Player Matchup

Artio
Artio
clar_39
Artio
Level 147
God Stats
7W - 6L
1,579 SR
Queue Stats
104W - 101L
1,366 Elo+
Party 2
Kukulkan
Kukulkan
domideadshot
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,174 Elo+
Party 2
Cabrakan
Cabrakan
sancamilo01
Cabrakan
Level 100
God Stats
1W - 1L
1,211 SR
Queue Stats
62W - 41L
1,477 Elo+
Party 2
Team Averages
Level 85
1,430 SR
1,339 Elo+

VS

Team Averages
Level 83
1,396 SR
1,410 Elo+
Hun Batz
Hun Batz
ChaoticZro
Hun Batz
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,424 Elo+
Party 1
Hades
Hades
Hantzsche
Hades
Level 61
God Stats
0W - 2L
1,322 SR
Queue Stats
6W - 8L
1,365 Elo+
Party 1
Khepri
Khepri
PurpleHazzer
Khepri
Level 109
God Stats
1W - 1L
1,365 SR
Queue Stats
54W - 60L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
clar_39
Artio
11
7 / 4 / 6
8,422
766
7,457
12,488
11,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
domideadshot
Kukulkan
10
1 / 2 / 3
6,885
626
2,371
5,861
2,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
sancamilo01
Cabrakan
14
8 / 0 / 7
9,392
854
15,503
9,997
8,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChaoticZro
Hun Batz
11
2 / 8 / 4
7,178
653
6,200
9,621
4,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
Hantzsche
Hades
11
2 / 6 / 2
6,907
628
5,968
10,189
6,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
10
2 / 2 / 3
7,295
663
6,696
10,039
10,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
16
Kills
6
6
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ChaoticZro
Hun Batz
2
8
4
0.5
L
Hades
Hantzsche
Hades
2
6
2
0.5
L
Khepri
2
2
3
1.75
W
Artio
clar_39
Artio
7
4
6
2.5
W
Kukulkan
domideadshot
Kukulkan
1
2
3
1.25
W
Cabrakan
sancamilo01
Cabrakan
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,331
Damage
18,864
28,346
Taken
29,849
21,607
Mitigated
21,374
7,084
Healing
1,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ChaoticZro
Hun Batz
6,200
821
0
115
9,621
4,336
0
7,171
2,071
0
19,905
L
Hades
Hantzsche
Hades
5,968
505
226
668
10,189
6,150
0
9,241
805
15,188
0
L
Khepri
6,696
1,349
0
518
10,039
10,888
0
8,094
1,643
16,326
0
W
Artio
clar_39
Artio
7,457
893
1,455
3,525
12,488
11,458
330
3,368
8,922
15,288
0
W
Kukulkan
domideadshot
Kukulkan
2,371
670
0
100
5,861
2,075
602
2,653
3,104
10,693
811
W
Cabrakan
sancamilo01
Cabrakan
15,503
2,398
143
1,861
9,997
8,074
0
6,235
3,486
33,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,699
Gold Earned
21,380
85
Minions Killed
77
1
Camps Cleared
5
545,453
Distance Traveled
535,388
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,178
653
30
3
3
174,084
3
L
Hades
6,907
628
27
2
2
173,726
1
L
Khepri
7,295
663
20
2
0
187,578
0
W
Artio
8,422
766
13
1
0
195,864
0
W
Kukulkan
6,885
626
30
3
0
175,177
0
W
Cabrakan
9,392
854
42
4
1
174,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role