Player Matchup

Ganesha
Ganesha
Atomicworks1995
Ganesha
Level 26
God Stats
8W - 15L
1,371 SR
Queue Stats
45W - 70L
1,333 Elo+
Party 2
Izanami
Izanami
JU66ERNAu7
Izanami
Level 38
God Stats
15W - 21L
1,441 SR
Queue Stats
30W - 53L
1,325 Elo+
Party 2
Pele
Pele
K3mendaGiGi
Pele
Level 40
God Stats
5W - 3L
1,521 SR
Queue Stats
60W - 66L
1,422 Elo+
Solo
Nu Wa
Nu Wa
Samsquanch92995
Nu Wa
Level 35
God Stats
41W - 50L
1,472 SR
Queue Stats
57W - 79L
1,329 Elo+
Party 2
Hercules
Hercules
Troofaloof
Hercules
Level 49
God Stats
0W - 2L
1,317 SR
Queue Stats
23W - 41L
1,344 Elo+
Party 2
Team Averages
Level 38
1,424 SR
1,351 Elo+

VS

Team Averages
Level 48
1,521 SR
1,446 Elo+
Odin
Odin
General Skarnak
Odin
Level 39
God Stats
12W - 8L
1,470 SR
Queue Stats
103W - 115L
1,448 Elo+
Party 1
Cabrakan
Cabrakan
Ringman77
Cabrakan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 172L
1,392 Elo+
Solo
Fenrir
Fenrir
SIXTailedLycan
Fenrir
Level 69
God Stats
18W - 20L
1,441 SR
Queue Stats
214W - 200L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
TastyTeaRex
Danzaburou
Level 49
God Stats
11W - 11L
1,463 SR
Queue Stats
204W - 223L
1,497 Elo+
Party 1
Merlin
Merlin
hannadanna4
Merlin
Level 36
God Stats
4W - 0L
1,732 SR
Queue Stats
68W - 98L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 4
9,932
993
8,272
11,177
10,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
JU66ERNAu7
Izanami
15
0 / 7 / 2
8,852
885
9,064
13,275
4,886
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 7 / 2
9,040
904
9,690
13,280
4,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 2
8,838
884
17,704
9,725
3,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Troofaloof
Hercules
15
0 / 4 / 2
8,541
854
9,810
12,912
7,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

200

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 8
10,492
1,049
11,444
10,881
4,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Ringman77
Cabrakan
17
1 / 1 / 20
9,916
992
9,850
16,441
20,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 1 / 8
10,303
1,030
10,289
10,682
4,527
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
TastyTeaRex
Danzaburou
17
6 / 0 / 13
10,638
1,064
13,448
10,376
3,719
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
16
1 / 2 / 13
9,273
927
9,072
10,438
3,603
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
84
4
Kills
22
22
Deaths
4
12
Assists
62
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
7
0
8
11
L
Izanami
JU66ERNAu7
Izanami
0
7
2
0.14
L
2
7
2
0.43
W
Cabrakan
Ringman77
Cabrakan
1
1
20
11
W
7
1
8
11
L
2
2
2
1.5
W
Danzaburou
TastyTeaRex
Danzaburou
6
0
13
12.5
L
Hercules
Troofaloof
Hercules
0
4
2
0.25
W
Merlin
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,540
Damage
54,103
60,369
Taken
58,818
31,014
Mitigated
37,387
5,981
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,272
719
0
1,915
11,177
10,263
0
2,876
8,082
16,901
0
W
11,444
463
758
4,345
10,881
4,662
0
4,772
6,109
0
30,948
L
Izanami
JU66ERNAu7
Izanami
9,064
7,326
0
696
13,275
4,886
0
3,847
9,316
0
44,056
L
9,690
1,727
0
328
13,280
4,633
0
4,387
8,575
0
25,123
W
Cabrakan
Ringman77
Cabrakan
9,850
802
0
2,817
16,441
20,876
0
4,599
11,842
27,020
0
W
10,289
1,916
0
176
10,682
4,527
0
5,053
5,629
0
16,074
L
17,704
3,552
0
500
9,725
3,436
0
2,733
6,825
32,054
0
W
Danzaburou
TastyTeaRex
Danzaburou
13,448
6,641
212
2,424
10,376
3,719
0
5,387
4,989
0
34,138
L
Hercules
Troofaloof
Hercules
9,810
1,014
0
2,542
12,912
7,796
0
3,989
8,649
0
23,214
W
Merlin
9,072
1,365
0
1,441
10,438
3,603
0
6,165
4,273
31,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,203
Gold Earned
50,622
195
Minions Killed
195
5
Camps Cleared
7
898,487
Distance Traveled
967,126
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,932
993
0
0
0
167,066
0
W
Odin
10,492
1,049
60
6
3
223,200
3
L
Izanami
8,852
885
96
10
3
160,379
1
L
Pele
9,040
904
39
4
0
184,341
0
W
Cabrakan
9,916
992
37
4
0
182,789
0
W
Fenrir
10,303
1,030
13
1
0
204,345
1
L
Nu Wa
8,838
884
30
3
1
186,620
0
W
Danzaburou
10,638
1,064
44
4
2
201,128
0
L
Hercules
8,541
854
30
3
1
200,081
1
W
Merlin
9,273
927
41
4
2
155,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role