Player Matchup

Da Ji
Da Ji
AxeRiot77
Da Ji
Level 148
God Stats
4W - 3L
1,626 SR
Queue Stats
640W - 633L
1,515 Elo+
Party 4
Olorun
Olorun
Honeyolympus
Olorun
Level 107
God Stats
2W - 4L
1,374 SR
Queue Stats
311W - 307L
1,486 Elo+
Party 4
Kuzenbo
Kuzenbo
LobsterLuffy
Kuzenbo
Level 122
God Stats
5W - 1L
1,500 SR
Queue Stats
518W - 531L
1,513 Elo+
Party 4
Cliodhna
Cliodhna
SlackSlowbro
Cliodhna
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
455W - 459L
1,560 Elo+
Party 1
Zhong Kui
Zhong Kui
ltIsHighNoon
Zhong Kui
Level 101
God Stats
4W - 2L
1,539 SR
Queue Stats
522W - 474L
1,581 Elo+
Party 1
Team Averages
Level 112
1,508 SR
1,531 Elo+

VS

Team Averages
Level 125
1,433 SR
1,502 Elo+
Ne Zha
Ne Zha
OEGCowboy
Ne Zha
Level 158
God Stats
1W - 5L
1,304 SR
Queue Stats
613W - 576L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
Pineconenoscoper
Cthulhu
Level 129
God Stats
0W - 2L
1,545 SR
Queue Stats
122W - 137L
1,487 Elo+
Party 3
Sol
Sol
SanicUzumaki
Sol
Level 85
God Stats
5W - 5L
1,622 SR
Queue Stats
62W - 66L
1,510 Elo+
Party 3
Neith
Neith
Tay765
Neith
Level 157
God Stats
22W - 31L
1,449 SR
Queue Stats
180W - 204L
1,491 Elo+
Party 2
Cliodhna
Cliodhna
Trevitone
Cliodhna
Level 96
God Stats
0W - 3L
1,243 SR
Queue Stats
99W - 103L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AxeRiot77
Da Ji
11
5 / 0 / 4
6,241
624
5,850
5,527
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Olorun
9
1 / 0 / 2
5,350
535
2,934
3,835
1,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
LobsterLuffy
Kuzenbo
8
0 / 0 / 5
5,277
528
1,886
5,610
3,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
SlackSlowbro
Cliodhna
10
3 / 2 / 1
6,365
637
5,414
7,282
3,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
ltIsHighNoon
Zhong Kui
10
5 / 0 / 1
6,163
616
5,559
4,884
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
OEGCowboy
Ne Zha
6
0 / 2 / 0
4,317
432
2,580
6,879
2,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
2 / 3 / 0
5,546
555
4,370
8,845
5,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 2 / 0
4,884
488
2,444
5,177
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Tay765
Neith
9
0 / 2 / 0
5,198
520
3,912
3,978
1,091
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Trevitone
Cliodhna
6
0 / 5 / 0
4,322
432
986
6,486
1,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
14
Kills
2
2
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AxeRiot77
Da Ji
5
0
4
7
W
Olorun
1
0
2
2
W
Kuzenbo
LobsterLuffy
Kuzenbo
0
0
5
2.5
L
Ne Zha
OEGCowboy
Ne Zha
0
2
0
0
L
2
3
0
0.67
L
0
2
0
0
W
Cliodhna
SlackSlowbro
Cliodhna
3
2
1
1.75
L
Neith
Tay765
Neith
0
2
0
0
L
Cliodhna
Trevitone
Cliodhna
0
5
0
0
W
Zhong Kui
ltIsHighNoon
Zhong Kui
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,643
Damage
14,292
27,138
Taken
31,365
13,138
Mitigated
12,119
12,907
Healing
9,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AxeRiot77
Da Ji
5,850
977
0
3,269
5,527
1,699
0
894
4,593
0
29,700
W
Olorun
2,934
780
463
1,547
3,835
1,339
0
0
3,835
24,193
3,462
W
Kuzenbo
LobsterLuffy
Kuzenbo
1,886
564
366
2,331
5,610
3,871
116
121
5,489
14,253
0
L
Ne Zha
OEGCowboy
Ne Zha
2,580
783
72
2,023
6,879
2,326
0
2,970
3,909
0
12,321
L
4,370
634
0
3,328
8,845
5,926
0
0
8,182
24,439
0
L
2,444
1,136
0
1,605
5,177
1,335
0
3,566
1,611
25,364
0
W
Cliodhna
SlackSlowbro
Cliodhna
5,414
1,041
177
2,301
7,282
3,034
0
3,400
3,333
0
32,742
L
Neith
Tay765
Neith
3,912
1,176
165
769
3,978
1,091
0
1,830
2,148
0
36,973
L
Cliodhna
Trevitone
Cliodhna
986
79
0
1,882
6,486
1,441
0
1,740
4,746
0
16,990
W
Zhong Kui
ltIsHighNoon
Zhong Kui
5,559
915
0
2,453
4,884
3,195
0
1,810
3,074
34,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,396
Gold Earned
24,267
283
Minions Killed
239
0
Camps Cleared
0
1,021,530
Distance Traveled
821,129
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,241
624
49
5
0
215,701
0
W
Olorun
5,350
535
69
7
0
196,223
4
W
Kuzenbo
5,277
528
23
2
0
211,677
2
L
Ne Zha
4,317
432
23
2
0
150,226
1
L
Cthulhu
5,546
555
55
6
0
173,539
2
L
Sol
4,884
488
47
5
0
163,216
2
W
Cliodhna
6,365
637
72
7
0
195,607
0
L
Neith
5,198
520
78
8
0
186,976
3
L
Cliodhna
4,322
432
36
4
0
147,172
1
W
Zhong Kui
6,163
616
70
7
0
202,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role