Player Matchup

Pele
Pele
 
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
BRABOODiN
Erlang Shen
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 96L
1,282 Elo+
Party 2
Horus
Horus
ByteendNEO
Horus
Level 138
God Stats
1W - 4L
1,114 SR
Queue Stats
79W - 137L
1,343 Elo+
Party 2
Agni
Agni
PepsiHunter28
Agni
Level 102
God Stats
1W - 3L
1,153 SR
Queue Stats
105W - 175L
1,340 Elo+
Party 2
Hou Yi
Hou Yi
Stars Guilty
Hou Yi
Level 113
God Stats
0W - 2L
1,485 SR
Queue Stats
100W - 162L
1,333 Elo+
Party 2
Team Averages
Level 92
1,350 SR
1,360 Elo+

VS

Team Averages
Level 84
1,366 SR
1,382 Elo+
Sol
Sol
 
Sol
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Damon_Rp
Hou Yi
Level 32
God Stats
3W - 22L
937 SR
Queue Stats
64W - 123L
1,347 Elo+
Party 1
Khepri
Khepri
RafikyLagosh
Khepri
Level 47
God Stats
117W - 113L
1,439 SR
Queue Stats
172W - 193L
1,298 Elo+
Solo
Izanami
Izanami
Una-_-Botarda
Izanami
Level 97
God Stats
31W - 31L
1,458 SR
Queue Stats
370W - 474L
1,365 Elo+
Party 1
Awilix
Awilix
YARC0
Awilix
Level 147
God Stats
6W - 2L
1,495 SR
Queue Stats
41W - 46L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
1 / 1 / 1
5,354
487
761
5,252
1,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
BRABOODiN
Erlang Shen
8
0 / 7 / 1
4,995
454
906
7,500
3,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
8
0 / 1 / 4
5,133
467
3,189
6,657
2,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 2 / 1
5,397
491
4,508
7,077
1,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
7
1 / 4 / 1
4,892
445
3,698
6,728
1,356
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 0 / 1
8,209
746
4,176
2,830
948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Damon_Rp
Hou Yi
10
3 / 3 / 2
6,416
583
4,805
6,575
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
9
0 / 0 / 6
6,180
562
2,352
4,007
2,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
13
3 / 0 / 1
7,974
725
3,407
4,292
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
YARC0
Awilix
11
4 / 1 / 4
6,921
629
6,120
9,703
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
4
Kills
15
15
Deaths
4
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
1
1
1.5
W
Sol
 
Sol
5
0
1
5.5
L
Erlang Shen
BRABOODiN
Erlang Shen
0
7
1
0.07
L
Horus
0
1
4
2
W
Hou Yi
Damon_Rp
Hou Yi
3
3
2
1.33
L
2
2
1
1.25
W
Khepri
0
0
6
3
L
Hou Yi
1
4
1
0.38
W
Izanami
3
0
1
3.5
W
Awilix
YARC0
Awilix
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,062
Damage
20,860
33,214
Taken
27,407
10,415
Mitigated
9,989
10,694
Healing
11,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
761
158
0
2,420
5,252
1,431
0
442
4,810
0
22,887
W
Sol
 
Sol
4,176
1,500
0
1,718
2,830
948
1,651
0
2,768
42,687
5,646
L
Erlang Shen
BRABOODiN
Erlang Shen
906
180
0
642
7,500
3,569
0
4,093
3,384
0
15,132
L
Horus
3,189
1,515
923
3,074
6,657
2,534
0
1,167
5,490
0
8,862
W
Hou Yi
Damon_Rp
Hou Yi
4,805
2,425
321
2,123
6,575
1,554
0
522
6,019
0
29,198
L
4,508
457
0
2,043
7,077
1,525
0
13
7,064
19,423
0
W
Khepri
2,352
0
0
838
4,007
2,966
34
1,355
2,618
15,898
0
L
Hou Yi
3,698
2,123
0
1,592
6,728
1,356
0
532
6,196
0
26,240
W
Izanami
3,407
1,896
0
1,635
4,292
1,508
3,230
1,049
3,243
0
55,410
W
Awilix
YARC0
Awilix
6,120
2,122
0
4,478
9,703
3,013
0
1,582
8,088
0
35,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,771
Gold Earned
35,700
184
Minions Killed
386
0
Camps Cleared
0
1,091,451
Distance Traveled
1,074,943
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,354
487
55
5
0
245,564
0
W
Sol
8,209
746
95
9
0
215,021
8
L
Erlang Shen
4,995
454
38
3
0
192,530
1
L
Horus
5,133
467
10
1
0
240,093
3
W
Hou Yi
6,416
583
63
6
0
187,113
5
L
Agni
5,397
491
27
2
0
218,315
0
W
Khepri
6,180
562
25
2
0
222,830
0
L
Hou Yi
4,892
445
54
5
0
194,949
0
W
Izanami
7,974
725
137
12
0
221,814
4
W
Awilix
6,921
629
66
6
0
228,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role