Player Matchup

Atlas
Atlas
JaxondaLightFury
Atlas
Level 101
God Stats
1W - 3L
1,229 SR
Queue Stats
252W - 291L
1,419 Elo+
Party 1
Neith
Neith
Joshum
Neith
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
312W - 304L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
T-Silly-OG
Zhong Kui
Level 123
God Stats
1W - 1L
1,263 SR
Queue Stats
25W - 31L
1,368 Elo+
Solo
Ares
Ares
jessebutler
Ares
Level 122
God Stats
6W - 6L
1,477 SR
Queue Stats
138W - 146L
1,441 Elo+
Solo
Ne Zha
Ne Zha
tmoe-25
Ne Zha
Level 88
God Stats
4W - 1L
1,633 SR
Queue Stats
410W - 440L
1,415 Elo+
Party 1
Team Averages
Level 100
1,420 SR
1,421 Elo+

VS

Team Averages
Level 103
1,416 SR
1,436 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
IVIr CrowGod
Poseidon
Level 86
God Stats
2W - 3L
1,481 SR
Queue Stats
209W - 232L
1,428 Elo+
Party 2
Fenrir
Fenrir
Landorax
Fenrir
Level 117
God Stats
6W - 19L
1,234 SR
Queue Stats
427W - 456L
1,428 Elo+
Solo
Nu Wa
Nu Wa
THE LIQUIDGATOR
Nu Wa
Level 144
God Stats
17W - 20L
1,446 SR
Queue Stats
968W - 1,077L
1,436 Elo+
Solo
Sol
Sol
YenneferofVen
Sol
Level 61
God Stats
15W - 21L
1,420 SR
Queue Stats
126W - 148L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 8
6,020
547
3,409
7,791
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Joshum
Neith
10
6 / 2 / 1
6,516
592
6,011
6,598
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
T-Silly-OG
Zhong Kui
12
6 / 1 / 1
7,356
669
5,794
7,094
4,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 3 / 3
5,315
483
2,935
9,293
6,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
tmoe-25
Ne Zha
11
3 / 1 / 5
6,501
591
4,822
8,597
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
4 / 5 / 3
6,638
603
4,724
9,323
3,343
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Poseidon
IVIr CrowGod
Poseidon
8
0 / 4 / 1
5,303
482
1,996
3,671
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Landorax
Fenrir
9
0 / 3 / 0
5,400
491
2,778
7,175
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
4 / 2 / 0
7,070
643
7,604
6,515
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 3 / 4
6,421
584
5,138
6,966
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
17
Kills
10
10
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
5
3
1.1
L
Poseidon
IVIr CrowGod
Poseidon
0
4
1
0.13
W
2
3
8
2
W
Neith
Joshum
Neith
6
2
1
3.25
L
Fenrir
Landorax
Fenrir
0
3
0
0
W
Zhong Kui
T-Silly-OG
Zhong Kui
6
1
1
6.5
L
4
2
0
2
L
2
3
4
1.33
W
0
3
3
0.5
W
Ne Zha
tmoe-25
Ne Zha
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,971
Damage
22,240
39,373
Taken
33,650
19,058
Mitigated
10,586
12,448
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,724
1,045
142
3,112
9,323
3,343
0
2,029
6,970
0
19,012
L
Poseidon
IVIr CrowGod
Poseidon
1,996
253
0
78
3,671
1,178
264
2,646
1,025
22,005
0
W
3,409
634
211
1,407
7,791
3,054
0
2,196
5,595
15,457
0
W
Neith
Joshum
Neith
6,011
3,015
0
2,236
6,598
2,106
439
2,047
4,551
0
38,249
L
Fenrir
Landorax
Fenrir
2,778
442
0
842
7,175
2,339
0
1,828
5,315
0
27,312
W
Zhong Kui
T-Silly-OG
Zhong Kui
5,794
942
0
3,454
7,094
4,608
634
2,712
4,184
35,675
4,531
L
7,604
3,133
0
2,440
6,515
1,948
93
3,112
3,403
41,310
0
L
5,138
645
0
2,894
6,966
1,778
0
1,505
5,237
27,935
4,114
W
2,935
225
95
1,087
9,293
6,235
271
5,230
4,063
15,382
0
W
Ne Zha
tmoe-25
Ne Zha
4,822
835
0
3,958
8,597
3,055
0
2,111
6,446
0
32,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,708
Gold Earned
30,832
276
Minions Killed
275
0
Camps Cleared
0
1,060,653
Distance Traveled
955,305
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,638
603
22
2
0
198,542
2
L
Poseidon
5,303
482
48
4
0
176,641
0
W
Atlas
6,020
547
28
3
0
224,174
2
W
Neith
6,516
592
80
7
0
193,965
0
L
Fenrir
5,400
491
57
5
0
182,380
0
W
Zhong Kui
7,356
669
84
8
0
215,019
1
L
Nu Wa
7,070
643
88
8
0
177,698
2
L
Sol
6,421
584
60
5
0
220,044
1
W
Ares
5,315
483
11
1
0
183,855
0
W
Ne Zha
6,501
591
73
7
0
243,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role