Player Matchup

Merlin
Merlin
Silver II
EDWINLLERENA
Merlin
Silver II
Level 125
God Stats
14W - 34L
1,310 SR
Queue Stats
164W - 236L
842 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,310 SR
842 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 69
1,538 SR
799 MMR
Ah Puch
Ah Puch
Bronze IV
woodsylattice54
Ah Puch
Bronze IV
Level 69
God Stats
1W - 10L
1,538 SR
Queue Stats
11W - 30L
799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
0 / 1 / 0
15,678
713
11,580
15,070
5,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Ah Muzen CabSolAnhurAnubisNe Zha

VS

Bans
MedusaPoseidonUllrKaliHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 0
14,758
671
11,615
14,345
12,740
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,580
Damage
11,615
15,070
Taken
14,345
5,760
Mitigated
12,740
6,946
Healing
8,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,580
169
0
6,946
15,070
5,760
1,910
12,085
2,985
122,674
0
L
11,615
121
0
8,538
14,345
12,740
0
12,151
2,194
96,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,678
Gold Earned
14,758
283
Minions Killed
200
7
Camps Cleared
7
385,185
Distance Traveled
363,081
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,678
713
283
13
7
385,185
4
L
Ah Puch
14,758
671
200
9
7
363,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role