Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
K59_J0KER
Mulan
Level 102
God Stats
13W - 15L
1,578 SR
Queue Stats
496W - 432L
1,501 Elo+
Party 1
Chaac
Chaac
MADERAXIV
Chaac
Level 148
God Stats
93W - 49L
1,599 SR
Queue Stats
318W - 307L
1,508 Elo+
Solo
Bakasura
Bakasura
RPCLordofDragon
Bakasura
Level 62
God Stats
15W - 17L
1,436 SR
Queue Stats
229W - 239L
1,505 Elo+
Solo
Neith
Neith
illmaticjayy-
Neith
Level 62
God Stats
21W - 24L
1,516 SR
Queue Stats
28W - 32L
1,465 Elo+
Party 1
Team Averages
Level 102
1,526 SR
1,496 Elo+

VS

Team Averages
Level 99
1,473 SR
1,475 Elo+
Chaac
Chaac
AZBigLawtMAN
Chaac
Level 111
God Stats
0W - 4L
1,564 SR
Queue Stats
136W - 124L
1,523 Elo+
Party 2
Khepri
Khepri
BabyChan2290
Khepri
Level 101
God Stats
2W - 2L
1,404 SR
Queue Stats
106W - 124L
1,357 Elo+
Party 2
Merlin
Merlin
Bronana3835
Merlin
Level 105
God Stats
4W - 12L
1,202 SR
Queue Stats
352W - 362L
1,545 Elo+
Solo
Nemesis
Nemesis
DLuhffy
Nemesis
Level 101
God Stats
3W - 2L
1,648 SR
Queue Stats
106W - 105L
1,547 Elo+
Solo
Heimdallr
Heimdallr
sagearoo1212
Heimdallr
Level 77
God Stats
22W - 24L
1,549 SR
Queue Stats
83W - 93L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 0 / 6
6,494
590
6,468
3,298
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
K59_J0KER
Mulan
10
5 / 0 / 1
5,999
545
3,666
8,463
4,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
MADERAXIV
Chaac
12
3 / 0 / 2
6,704
609
5,059
5,985
4,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
10
1 / 0 / 4
6,070
552
1,910
4,836
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 0 / 2
5,713
519
2,741
3,689
1,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,429
494
2,152
8,383
4,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
8
0 / 3 / 0
4,910
446
2,192
6,756
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
1
0 / 0 / 0
3,577
325
0
631
112
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
DLuhffy
Nemesis
10
0 / 3 / 0
5,644
513
3,841
8,095
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
sagearoo1212
Heimdallr
8
0 / 2 / 0
4,898
445
3,066
4,158
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
11
Kills
0
0
Deaths
11
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
6
4
L
0
3
0
0
L
Khepri
0
3
0
0
L
Merlin
0
0
0
0
L
Nemesis
DLuhffy
Nemesis
0
3
0
0
W
Mulan
K59_J0KER
Mulan
5
0
1
5.5
W
Chaac
MADERAXIV
Chaac
3
0
2
4
W
Bakasura
1
0
4
3
W
1
0
2
2
L
Heimdallr
sagearoo1212
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,844
Damage
11,251
26,271
Taken
28,023
12,807
Mitigated
11,766
13,074
Healing
7,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,468
1,280
0
714
3,298
707
228
85
3,213
34,191
0
L
2,152
512
0
3,524
8,383
4,698
0
380
7,409
0
30,377
L
Khepri
2,192
267
0
1,198
6,756
3,385
0
1,382
5,033
12,246
0
L
Merlin
0
0
0
10
631
112
0
435
112
499
0
L
Nemesis
DLuhffy
Nemesis
3,841
1,191
0
2,351
8,095
2,355
0
3,091
4,469
0
33,418
W
Mulan
K59_J0KER
Mulan
3,666
1,022
0
2,876
8,463
4,268
0
1,096
7,367
0
23,699
W
Chaac
MADERAXIV
Chaac
5,059
930
0
3,676
5,985
4,649
860
138
5,847
0
38,400
W
Bakasura
1,910
1,342
93
3,152
4,836
2,164
255
200
4,636
0
30,686
W
2,741
1,287
0
2,563
3,689
1,019
448
730
2,959
0
28,938
L
Heimdallr
sagearoo1212
Heimdallr
3,066
697
0
884
4,158
1,216
0
421
3,387
0
26,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,980
Gold Earned
24,458
345
Minions Killed
220
0
Camps Cleared
0
1,070,937
Distance Traveled
840,754
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,494
590
76
7
0
215,133
4
L
Chaac
5,429
494
60
5
0
206,597
4
L
Khepri
4,910
446
25
2
0
209,656
5
L
Merlin
3,577
325
2
0
0
11,736
0
L
Nemesis
5,644
513
74
7
0
224,092
2
W
Mulan
5,999
545
44
4
0
239,081
1
W
Chaac
6,704
609
76
7
0
230,208
3
W
Bakasura
6,070
552
87
8
0
204,810
1
W
Neith
5,713
519
62
6
0
181,705
3
L
Heimdallr
4,898
445
59
5
0
188,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role