Player Matchup

Hun Batz
Hun Batz
KingMoogleMogXll
Hun Batz
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 101L
1,477 Elo+
Party 1
Ymir
Ymir
OldDogWNewTricks
Ymir
Level 103
God Stats
3W - 0L
1,874 SR
Queue Stats
46W - 51L
1,383 Elo+
Party 2
Sun Wukong
Sun Wukong
itsTrainer
Sun Wukong
Level 128
God Stats
3W - 1L
1,672 SR
Queue Stats
33W - 32L
1,407 Elo+
Party 2
Apollo
Apollo
kkashih0take
Apollo
Level 106
God Stats
26W - 25L
1,502 SR
Queue Stats
400W - 412L
1,458 Elo+
Solo
Kukulkan
Kukulkan
monstrplayr
Kukulkan
Level 77
God Stats
2W - 2L
1,316 SR
Queue Stats
21W - 18L
1,386 Elo+
Party 1
Team Averages
Level 104
1,573 SR
1,422 Elo+

VS

Team Averages
Level 47
1,439 SR
1,240 Elo+
Chang'e
Chang'e
Cockroach-_-
Chang'e
Level 66
God Stats
3W - 4L
1,442 SR
Queue Stats
19W - 30L
1,386 Elo+
Party 3
Hel
Hel
Vengeful_Cake25
Hel
Level 76
God Stats
1W - 3L
1,529 SR
Queue Stats
6W - 14L
1,134 Elo+
Party 3
Nu Wa
Nu Wa
XOHUNTER445
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,203 Elo+
Party 3
Pele
Pele
arogan1970
Pele
Level 5
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 6L
1,098 Elo+
Party 3
Cernunnos
Cernunnos
jeremychad
Cernunnos
Level 84
God Stats
20W - 25L
1,432 SR
Queue Stats
162W - 184L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 3 / 5
12,535
660
20,434
15,828
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 13
9,365
493
4,365
15,871
11,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
itsTrainer
Sun Wukong
15
2 / 1 / 5
9,846
518
8,489
10,566
7,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Apollo
14
0 / 1 / 7
9,005
474
5,521
12,545
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
monstrplayr
Kukulkan
16
4 / 0 / 9
10,772
567
10,797
4,765
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cockroach-_-
Chang'e
11
2 / 5 / 4
7,520
396
7,993
15,461
5,093
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 3 / 1
7,277
383
4,429
11,733
3,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 9 / 2
7,590
399
7,921
13,520
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 0
7,616
401
2,044
13,751
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
jeremychad
Cernunnos
13
3 / 6 / 4
8,239
434
8,811
16,998
4,747
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
27
Kills
8
9
Deaths
27
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cockroach-_-
Chang'e
2
5
4
0.8
W
20
3
5
7.5
W
1
4
13
1.88
L
0
3
1
0.17
L
2
9
2
0.33
L
1
4
0
0.25
W
Sun Wukong
itsTrainer
Sun Wukong
2
1
5
4.5
L
Cernunnos
jeremychad
Cernunnos
3
6
4
0.83
W
Apollo
0
1
7
3.5
W
Kukulkan
monstrplayr
Kukulkan
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,606
Damage
31,198
59,575
Taken
71,463
30,371
Mitigated
20,316
13,477
Healing
27,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cockroach-_-
Chang'e
7,993
1,950
3,004
4,654
15,461
5,093
190
3,630
11,831
26,977
0
W
20,434
4,674
0
959
15,828
5,651
203
4,341
11,171
0
93,680
W
4,365
164
0
2,269
15,871
11,183
96
6,427
9,205
18,126
0
L
4,429
203
4,280
5,036
11,733
3,619
0
2,128
9,605
32,771
0
L
7,921
740
0
949
13,520
3,507
88
5,766
7,754
35,828
0
L
2,044
322
0
3,465
13,751
3,350
0
2,642
11,109
0
38,204
W
Sun Wukong
itsTrainer
Sun Wukong
8,489
1,321
0
4,177
10,566
7,746
436
2,568
7,643
130
47,330
L
Cernunnos
jeremychad
Cernunnos
8,811
5,251
0
6,270
16,998
4,747
706
1,347
15,651
0
53,666
W
Apollo
5,521
3,321
0
5,086
12,545
3,914
5,323
3,741
8,644
0
56,133
W
Kukulkan
monstrplayr
Kukulkan
10,797
453
0
986
4,765
1,877
1,389
1,968
2,569
77,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,523
Gold Earned
38,242
451
Minions Killed
353
0
Camps Cleared
0
1,789,866
Distance Traveled
1,584,244
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,520
396
38
2
0
310,821
5
W
Hun Batz
12,535
660
113
6
0
396,635
3
W
Ymir
9,365
493
24
1
0
350,090
7
L
Hel
7,277
383
63
3
0
344,002
2
L
Nu Wa
7,590
399
63
3
0
290,094
1
L
Pele
7,616
401
82
4
0
367,138
0
W
Sun Wukong
9,846
518
85
4
0
315,449
8
L
Cernunnos
8,239
434
107
6
0
272,189
2
W
Apollo
9,005
474
99
5
0
359,946
5
W
Kukulkan
10,772
567
130
7
0
367,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role