
545
10,998
14,260
5,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 3
10,187
509
10,814
19,713
15,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 4 / 4
10,025
501
5,362
12,228
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
bagzey
Cerberus
13
1 / 7 / 7
8,728
436
5,846
18,859
17,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
f0xyybr0wn21
Kukulkan
18
2 / 2 / 3
10,721
536
7,971
8,860
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
20
Kills
13
13
Deaths
20
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
4
2
1.75
W
2
4
11
1.88
W
Rama
Olzzy
Rama
7
4
4
2.25
W
Bellona
3
1
4
5
W
0
1
5
2.5
L
0
3
3
0.5
W
8
3
6
3.67
L
4
4
4
1.5
L
Cerberus
bagzey
Cerberus
1
7
7
0.64
L
Kukulkan
f0xyybr0wn21
Kukulkan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,771
Damage
40,991
66,055
Taken
73,920
42,247
Mitigated
47,180
24,744
Healing
23,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,998
5,483
1,250
7,375
14,260
5,982
366
4,549
9,711
76,810
8,240
W
9,350
690
571
3,824
14,719
13,941
0
8,670
5,777
30,442
0
W
Rama
Olzzy
Rama
9,686
6,531
0
6,216
13,032
4,376
670
5,991
6,952
0
83,435
W
Bellona
14,657
4,697
0
2,140
14,748
15,202
568
3,008
10,759
15,691
57,356
W
8,012
503
0
3,059
8,547
3,203
196
3,777
4,675
65,488
0
L
10,814
2,545
0
4,009
19,713
15,824
0
3,134
15,509
9,637
59,732
W
12,066
3,024
0
8,934
15,009
5,525
42
3,559
11,352
0
78,286
L
5,362
1,045
0
4,135
12,228
4,087
0
2,203
9,884
0
52,406
L
Cerberus
bagzey
Cerberus
5,846
545
0
4,534
18,859
17,961
0
8,770
9,981
22,938
0
L
Kukulkan
f0xyybr0wn21
Kukulkan
7,971
1,023
0
1,738
8,860
3,326
0
1,569
7,195
98,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,207
Gold Earned
50,567
626
Minions Killed
636
0
Camps Cleared
0
1,942,899
Distance Traveled
1,904,434
33
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,906
545
147
7
0
346,725
1
W
Terra
8,800
440
32
2
0
424,872
11
W
Rama
11,305
565
168
8
0
359,861
9
W
Bellona
10,622
531
165
8
0
374,884
4
W
Nox
9,525
476
132
7
0
376,847
5
L
Achilles
10,187
509
147
7
0
377,723
3
W
Bastet
10,955
548
129
6
0
406,435
4
L
Loki
10,025
501
89
4
0
425,516
3
L
Cerberus
8,728
436
53
3
0
359,324
4
L
Kukulkan
10,721
536
200
10
0
395,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role