Player Matchup

Cthulhu
Cthulhu
Bedhead643
Cthulhu
Level 86
God Stats
3W - 5L
1,415 SR
Queue Stats
101W - 128L
1,348 Elo+
Party 2
Neith
Neith
BulletKing92
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,607 Elo+
Party 2
Sun Wukong
Sun Wukong
DeathTheKid445
Sun Wukong
Level 114
God Stats
0W - 1L
1,730 SR
Queue Stats
13W - 17L
1,340 Elo+
Party 2
Bakasura
Bakasura
LostPhyre
Bakasura
Level 57
God Stats
13W - 15L
1,454 SR
Queue Stats
72W - 96L
1,358 Elo+
Party 2
Scylla
Scylla
SprinGSpiritZ
Scylla
Level 26
God Stats
1W - 4L
1,257 SR
Queue Stats
17W - 32L
1,236 Elo+
Party 2
Team Averages
Level 58
1,471 SR
1,378 Elo+

VS

Team Averages
Level 102
1,613 SR
1,385 Elo+
Ah Puch
Ah Puch
AxlJossua98
Ah Puch
Level 100
God Stats
18W - 16L
1,447 SR
Queue Stats
357W - 405L
1,349 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DIosTortuga
Ah Muzen Cab
Level 69
God Stats
32W - 18L
1,544 SR
Queue Stats
225W - 294L
1,346 Elo+
Party 1
Arachne
Arachne
Fabrilei99
Arachne
Level 122
God Stats
15W - 8L
1,614 SR
Queue Stats
557W - 581L
1,409 Elo+
Party 1
Sun Wukong
Sun Wukong
Huexox
Sun Wukong
Level 156
God Stats
4W - 0L
1,961 SR
Queue Stats
305W - 276L
1,418 Elo+
Party 1
Baron Samedi
Baron Samedi
LimberGull32631
Baron Samedi
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 46L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bedhead643
Cthulhu
10
0 / 7 / 2
6,713
420
7,828
16,890
9,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 11 / 0
5,217
326
3,257
9,435
2,440
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
DeathTheKid445
Sun Wukong
12
0 / 3 / 1
7,481
468
7,210
19,500
9,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bakasura
LostPhyre
Bakasura
13
2 / 3 / 0
7,839
490
3,667
13,079
4,338
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 8 / 0
6,804
425
5,485
10,350
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AxlJossua98
Ah Puch
14
4 / 1 / 10
8,690
543
11,017
7,164
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
DIosTortuga
Ah Muzen Cab
12
8 / 1 / 5
8,099
506
7,670
9,654
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arachne
Fabrilei99
Arachne
17
10 / 0 / 4
10,067
629
8,649
13,717
5,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Huexox
Sun Wukong
15
4 / 0 / 3
9,332
583
11,501
8,105
7,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
LimberGull32631
Baron Samedi
13
6 / 1 / 9
8,715
545
10,052
10,119
7,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
3
Kills
32
32
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AxlJossua98
Ah Puch
4
1
10
9
L
Cthulhu
Bedhead643
Cthulhu
0
7
2
0.14
L
0
11
0
0
W
Ah Muzen Cab
DIosTortuga
Ah Muzen Cab
8
1
5
10.5
L
Sun Wukong
DeathTheKid445
Sun Wukong
0
3
1
0.17
W
Arachne
Fabrilei99
Arachne
10
0
4
12
W
Sun Wukong
Huexox
Sun Wukong
4
0
3
5.5
W
Baron Samedi
LimberGull32631
Baron Samedi
6
1
9
10.5
L
Bakasura
LostPhyre
Bakasura
2
3
0
0.67
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,447
Damage
48,889
69,254
Taken
48,759
28,450
Mitigated
26,728
14,259
Healing
21,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AxlJossua98
Ah Puch
11,017
191
0
3,196
7,164
2,690
1,281
2,197
4,811
48,623
0
L
Cthulhu
Bedhead643
Cthulhu
7,828
1,248
206
2,069
16,890
9,366
372
8,318
8,427
31,555
0
L
3,257
1,708
86
660
9,435
2,440
0
4,175
5,042
0
10,433
W
Ah Muzen Cab
DIosTortuga
Ah Muzen Cab
7,670
2,852
0
4,921
9,654
3,345
1,119
4,443
4,994
0
31,701
L
Sun Wukong
DeathTheKid445
Sun Wukong
7,210
1,780
213
7,523
19,500
9,197
0
3,435
15,006
0
42,877
W
Arachne
Fabrilei99
Arachne
8,649
6,271
0
4,243
13,717
5,689
200
1,142
12,413
0
96,713
W
Sun Wukong
Huexox
Sun Wukong
11,501
1,117
158
4,451
8,105
7,060
100
561
7,544
14,437
45,011
W
Baron Samedi
LimberGull32631
Baron Samedi
10,052
1,796
469
3,931
10,119
7,944
226
4,630
5,382
40,218
0
L
Bakasura
LostPhyre
Bakasura
3,667
2,361
211
2,910
13,079
4,338
0
2,857
9,898
0
30,678
L
5,485
80
0
381
10,350
3,109
424
3,773
6,141
29,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,054
Gold Earned
44,903
282
Minions Killed
458
0
Camps Cleared
0
1,452,423
Distance Traveled
1,611,394
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,690
543
101
6
0
300,025
0
L
Cthulhu
6,713
420
43
3
0
286,100
3
L
Neith
5,217
326
15
1
0
252,595
0
W
Ah Muzen Cab
8,099
506
44
3
0
268,618
2
L
Sun Wukong
7,481
468
81
5
0
283,417
0
W
Arachne
10,067
629
147
9
0
394,413
1
W
Sun Wukong
9,332
583
119
7
0
339,961
2
W
Baron Samedi
8,715
545
47
3
0
308,377
4
L
Bakasura
7,839
490
86
5
0
363,145
0
L
Scylla
6,804
425
57
4
0
267,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role