Player Matchup

Hercules
Hercules
Galante16713
Hercules
Level 18
God Stats
0W - 2L
1,313 SR
Queue Stats
12W - 24L
1,324 Elo+
Party 1
Merlin
Merlin
TomaSala
Merlin
Level 8
God Stats
0W - 3L
1,155 SR
Queue Stats
4W - 9L
1,235 Elo+
Party 1
Fenrir
Fenrir
axel_castr
Fenrir
Level 89
God Stats
1W - 2L
1,463 SR
Queue Stats
37W - 57L
1,411 Elo+
Party 1
Ymir
Ymir
enzo_gorgo
Ymir
Level 63
God Stats
9W - 14L
1,431 SR
Queue Stats
59W - 113L
1,314 Elo+
Party 1
Rama
Rama
manuluis7
Rama
Level 87
God Stats
1W - 3L
1,349 SR
Queue Stats
75W - 114L
1,345 Elo+
Party 1
Team Averages
Level 53
1,342 SR
1,326 Elo+

VS

Team Averages
Level 63
1,542 SR
1,427 Elo+
Neith
Neith
Aziraphale08
Neith
Level 27
God Stats
4W - 5L
1,216 SR
Queue Stats
23W - 36L
1,379 Elo+
Party 2
Thoth
Thoth
CLO4K3R
Thoth
Level 61
God Stats
3W - 2L
1,513 SR
Queue Stats
69W - 71L
1,484 Elo+
Party 2
Pele
Pele
KillerSonic132
Pele
Level 77
God Stats
2W - 0L
1,467 SR
Queue Stats
129W - 140L
1,443 Elo+
Solo
Ymir
Ymir
pimbirovis
Ymir
Level 50
God Stats
1W - 0L
1,849 SR
Queue Stats
123W - 138L
1,392 Elo+
Solo
Cliodhna
Cliodhna
vainner
Cliodhna
Level 99
God Stats
14W - 10L
1,666 SR
Queue Stats
225W - 231L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Galante16713
Hercules
17
0 / 1 / 4
9,855
428
5,800
14,892
9,975
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
TomaSala
Merlin
16
2 / 9 / 6
10,595
461
13,930
12,468
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
axel_castr
Fenrir
17
9 / 5 / 2
11,366
494
9,315
18,560
6,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 6 / 5
9,451
411
3,346
24,987
24,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
17
3 / 4 / 4
10,520
457
13,403
13,205
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 10
11,110
483
12,993
11,827
6,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
CLO4K3R
Thoth
19
7 / 6 / 9
12,127
527
15,092
14,157
5,183
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 2 / 6
12,912
561
13,674
13,129
6,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 1 / 15
11,038
480
9,588
17,986
22,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
vainner
Cliodhna
17
4 / 4 / 13
11,404
496
10,283
14,570
6,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
14
Kills
25
25
Deaths
14
21
Assists
53
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
W
Thoth
CLO4K3R
Thoth
7
6
9
1.92
L
Hercules
Galante16713
Hercules
0
1
4
2
W
7
2
6
5
L
Merlin
TomaSala
Merlin
2
9
6
0.56
L
Fenrir
axel_castr
Fenrir
9
5
2
2
L
0
6
5
0.42
L
Rama
3
4
4
1.25
W
2
1
15
9.5
W
Cliodhna
vainner
Cliodhna
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,794
Damage
61,630
84,112
Taken
71,669
49,545
Mitigated
47,355
19,440
Healing
17,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,993
5,849
0
3,219
11,827
6,404
3,610
3,110
8,639
0
72,735
W
Thoth
CLO4K3R
Thoth
15,092
1,085
0
3,018
14,157
5,183
2,220
4,744
8,984
80,853
0
L
Hercules
Galante16713
Hercules
5,800
678
0
4,508
14,892
9,975
0
3,138
11,610
6,711
58,942
W
13,674
1,856
0
4,522
13,129
6,880
519
1,879
10,917
0
105,893
L
Merlin
TomaSala
Merlin
13,930
275
0
30
12,468
3,888
0
5,131
7,026
65,813
0
L
Fenrir
axel_castr
Fenrir
9,315
1,343
0
6,154
18,560
6,652
0
4,871
13,396
0
67,851
L
3,346
195
0
3,029
24,987
24,889
0
8,165
16,615
31,765
0
L
Rama
13,403
10,178
0
5,719
13,205
4,141
0
2,403
10,785
0
83,565
W
9,588
1,494
0
2,719
17,986
22,488
66
4,714
12,948
36,861
0
W
Cliodhna
vainner
Cliodhna
10,283
346
0
4,402
14,570
6,400
125
2,677
11,612
0
72,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,787
Gold Earned
58,591
565
Minions Killed
629
0
Camps Cleared
0
2,149,288
Distance Traveled
2,312,254
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,110
483
144
6
0
426,970
2
W
Thoth
12,127
527
149
6
0
444,706
6
L
Hercules
9,855
428
129
6
0
466,768
5
W
Pele
12,912
561
194
8
0
482,054
2
L
Merlin
10,595
461
135
6
0
396,682
5
L
Fenrir
11,366
494
109
5
0
492,598
2
L
Ymir
9,451
411
52
2
0
405,124
5
L
Rama
10,520
457
140
6
0
388,116
2
W
Ymir
11,038
480
38
2
0
466,137
4
W
Cliodhna
11,404
496
104
5
0
492,387
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role