Player Matchup

Cerberus
Cerberus
Silver IV
Ash10broski
Cerberus
Silver IV
Level 63
God Stats
4W - 4L
1,658 SR
Queue Stats
24W - 40L
967 MMR
Solo
Chaac
Chaac
Silver III
Coorner-
Chaac
Silver III
Level 44
God Stats
26W - 15L
1,595 SR
Queue Stats
74W - 87L
914 MMR
Party 1
Hun Batz
Hun Batz
Silver III
DishierBody84
Hun Batz
Silver III
Level 109
God Stats
26W - 31L
1,513 SR
Queue Stats
142W - 167L
868 MMR
Solo
The Morrigan
The Morrigan
Silver III
ExclusiveCSR
The Morrigan
Silver III
Level 142
God Stats
10W - 19L
1,430 SR
Queue Stats
590W - 607L
854 MMR
Solo
Heimdallr
Heimdallr
Silver IV
RoalexGaming_YT
Heimdallr
Silver IV
Level 65
God Stats
11W - 6L
1,565 SR
Queue Stats
95W - 115L
858 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 85
1,552 SR
892 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,493 SR
1,007 MMR
Danzaburou
Danzaburou
Silver III
 
Danzaburou
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
JF Crimson4
Anubis
Silver II
Level 144
God Stats
7W - 7L
1,446 SR
Queue Stats
27W - 38L
969 MMR
Solo
Sol
Sol
Silver II
Kaasah
Sol
Silver II
Level 139
God Stats
5W - 7L
1,566 SR
Queue Stats
384W - 393L
936 MMR
Solo
Bacchus
Bacchus
Silver IV
OnlyStr33tJR
Bacchus
Silver IV
Level 87
God Stats
19W - 11L
1,607 SR
Queue Stats
120W - 135L
817 MMR
Solo
Set
Set
Silver V
ThaMachineQc
Set
Silver V
Level 105
God Stats
2W - 9L
1,345 SR
Queue Stats
23W - 40L
812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ash10broski
Cerberus
8
2 / 4 / 1
5,500
500
2,552
10,844
5,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Coorner-
Chaac
11
2 / 2 / 0
6,362
578
4,042
8,202
4,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
DishierBody84
Hun Batz
10
2 / 2 / 2
5,786
526
3,803
7,363
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
ExclusiveCSR
The Morrigan
9
0 / 3 / 1
5,018
456
2,506
5,380
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
RoalexGaming_YT
Heimdallr
8
0 / 2 / 2
5,085
462
2,956
5,760
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
MulanAthenaNikeArachne

VS

Bans
BastetCliodhnaZeusArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 2 / 3
6,705
610
4,217
6,036
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
12
3 / 0 / 1
7,136
649
4,931
5,651
2,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
Kaasah
Sol
11
3 / 1 / 2
6,751
614
6,462
6,447
1,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
OnlyStr33tJR
Bacchus
9
2 / 2 / 5
5,977
543
6,092
6,611
6,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 1 / 0
6,917
629
4,407
5,358
3,980
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
13
13
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
2
3
1.75
L
Cerberus
Ash10broski
Cerberus
2
4
1
0.63
L
Chaac
Coorner-
Chaac
2
2
0
1
L
Hun Batz
DishierBody84
Hun Batz
2
2
2
1.5
L
The Morrigan
ExclusiveCSR
The Morrigan
0
3
1
0.17
W
Anubis
3
0
1
3.5
W
Sol
Kaasah
Sol
3
1
2
4
W
Bacchus
OnlyStr33tJR
Bacchus
2
2
5
2.25
L
Heimdallr
RoalexGaming_YT
Heimdallr
0
2
2
0.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,859
Damage
26,109
37,549
Taken
30,103
14,588
Mitigated
16,588
10,976
Healing
13,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,217
2,643
0
2,599
6,036
1,736
0
372
5,586
0
36,107
L
Cerberus
Ash10broski
Cerberus
2,552
258
265
3,162
10,844
5,429
0
8,022
2,822
16,655
0
L
Chaac
Coorner-
Chaac
4,042
774
0
3,434
8,202
4,296
0
0
8,202
0
36,188
L
Hun Batz
DishierBody84
Hun Batz
3,803
1,410
0
1,945
7,363
2,026
0
1,941
5,422
0
28,984
L
The Morrigan
ExclusiveCSR
The Morrigan
2,506
450
0
586
5,380
1,261
250
3,259
2,115
28,688
353
W
Anubis
4,931
308
0
3,936
5,651
2,415
0
1,755
3,896
47,836
0
W
Sol
Kaasah
Sol
6,462
2,762
0
3,492
6,447
1,977
923
1,012
5,435
40,581
7,156
W
Bacchus
OnlyStr33tJR
Bacchus
6,092
1,333
264
2,769
6,611
6,480
325
1,726
4,885
14,397
0
L
Heimdallr
RoalexGaming_YT
Heimdallr
2,956
1,749
0
1,584
5,760
1,576
0
3,651
2,109
0
29,644
W
4,407
2,689
0
877
5,358
3,980
0
0
5,086
0
36,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,751
Gold Earned
33,486
284
Minions Killed
387
0
Camps Cleared
0
1,075,421
Distance Traveled
1,058,471
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,705
610
84
8
0
232,667
0
L
Cerberus
5,500
500
33
3
0
194,837
2
L
Chaac
6,362
578
90
8
0
219,697
4
L
Hun Batz
5,786
526
56
5
0
259,583
2
L
The Morrigan
5,018
456
52
5
0
193,070
2
W
Anubis
7,136
649
103
9
0
201,814
5
W
Sol
6,751
614
99
9
0
227,355
2
W
Bacchus
5,977
543
21
2
0
208,235
3
L
Heimdallr
5,085
462
53
5
0
208,234
3
W
Set
6,917
629
80
7
0
188,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role