Player Matchup

Zhong Kui
Zhong Kui
StormGiant
Zhong Kui
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,579 Elo+
Party 1
Chaac
Chaac
StormKingthomas
Chaac
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,660 Elo+
Party 1
Chang'e
Chang'e
StormPain
Chang'e
Level 86
God Stats
1W - 0L
1,416 SR
Queue Stats
9W - 7L
1,521 Elo+
Party 1
Susano
Susano
StormStar74
Susano
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,537 Elo+
Party 1
Ganesha
Ganesha
Tedx777
Ganesha
Level 90
God Stats
1W - 0L
1,265 SR
Queue Stats
11W - 6L
1,597 Elo+
Party 1
Team Averages
Level 90
1,436 SR
1,579 Elo+

VS

Team Averages
Level 111
1,650 SR
1,467 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Aesev
Jing Wei
Level 67
God Stats
3W - 2L
1,882 SR
Queue Stats
277W - 292L
1,410 Elo+
Solo
Ares
Ares
Nootzinator
Ares
Level 126
God Stats
1W - 3L
1,437 SR
Queue Stats
191W - 207L
1,472 Elo+
Party 2
Hachiman
Hachiman
Psychometry7174
Hachiman
Level 128
God Stats
5W - 6L
1,510 SR
Queue Stats
384W - 362L
1,487 Elo+
Solo
Medusa
Medusa
pkmarksman96
Medusa
Level 90
God Stats
3W - 1L
1,923 SR
Queue Stats
168W - 187L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
StormGiant
Zhong Kui
18
3 / 3 / 8
10,740
716
15,049
13,461
9,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 2 / 6
12,365
824
27,220
20,368
16,903
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
StormPain
Chang'e
17
3 / 5 / 6
10,580
705
6,866
14,427
5,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
16
1 / 6 / 6
9,843
656
10,287
12,881
5,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Tedx777
Ganesha
18
0 / 4 / 15
10,446
696
8,575
15,103
19,607
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
2 / 4 / 13
10,071
671
12,207
19,095
25,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Aesev
Jing Wei
15
2 / 4 / 10
9,300
620
5,602
11,551
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 2 / 11
11,249
750
10,425
18,010
22,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
18
4 / 3 / 13
10,145
676
17,666
13,136
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
19
6 / 3 / 11
10,685
712
16,464
14,906
9,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
78
16
Kills
20
20
Deaths
16
41
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
4
13
2.13
L
Jing Wei
Aesev
Jing Wei
2
4
10
1.75
L
6
2
11
5.75
L
Hachiman
4
3
13
3.5
W
Zhong Kui
StormGiant
Zhong Kui
3
3
8
2.33
W
9
2
6
6
W
Chang'e
StormPain
Chang'e
3
5
6
1.2
W
Susano
1
6
6
0.67
W
Ganesha
Tedx777
Ganesha
0
4
15
1.88
L
Medusa
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,997
Damage
62,364
76,240
Taken
76,698
57,201
Mitigated
67,142
29,620
Healing
40,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
12,207
1,465
13,998
7,603
19,095
25,801
697
9,221
9,874
20,126
0
L
Jing Wei
Aesev
Jing Wei
5,602
3,548
1,353
1,290
11,551
3,989
694
2,593
8,958
0
16,189
L
10,425
71
1,837
4,667
18,010
22,103
219
9,351
8,659
13,585
0
L
Hachiman
17,666
11,379
443
1,998
13,136
6,110
806
4,085
9,051
0
39,859
W
Zhong Kui
StormGiant
Zhong Kui
15,049
1,632
1,242
3,654
13,461
9,697
1,824
4,023
9,438
37,107
0
W
27,220
3,809
888
8,350
20,368
16,903
1,015
4,410
15,958
0
58,761
W
Chang'e
StormPain
Chang'e
6,866
964
7,454
3,700
14,427
5,948
1,136
3,727
10,700
21,680
0
W
Susano
10,287
1,599
112
1,059
12,881
5,046
650
5,730
7,151
0
16,509
W
Ganesha
Tedx777
Ganesha
8,575
519
1,704
1,457
15,103
19,607
410
4,742
10,361
12,353
0
L
Medusa
16,464
7,086
3,609
3,807
14,906
9,139
502
5,240
9,666
0
38,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,974
Gold Earned
51,450
175
Minions Killed
148
0
Camps Cleared
0
1,386,842
Distance Traveled
1,186,323
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,071
671
22
1
0
219,883
3
L
Jing Wei
9,300
620
28
2
0
180,378
2
L
Ares
11,249
750
2
0
0
276,590
0
L
Hachiman
10,145
676
50
3
0
227,918
0
W
Zhong Kui
10,740
716
73
5
0
271,936
0
W
Chaac
12,365
824
62
4
0
327,262
4
W
Chang'e
10,580
705
20
1
0
260,838
0
W
Susano
9,843
656
19
1
0
250,354
2
W
Ganesha
10,446
696
1
0
0
276,452
3
L
Medusa
10,685
712
46
3
0
281,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role