Player Matchup

Thanatos
Thanatos
Alvinator3000
Thanatos
Level 139
God Stats
3W - 5L
1,484 SR
Queue Stats
138W - 115L
1,575 Elo+
Party 1
Janus
Janus
Darkspirit203
Janus
Level 149
God Stats
0W - 1L
1,335 SR
Queue Stats
19W - 15L
1,672 Elo+
Party 1
Neith
Neith
Subzero203
Neith
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 8L
1,705 Elo+
Party 1
Ymir
Ymir
Wildhieu
Ymir
Level 28
God Stats
9W - 4L
1,734 SR
Queue Stats
12W - 6L
1,726 Elo+
Party 1
Bellona
Bellona
qibbyy
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,726 Elo+
Party 1
Team Averages
Level 82
1,511 SR
1,681 Elo+

VS

Team Averages
Level 60
1,703 SR
1,708 Elo+
Bastet
Bastet
Hamburgerpolice
Bastet
Level 89
God Stats
4W - 2L
1,723 SR
Queue Stats
107W - 88L
1,545 Elo+
Party 3
Danzaburou
Danzaburou
SnIpErMjR
Danzaburou
Level 63
God Stats
3W - 0L
1,533 SR
Queue Stats
180W - 50L
1,781 Elo+
Party 2
Ymir
Ymir
TJMFK
Ymir
Level 4
God Stats
2W - 0L
1,770 SR
Queue Stats
5W - 1L
1,856 Elo+
Party 2
Achilles
Achilles
TophatSlays
Achilles
Level 117
God Stats
17W - 5L
1,816 SR
Queue Stats
323W - 118L
1,827 Elo+
Party 2
Agni
Agni
patriotpancakes
Agni
Level 28
God Stats
3W - 1L
1,672 SR
Queue Stats
67W - 67L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alvinator3000
Thanatos
14
6 / 9 / 2
9,317
466
11,287
16,995
7,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 6 / 3
9,823
491
7,604
11,041
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
14
0 / 6 / 3
8,462
423
4,828
11,459
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
1 / 6 / 4
7,985
399
5,625
16,255
15,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
qibbyy
Bellona
11
1 / 12 / 1
7,717
386
7,527
18,119
12,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 11
11,142
557
14,621
14,735
5,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
SnIpErMjR
Danzaburou
19
11 / 1 / 8
12,573
629
18,026
15,267
6,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
TJMFK
Ymir
13
1 / 3 / 11
9,481
474
2,694
13,231
15,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
TophatSlays
Achilles
17
12 / 1 / 14
11,810
591
18,563
22,383
20,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 3 / 10
10,476
524
7,019
5,487
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
93
11
Kills
39
39
Deaths
11
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Alvinator3000
Thanatos
6
9
2
0.78
L
3
6
3
0.75
W
9
3
11
4.83
W
Danzaburou
SnIpErMjR
Danzaburou
11
1
8
15
L
Neith
0
6
3
0.25
W
Ymir
TJMFK
Ymir
1
3
11
2.17
W
Achilles
TophatSlays
Achilles
12
1
14
19
L
Ymir
1
6
4
0.5
W
6
3
10
3.67
L
Bellona
qibbyy
Bellona
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,871
Damage
60,923
73,869
Taken
71,103
42,074
Mitigated
48,942
14,452
Healing
30,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Alvinator3000
Thanatos
11,287
3,149
0
9,760
16,995
7,383
0
2,089
14,273
0
63,812
L
7,604
563
0
530
11,041
3,335
864
1,532
9,056
62,622
0
W
14,621
4,223
0
7,132
14,735
5,142
1,531
2,158
12,577
0
61,139
W
Danzaburou
SnIpErMjR
Danzaburou
18,026
9,581
0
9,743
15,267
6,811
3,069
3,616
11,651
0
122,239
L
Neith
4,828
947
0
2,031
11,459
3,531
0
311
11,052
0
56,435
W
Ymir
TJMFK
Ymir
2,694
1,224
0
1,198
13,231
15,457
132
3,372
9,859
24,100
0
W
Achilles
TophatSlays
Achilles
18,563
5,752
0
11,330
22,383
20,130
510
5,120
17,263
8,794
52,341
L
Ymir
5,625
1,346
0
513
16,255
15,689
0
3,724
12,166
19,790
0
W
7,019
441
0
1,159
5,487
1,402
2,116
1,281
4,206
43,146
0
L
Bellona
qibbyy
Bellona
7,527
4,076
0
1,618
18,119
12,136
0
3,361
14,045
0
28,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,304
Gold Earned
55,482
429
Minions Killed
490
0
Camps Cleared
0
1,760,220
Distance Traveled
1,926,640
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,317
466
95
5
0
349,458
4
L
Janus
9,823
491
127
6
0
379,176
3
W
Bastet
11,142
557
81
4
0
436,992
2
W
Danzaburou
12,573
629
182
9
0
371,024
5
L
Neith
8,462
423
119
6
0
316,539
3
W
Ymir
9,481
474
52
3
0
359,084
2
W
Achilles
11,810
591
96
5
0
403,511
2
L
Ymir
7,985
399
28
1
0
362,611
4
W
Agni
10,476
524
79
4
0
356,029
17
L
Bellona
7,717
386
60
3
0
352,436
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role