Player Matchup

Tiamat
Tiamat
EmpressSinSRB
Tiamat
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,317 Elo+
Party 1
Bellona
Bellona
LunaRaven1213
Bellona
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,384 Elo+
Party 1
Bakasura
Bakasura
blackwizard343
Bakasura
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,431 Elo+
Solo
He Bo
He Bo
eliteWunWun
He Bo
Level 101
God Stats
2W - 7L
1,348 SR
Queue Stats
454W - 495L
1,464 Elo+
Party 3
Horus
Horus
elitenaznaz
Horus
Level 74
God Stats
1W - 2L
1,474 SR
Queue Stats
221W - 239L
1,429 Elo+
Party 3
Team Averages
Level 100
1,464 SR
1,405 Elo+

VS

Team Averages
Level 123
1,495 SR
1,455 Elo+
Horus
Horus
BossStallion93
Horus
Level 138
God Stats
4W - 6L
1,209 SR
Queue Stats
867W - 930L
1,429 Elo+
Solo
Ymir
Ymir
Kaine Jeffersen
Ymir
Level 122
God Stats
2W - 1L
1,705 SR
Queue Stats
37W - 35L
1,492 Elo+
Party 2
Artio
Artio
MarshallStack
Artio
Level 111
God Stats
11W - 6L
1,579 SR
Queue Stats
1,401W - 1,407L
1,439 Elo+
Solo
Chaac
Chaac
Sebax16
Chaac
Level 123
God Stats
6W - 3L
1,618 SR
Queue Stats
579W - 615L
1,431 Elo+
Solo
Odin
Odin
itz Pizza Time2
Odin
Level 122
God Stats
2W - 2L
1,361 SR
Queue Stats
48W - 53L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 6
6,569
730
8,442
8,800
5,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
11
2 / 7 / 5
7,192
799
8,938
13,277
15,654
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bakasura
14
3 / 5 / 3
7,880
876
7,146
11,434
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 5 / 3
8,173
908
10,692
7,638
2,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 5
6,853
761
4,634
16,327
11,318
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 14
8,319
924
5,783
15,101
11,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
4 / 1 / 15
9,218
1,024
10,865
13,685
15,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
9 / 3 / 14
9,178
1,020
9,879
18,033
11,721
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Sebax16
Chaac
13
4 / 2 / 17
8,398
933
12,022
10,855
8,182
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
7 / 3 / 15
8,681
965
13,725
11,166
7,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
101
10
Kills
26
26
Deaths
11
22
Assists
75
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
L
0
6
6
0.5
W
4
1
15
11.5
L
Bellona
2
7
5
0.64
W
9
3
14
5.33
W
Chaac
Sebax16
Chaac
4
2
17
6.25
L
Bakasura
3
5
3
0.9
L
4
5
3
1.1
L
1
3
5
1.17
W
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,852
Damage
52,274
57,476
Taken
68,840
40,109
Mitigated
54,845
19,055
Healing
37,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,783
3,365
3,545
7,114
15,101
11,378
495
3,500
11,189
0
11,630
L
8,442
1,616
0
1,456
8,800
5,386
0
3,136
5,561
14,181
0
W
10,865
1,692
713
3,303
13,685
15,849
464
4,115
9,090
24,673
0
L
Bellona
8,938
1,657
80
804
13,277
15,654
0
5,627
7,302
0
11,595
W
9,879
2,396
5,170
7,992
18,033
11,721
180
5,638
11,699
17,211
0
W
Chaac
Sebax16
Chaac
12,022
2,371
1,803
5,012
10,855
8,182
1,319
3,436
6,926
0
20,020
L
Bakasura
7,146
4,169
349
1,400
11,434
5,073
0
4,876
6,352
0
15,765
L
10,692
1,502
718
631
7,638
2,678
0
3,893
3,702
16,719
0
L
4,634
2,594
6,124
7,493
16,327
11,318
0
5,117
10,883
0
8,420
W
13,725
3,690
942
1,828
11,166
7,715
1,282
1,532
9,453
3,240
19,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,667
Gold Earned
43,794
66
Minions Killed
80
0
Camps Cleared
0
762,912
Distance Traveled
909,971
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,319
924
8
1
0
206,528
0
L
Tiamat
6,569
730
21
2
0
138,033
0
W
Ymir
9,218
1,024
25
3
0
184,873
0
L
Bellona
7,192
799
5
1
0
130,797
0
W
Artio
9,178
1,020
7
1
0
170,932
3
W
Chaac
8,398
933
19
2
0
170,302
0
L
Bakasura
7,880
876
22
2
0
161,932
0
L
He Bo
8,173
908
11
1
0
146,182
0
L
Horus
6,853
761
7
1
0
185,968
0
W
Odin
8,681
965
21
2
0
177,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role