Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TySmitty2330
Neith
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,344 Elo+
Party 1
Nox
Nox
WillBlackXD
Nox
Level 69
God Stats
12W - 13L
1,486 SR
Queue Stats
321W - 381L
1,374 Elo+
Solo
Pele
Pele
iheartpawgs
Pele
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 11L
1,353 Elo+
Party 1
Fafnir
Fafnir
joodirt
Fafnir
Level 160
God Stats
10W - 9L
1,488 SR
Queue Stats
325W - 390L
1,411 Elo+
Solo
Team Averages
Level 84
1,495 SR
1,396 Elo+

VS

Team Averages
Level 94
1,405 SR
1,406 Elo+
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
COOH189
Skadi
Level 99
God Stats
12W - 16L
1,507 SR
Queue Stats
58W - 58L
1,417 Elo+
Solo
Amaterasu
Amaterasu
MPCAPI9LB
Amaterasu
Level 69
God Stats
3W - 1L
1,257 SR
Queue Stats
65W - 84L
1,352 Elo+
Solo
Ao Kuang
Ao Kuang
dzvz77
Ao Kuang
Level 57
God Stats
1W - 5L
1,311 SR
Queue Stats
144W - 221L
1,295 Elo+
Solo
Awilix
Awilix
jrab87
Awilix
Level 87
God Stats
4W - 6L
1,451 SR
Queue Stats
73W - 72L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
1 / 3 / 1
5,865
533
6,806
6,200
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 0 / 4
6,317
574
8,637
3,475
956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 1
5,866
533
2,299
6,127
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
9 / 0 / 1
7,321
666
5,544
5,474
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
joodirt
Fafnir
8
1 / 2 / 1
5,562
506
3,117
8,464
6,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
1 / 4 / 2
5,398
491
1,935
11,184
7,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
COOH189
Skadi
9
2 / 4 / 1
5,802
527
5,092
7,084
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
MPCAPI9LB
Amaterasu
11
3 / 1 / 1
6,033
548
3,672
9,228
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ao Kuang
dzvz77
Ao Kuang
8
1 / 3 / 2
4,991
454
1,929
8,860
2,853
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
jrab87
Awilix
10
1 / 3 / 2
5,875
534
3,811
8,120
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
15
Kills
8
8
Deaths
15
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
3
1
0.5
L
Artio
 
Artio
1
4
2
0.5
L
Skadi
COOH189
Skadi
2
4
1
0.63
L
Amaterasu
MPCAPI9LB
Amaterasu
3
1
1
3.5
W
4
0
4
6
W
0
3
1
0.17
L
Ao Kuang
dzvz77
Ao Kuang
1
3
2
0.67
W
9
0
1
9.5
W
Fafnir
joodirt
Fafnir
1
2
1
0.75
L
Awilix
jrab87
Awilix
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,403
Damage
16,439
29,740
Taken
44,476
12,264
Mitigated
19,930
11,501
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,806
1,767
0
2,201
6,200
1,735
1,227
1,366
4,834
35,307
0
L
Artio
 
Artio
1,935
455
464
1,923
11,184
7,376
150
1,152
10,020
13,615
0
L
Skadi
COOH189
Skadi
5,092
2,427
0
936
7,084
2,089
444
1,618
5,426
0
32,161
L
Amaterasu
MPCAPI9LB
Amaterasu
3,672
1,485
0
3,532
9,228
4,557
0
2,547
6,681
0
19,023
W
8,637
2,121
0
2,072
3,475
956
734
1,214
2,261
0
28,748
W
2,299
1,057
0
1,600
6,127
2,103
116
0
6,127
27,029
0
L
Ao Kuang
dzvz77
Ao Kuang
1,929
695
0
1,558
8,860
2,853
0
4,624
3,900
16,579
0
W
5,544
1,747
0
2,089
5,474
1,363
0
288
5,186
0
29,872
W
Fafnir
joodirt
Fafnir
3,117
639
13
3,526
8,464
6,107
0
1,046
7,418
10,345
0
L
Awilix
jrab87
Awilix
3,811
1,646
0
2,390
8,120
3,055
0
1,773
6,227
0
36,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,931
Gold Earned
28,099
230
Minions Killed
219
0
Camps Cleared
0
1,117,848
Distance Traveled
1,079,536
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,865
533
50
5
0
196,936
4
L
Artio
5,398
491
22
2
0
200,813
0
L
Skadi
5,802
527
63
6
0
209,307
2
L
Amaterasu
6,033
548
33
3
0
227,136
2
W
Neith
6,317
574
55
5
0
217,276
0
W
Nox
5,866
533
56
5
0
193,025
1
L
Ao Kuang
4,991
454
27
2
0
189,482
0
W
Pele
7,321
666
52
5
0
277,888
3
W
Fafnir
5,562
506
17
2
0
232,723
5
L
Awilix
5,875
534
74
7
0
252,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role