Player Matchup

Erlang Shen
Erlang Shen
KingSlama
Erlang Shen
Level 109
God Stats
0W - 1L
1,291 SR
Queue Stats
1W - 10L
1,229 Elo+
Party 3
Bellona
Bellona
NEB1016
Bellona
Level 10
God Stats
1W - 2L
1,828 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Neith
Neith
Norzor
Neith
Level 15
God Stats
1W - 5L
1,507 SR
Queue Stats
1W - 7L
1,204 Elo+
Party 3
Merlin
Merlin
brutislorik
Merlin
Level 69
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 4L
1,232 Elo+
Party 3
Yemoja
Yemoja
zerouzaria
Yemoja
Level 68
God Stats
0W - 3L
1,152 SR
Queue Stats
1W - 8L
1,118 Elo+
Party 3
Team Averages
Level 54
1,420 SR
1,257 Elo+

VS

Team Averages
Level 50
1,565 SR
1,530 Elo+
Jormungandr
Jormungandr
CEOofDARE
Jormungandr
Level 46
God Stats
16W - 17L
1,594 SR
Queue Stats
93W - 73L
1,601 Elo+
Party 1
Chaac
Chaac
JP1152021
Chaac
Level 56
God Stats
2W - 0L
1,693 SR
Queue Stats
112W - 136L
1,323 Elo+
Party 2
Heimdallr
Heimdallr
Juanes_182
Heimdallr
Level 24
God Stats
11W - 9L
1,686 SR
Queue Stats
37W - 30L
1,504 Elo+
Party 2
Poseidon
Poseidon
Wolverineman0714
Poseidon
Level 42
God Stats
8W - 8L
1,603 SR
Queue Stats
85W - 74L
1,603 Elo+
Party 1
Nemesis
Nemesis
XxPaincakesxX
Nemesis
Level 81
God Stats
1W - 0L
1,249 SR
Queue Stats
169W - 130L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KingSlama
Erlang Shen
11
1 / 1 / 1
6,021
502
3,126
7,511
3,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
NEB1016
Bellona
8
0 / 1 / 0
4,793
399
788
4,019
2,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Norzor
Neith
9
0 / 3 / 1
4,919
410
1,125
4,507
1,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
9
0 / 6 / 2
5,137
428
2,302
6,521
1,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
zerouzaria
Yemoja
9
1 / 1 / 0
5,342
445
1,581
4,736
2,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CEOofDARE
Jormungandr
11
2 / 0 / 3
7,211
601
2,619
5,767
2,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
JP1152021
Chaac
12
0 / 0 / 2
7,000
583
2,535
4,681
2,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Juanes_182
Heimdallr
11
1 / 1 / 2
6,503
542
3,039
5,242
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 1 / 4
7,711
643
5,002
3,457
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
12
6 / 0 / 1
7,691
641
4,667
6,550
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
12
12
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CEOofDARE
Jormungandr
2
0
3
3.5
W
Chaac
JP1152021
Chaac
0
0
2
1
W
Heimdallr
Juanes_182
Heimdallr
1
1
2
2
L
Erlang Shen
KingSlama
Erlang Shen
1
1
1
1.5
L
Bellona
NEB1016
Bellona
0
1
0
0
L
Neith
Norzor
Neith
0
3
1
0.17
W
3
1
4
5
W
Nemesis
6
0
1
6.5
L
Merlin
0
6
2
0.17
L
Yemoja
zerouzaria
Yemoja
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,922
Damage
17,862
27,294
Taken
25,697
11,306
Mitigated
11,198
6,435
Healing
10,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CEOofDARE
Jormungandr
2,619
754
1,496
2,574
5,767
2,725
88
558
5,209
28,738
0
W
Chaac
JP1152021
Chaac
2,535
385
0
3,166
4,681
2,965
0
398
4,215
0
29,362
W
Heimdallr
Juanes_182
Heimdallr
3,039
1,554
0
1,162
5,242
1,836
0
1,377
3,865
0
41,883
L
Erlang Shen
KingSlama
Erlang Shen
3,126
1,229
0
3,242
7,511
3,431
0
775
6,614
0
35,489
L
Bellona
NEB1016
Bellona
788
134
0
498
4,019
2,348
0
1,167
2,645
218
11,291
L
Neith
Norzor
Neith
1,125
257
0
1,002
4,507
1,069
0
985
3,522
0
22,667
W
5,002
666
0
480
3,457
1,040
480
862
2,558
55,572
0
W
Nemesis
4,667
2,141
0
1,794
6,550
2,632
684
990
5,560
0
47,895
L
Merlin
2,302
82
0
0
6,521
1,779
0
2,389
4,089
19,760
0
L
Yemoja
zerouzaria
Yemoja
1,581
251
403
1,290
4,736
2,679
0
2,305
2,431
11,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,212
Gold Earned
36,116
218
Minions Killed
407
0
Camps Cleared
0
1,043,168
Distance Traveled
1,198,102
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,211
601
55
5
0
221,571
6
W
Chaac
7,000
583
73
6
0
234,728
2
W
Heimdallr
6,503
542
74
6
0
227,759
0
L
Erlang Shen
6,021
502
74
6
0
229,717
0
L
Bellona
4,793
399
31
3
0
195,706
0
L
Neith
4,919
410
58
5
0
200,438
3
W
Poseidon
7,711
643
116
10
0
259,167
4
W
Nemesis
7,691
641
89
7
0
254,877
7
L
Merlin
5,137
428
36
3
0
224,651
2
L
Yemoja
5,342
445
19
2
0
192,656
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role