Player Matchup

Hou Yi
Hou Yi
Bravito
Hou Yi
Level 128
God Stats
3W - 1L
1,515 SR
Queue Stats
92W - 74L
1,576 Elo+
Party 3
Artio
Artio
Xprent14
Artio
Level 122
God Stats
4W - 0L
1,793 SR
Queue Stats
55W - 45L
1,549 Elo+
Party 3
Sobek
Sobek
fogo78
Sobek
Level 124
God Stats
4W - 5L
1,475 SR
Queue Stats
114W - 131L
1,457 Elo+
Party 3
Nu Wa
Nu Wa
raptorcraft22
Nu Wa
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,445 Elo+
Party 3
Nemesis
Nemesis
shoxk
Nemesis
Level 98
God Stats
1W - 1L
1,789 SR
Queue Stats
22W - 17L
1,525 Elo+
Solo
Team Averages
Level 118
1,614 SR
1,510 Elo+

VS

Team Averages
Level 120
1,497 SR
1,454 Elo+
Tyr
Tyr
DaCliffsFINEST
Tyr
Level 138
God Stats
0W - 2L
1,432 SR
Queue Stats
26W - 35L
1,445 Elo+
Party 2
Thanatos
Thanatos
HamSolo8
Thanatos
Level 109
God Stats
14W - 17L
1,477 SR
Queue Stats
219W - 226L
1,446 Elo+
Solo
Geb
Geb
KnightressOne
Geb
Level 99
God Stats
12W - 13L
1,593 SR
Queue Stats
234W - 233L
1,505 Elo+
Party 1
Ra
Ra
TONYTONYTONE
Ra
Level 112
God Stats
0W - 1L
1,315 SR
Queue Stats
26W - 31L
1,430 Elo+
Party 2
Jing Wei
Jing Wei
Tizfit
Jing Wei
Level 142
God Stats
5W - 3L
1,669 SR
Queue Stats
380W - 413L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bravito
Hou Yi
18
7 / 3 / 8
12,258
511
16,818
18,368
8,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Xprent14
Artio
19
4 / 1 / 7
12,498
521
18,028
23,943
31,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
fogo78
Sobek
15
2 / 3 / 15
10,961
457
7,483
28,075
34,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 4 / 14
10,925
455
14,550
14,778
5,617
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
shoxk
Nemesis
20
13 / 3 / 9
13,248
552
21,083
21,924
11,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 5
12,123
505
13,798
30,744
15,772
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
HamSolo8
Thanatos
19
6 / 7 / 2
12,497
521
13,793
22,258
8,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 2 / 2
10,759
448
7,757
15,999
16,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 8 / 6
10,427
434
19,427
16,945
6,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Tizfit
Jing Wei
19
2 / 6 / 0
12,151
506
13,130
15,073
4,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
28
Kills
14
14
Deaths
28
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Bravito
Hou Yi
7
3
8
3.67
L
1
5
5
0.7
L
Thanatos
HamSolo8
Thanatos
6
7
2
1
L
3
2
2
2
L
2
8
6
0.63
L
Jing Wei
Tizfit
Jing Wei
2
6
0
0.33
W
Artio
Xprent14
Artio
4
1
7
7.5
W
Sobek
fogo78
Sobek
2
3
15
3.17
W
2
4
14
2.25
W
Nemesis
shoxk
Nemesis
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,962
Damage
67,905
107,088
Taken
101,019
91,841
Mitigated
51,214
38,672
Healing
42,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Bravito
Hou Yi
16,818
7,735
0
5,956
18,368
8,601
4,594
2,824
15,512
0
95,838
L
13,798
3,717
0
12,295
30,744
15,772
1,078
12,623
16,255
0
80,010
L
Thanatos
HamSolo8
Thanatos
13,793
2,584
0
18,709
22,258
8,452
0
4,867
17,120
0
90,301
L
7,757
426
0
2,843
15,999
16,106
0
7,523
8,273
26,248
0
L
19,427
1,812
3,323
4,920
16,945
6,255
814
8,452
8,292
73,502
0
L
Jing Wei
Tizfit
Jing Wei
13,130
10,804
0
680
15,073
4,629
1,006
4,055
11,018
0
98,987
W
Artio
Xprent14
Artio
18,028
2,186
1,513
11,370
23,943
31,442
162
4,141
19,610
86,595
0
W
Sobek
fogo78
Sobek
7,483
188
3,053
6,336
28,075
34,435
0
7,554
19,937
23,535
0
W
14,550
4,240
2,497
3,739
14,778
5,617
1,383
6,513
8,035
74,091
0
W
Nemesis
shoxk
Nemesis
21,083
9,251
0
4,208
21,924
11,746
1,063
4,846
16,810
0
98,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,890
Gold Earned
57,957
600
Minions Killed
617
0
Camps Cleared
0
2,333,900
Distance Traveled
2,236,670
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,258
511
147
6
0
417,711
3
L
Tyr
12,123
505
168
7
0
446,174
1
L
Thanatos
12,497
521
126
5
0
451,671
11
L
Geb
10,759
448
40
2
0
475,476
5
L
Ra
10,427
434
116
5
0
431,557
4
L
Jing Wei
12,151
506
167
7
0
431,792
6
W
Artio
12,498
521
177
7
0
457,378
2
W
Sobek
10,961
457
19
1
0
500,015
10
W
Nu Wa
10,925
455
137
6
0
452,010
2
W
Nemesis
13,248
552
120
5
0
506,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role