Player Matchup

Vamana
Vamana
DRMCSTUFFINNS
Vamana
Level 59
God Stats
2W - 2L
1,290 SR
Queue Stats
36W - 57L
1,286 Elo+
Party 3
Scylla
Scylla
Haykay03
Scylla
Level 27
God Stats
2W - 0L
1,756 SR
Queue Stats
50W - 83L
1,252 Elo+
Solo
Kukulkan
Kukulkan
KillaK original
Kukulkan
Level 28
God Stats
4W - 1L
1,580 SR
Queue Stats
44W - 55L
1,318 Elo+
Party 3
Sylvanus
Sylvanus
Wildbil2222
Sylvanus
Level 108
God Stats
4W - 2L
1,588 SR
Queue Stats
205W - 215L
1,306 Elo+
Party 1
Chaac
Chaac
shadowwolf2007
Chaac
Level 101
God Stats
6W - 1L
1,515 SR
Queue Stats
99W - 113L
1,302 Elo+
Party 1
Team Averages
Level 65
1,546 SR
1,293 Elo+

VS

Team Averages
Level 92
1,524 SR
1,326 Elo+
Fenrir
Fenrir
 
Fenrir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DanteTrigger
Chiron
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 105L
1,230 Elo+
Party 2
Terra
Terra
GrundyNoFundy
Terra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 102L
1,233 Elo+
Party 2
Izanami
Izanami
Twaffle032393
Izanami
Level 44
God Stats
1W - 1L
1,699 SR
Queue Stats
47W - 67L
1,328 Elo+
Solo
Ravana
Ravana
VingadorTox
Ravana
Level 108
God Stats
2W - 4L
1,420 SR
Queue Stats
129W - 144L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 7
5,686
948
4,010
5,443
2,738
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Haykay03
Scylla
10
1 / 1 / 5
5,778
963
2,411
3,660
1,044
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
14
5 / 0 / 5
7,320
1,220
6,604
3,472
1,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Wildbil2222
Sylvanus
10
2 / 1 / 4
5,978
996
3,797
5,835
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 8
6,456
1,076
4,219
2,320
1,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 3 / 2
5,194
866
5,589
4,947
1,918
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chiron
14
2 / 2 / 1
5,910
985
7,158
6,676
2,592
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 3 / 1
5,372
895
441
6,909
5,300
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Izanami
5
0 / 1 / 0
4,592
765
56
850
247
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
10
0 / 2 / 3
5,165
861
2,377
4,718
3,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
11
Kills
3
3
Deaths
11
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
2
0.67
W
0
1
7
3.5
L
Chiron
2
2
1
1.25
L
0
3
1
0.17
W
Scylla
Haykay03
Scylla
1
1
5
3.5
W
Kukulkan
5
0
5
7.5
L
Izanami
0
1
0
0
L
Ravana
0
2
3
0.75
W
Sylvanus
Wildbil2222
Sylvanus
2
1
4
4
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,041
Damage
15,621
20,730
Taken
24,100
9,952
Mitigated
13,208
11,997
Healing
8,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,589
713
754
638
4,947
1,918
0
2,570
2,266
0
6,799
W
4,010
2,231
324
1,995
5,443
2,738
0
71
5,299
0
6,620
L
Chiron
7,158
1,919
403
2,342
6,676
2,592
0
3,787
2,736
0
22,168
L
441
139
1,542
1,460
6,909
5,300
0
3,573
3,158
802
0
W
Scylla
Haykay03
Scylla
2,411
462
28
388
3,660
1,044
0
0
3,624
9,217
0
W
Kukulkan
6,604
1,587
738
986
3,472
1,519
0
0
3,396
23,390
0
L
Izanami
56
56
0
0
850
247
0
176
641
0
56
L
Ravana
2,377
185
323
1,192
4,718
3,151
0
2,367
2,288
0
5,747
W
Sylvanus
Wildbil2222
Sylvanus
3,797
767
3,153
2,626
5,835
3,017
246
268
5,488
4,075
416
W
4,219
277
679
1,080
2,320
1,634
0
102
2,218
0
6,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,218
Gold Earned
26,233
70
Minions Killed
43
0
Camps Cleared
0
616,035
Distance Traveled
483,492
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,194
866
0
0
0
124,217
0
W
Vamana
5,686
948
4
1
0
134,566
1
L
Chiron
5,910
985
30
5
0
111,738
0
L
Terra
5,372
895
3
1
0
107,398
0
W
Scylla
5,778
963
9
2
0
132,458
0
W
Kukulkan
7,320
1,220
51
9
0
107,687
1
L
Izanami
4,592
765
0
0
0
16,389
0
L
Ravana
5,165
861
10
2
0
123,750
0
W
Sylvanus
5,978
996
4
1
0
94,605
0
W
Chaac
6,456
1,076
2
0
0
146,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role