Player Matchup

Guan Yu
Guan Yu
AaronBeeeeeee
Guan Yu
Level 140
God Stats
0W - 1L
1,872 SR
Queue Stats
50W - 25L
1,663 Elo+
Party 2
Fenrir
Fenrir
PVT HARDHEAD
Fenrir
Level 80
God Stats
1W - 1L
1,740 SR
Queue Stats
11W - 8L
1,563 Elo+
Party 2
Sobek
Sobek
SIR BEEFLOAF
Sobek
Level 106
God Stats
5W - 5L
1,630 SR
Queue Stats
186W - 176L
1,473 Elo+
Party 2
Thoth
Thoth
smellydoodie323
Thoth
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,554 Elo+
Party 2
Sun Wukong
Sun Wukong
x BENGINEER x
Sun Wukong
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,194 Elo+
Party 2
Team Averages
Level 97
1,648 SR
1,489 Elo+

VS

Team Averages
Level 77
1,555 SR
1,478 Elo+
Skadi
Skadi
AfroGai
Skadi
Level 103
God Stats
4W - 1L
1,578 SR
Queue Stats
101W - 119L
1,397 Elo+
Solo
Ao Kuang
Ao Kuang
Aktziin
Ao Kuang
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,528 Elo+
Party 1
Sylvanus
Sylvanus
Deadlands
Sylvanus
Level 96
God Stats
2W - 0L
1,689 SR
Queue Stats
33W - 46L
1,484 Elo+
Party 1
Odin
Odin
Zirkzi
Odin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,523 Elo+
Party 1
Hades
Hades
thehunts33
Hades
Level 66
God Stats
2W - 1L
1,510 SR
Queue Stats
31W - 47L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
4 / 4 / 11
12,682
705
17,052
27,946
29,190
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
18
5 / 10 / 9
12,085
671
14,808
24,622
23,634
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
2 / 8 / 11
11,886
660
16,649
31,422
42,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 2 / 8
13,935
774
55,991
15,269
6,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
x BENGINEER x
Sun Wukong
17
1 / 8 / 8
11,014
612
14,018
21,696
12,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AfroGai
Skadi
20
4 / 5 / 22
12,319
684
34,886
21,867
9,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Aktziin
Ao Kuang
20
11 / 5 / 15
13,182
732
10,778
21,876
18,121
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Deadlands
Sylvanus
20
4 / 2 / 23
13,077
727
17,041
41,627
36,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Odin
Zirkzi
Odin
20
6 / 3 / 19
12,794
711
19,379
37,331
25,586
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
20
6 / 4 / 15
12,470
693
18,981
20,974
13,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
125
19
Kills
31
32
Deaths
19
47
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
4
4
11
2.38
W
Skadi
AfroGai
Skadi
4
5
22
3
W
Ao Kuang
Aktziin
Ao Kuang
11
5
15
3.7
W
Sylvanus
Deadlands
Sylvanus
4
2
23
7.75
L
Fenrir
5
10
9
0.95
L
2
8
11
0.94
W
Odin
Zirkzi
Odin
6
3
19
5.17
L
7
2
8
5.5
W
Hades
6
4
15
3.38
L
Sun Wukong
x BENGINEER x
Sun Wukong
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,518
Damage
101,065
120,955
Taken
143,675
114,414
Mitigated
102,938
44,029
Healing
80,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
17,052
2,728
11,717
13,660
27,946
29,190
721
11,077
16,672
0
30,684
W
Skadi
AfroGai
Skadi
34,886
12,935
1,709
768
21,867
9,891
915
8,565
12,884
0
67,028
W
Ao Kuang
Aktziin
Ao Kuang
10,778
2,777
120
5,558
21,876
18,121
1,249
9,347
11,618
17,602
0
W
Sylvanus
Deadlands
Sylvanus
17,041
4,825
16,717
21,386
41,627
36,155
710
22,675
17,737
27,397
0
L
Fenrir
14,808
3,523
409
768
24,622
23,634
641
9,949
14,104
0
20,392
L
16,649
228
2,005
6,608
31,422
42,463
144
11,124
20,036
23,628
0
W
Odin
Zirkzi
Odin
19,379
4,591
5,514
15,594
37,331
25,586
1,181
16,720
19,268
408
37,466
L
55,991
4,366
1,610
5,305
15,269
6,416
3,010
4,266
10,910
90,029
0
W
Hades
18,981
853
6,194
6,556
20,974
13,185
624
12,747
7,577
43,477
0
L
Sun Wukong
x BENGINEER x
Sun Wukong
14,018
2,489
104
1,843
21,696
12,711
1,009
9,360
12,049
0
25,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,602
Gold Earned
63,842
187
Minions Killed
181
0
Camps Cleared
0
1,665,126
Distance Traveled
1,675,651
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,682
705
30
2
0
383,460
0
W
Skadi
12,319
684
64
4
0
324,978
0
W
Ao Kuang
13,182
732
16
1
0
342,800
2
W
Sylvanus
13,077
727
14
1
0
324,676
4
L
Fenrir
12,085
671
17
1
0
303,808
3
L
Sobek
11,886
660
12
1
0
344,135
2
W
Odin
12,794
711
29
2
0
356,221
2
L
Thoth
13,935
774
96
5
0
333,117
0
W
Hades
12,470
693
58
3
0
326,976
0
L
Sun Wukong
11,014
612
32
2
0
300,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role