Player Matchup

Horus
Horus
A flying Bowtie
Horus
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 12L
1,562 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
AaronStanVanDam
Ah Muzen Cab
Level 84
God Stats
2W - 1L
1,265 SR
Queue Stats
76W - 92L
1,380 Elo+
Party 1
Awilix
Awilix
BintBlunderbuss
Awilix
Level 145
God Stats
3W - 1L
1,335 SR
Queue Stats
205W - 246L
1,394 Elo+
Party 3
Izanami
Izanami
IgnitetheDawn
Izanami
Level 108
God Stats
2W - 5L
1,289 SR
Queue Stats
108W - 129L
1,425 Elo+
Party 1
Charybdis
Charybdis
Majin Soundwave
Charybdis
Level 160
God Stats
2W - 0L
1,345 SR
Queue Stats
278W - 333L
1,403 Elo+
Party 3
Team Averages
Level 128
1,347 SR
1,433 Elo+

VS

Team Averages
Level 88
1,411 SR
1,396 Elo+
Neith
Neith
KROSS FAD3D
Neith
Level 81
God Stats
0W - 2L
1,389 SR
Queue Stats
44W - 57L
1,415 Elo+
Party 2
Sylvanus
Sylvanus
KissKiss9876
Sylvanus
Level 128
God Stats
0W - 2L
1,433 SR
Queue Stats
198W - 233L
1,412 Elo+
Solo
Anhur
Anhur
OGBK420KUSH
Anhur
Level 107
God Stats
0W - 1L
1,194 SR
Queue Stats
5W - 8L
1,378 Elo+
Party 2
Bacchus
Bacchus
OhVector-_-
Bacchus
Level 100
God Stats
8W - 3L
1,744 SR
Queue Stats
326W - 327L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
lolz73
Gilgamesh
Level 23
God Stats
0W - 2L
1,294 SR
Queue Stats
8W - 20L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 13
10,565
880
5,092
16,499
18,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
AaronStanVanDam
Ah Muzen Cab
17
4 / 6 / 14
10,148
846
16,152
13,513
5,491
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 5 / 10
9,195
766
4,909
10,911
3,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
16
3 / 4 / 11
9,433
786
10,291
11,630
3,489
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
Majin Soundwave
Charybdis
18
5 / 3 / 13
10,692
891
16,781
12,128
5,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 15
9,712
809
18,448
12,343
6,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sylvanus
KissKiss9876
Sylvanus
18
4 / 3 / 12
9,965
830
9,275
19,261
30,752
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
7 / 6 / 8
10,063
839
12,798
15,108
6,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
OhVector-_-
Bacchus
8
2 / 1 / 3
7,267
606
1,296
3,925
2,957
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
lolz73
Gilgamesh
17
5 / 5 / 10
9,684
807
14,789
15,326
16,452
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
69
19
Kills
21
21
Deaths
19
61
Assists
48
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
W
Ah Muzen Cab
AaronStanVanDam
Ah Muzen Cab
4
6
14
1.83
W
4
5
10
1.8
W
Izanami
3
4
11
2.13
L
3
4
15
2.63
L
Sylvanus
KissKiss9876
Sylvanus
4
3
12
3.33
W
Charybdis
Majin Soundwave
Charybdis
5
3
13
3.83
L
7
6
8
1.83
L
Bacchus
OhVector-_-
Bacchus
2
1
3
3.5
L
Gilgamesh
lolz73
Gilgamesh
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,225
Damage
56,606
64,681
Taken
65,963
36,643
Mitigated
63,568
25,812
Healing
19,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,092
2,249
5,494
6,186
16,499
18,552
657
3,027
13,472
0
10,133
W
Ah Muzen Cab
AaronStanVanDam
Ah Muzen Cab
16,152
5,352
600
3,447
13,513
5,491
1,276
1,727
11,786
0
26,169
W
4,909
1,469
984
505
10,911
3,969
403
1,997
8,914
0
10,129
W
Izanami
10,291
7,052
2,433
2,491
11,630
3,489
1,239
1,512
10,118
0
27,211
L
18,448
4,765
2,305
2,508
12,343
6,894
318
0
12,343
0
36,234
L
Sylvanus
KissKiss9876
Sylvanus
9,275
3,256
3,087
5,636
19,261
30,752
375
0
19,261
18,774
0
W
Charybdis
Majin Soundwave
Charybdis
16,781
5,951
1,348
2,324
12,128
5,142
2,338
2,308
9,820
0
41,266
L
12,798
3,411
794
2,778
15,108
6,513
213
0
15,108
0
22,951
L
Bacchus
OhVector-_-
Bacchus
1,296
181
337
1,038
3,925
2,957
82
0
3,925
2,866
0
L
Gilgamesh
lolz73
Gilgamesh
14,789
2,369
322
925
15,326
16,452
0
0
15,326
0
25,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,033
Gold Earned
46,691
131
Minions Killed
145
0
Camps Cleared
0
1,015,740
Distance Traveled
886,641
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,565
880
9
1
0
218,387
0
W
Ah Muzen Cab
10,148
846
23
2
0
178,383
0
W
Awilix
9,195
766
2
0
0
204,326
0
W
Izanami
9,433
786
37
3
0
203,650
0
L
Neith
9,712
809
46
4
0
221,429
1
L
Sylvanus
9,965
830
33
3
0
179,530
3
W
Charybdis
10,692
891
60
5
0
210,994
1
L
Anhur
10,063
839
37
3
0
206,222
0
L
Bacchus
7,267
606
2
0
0
61,638
1
L
Gilgamesh
9,684
807
27
2
0
217,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role