Player Matchup

Zhong Kui
Zhong Kui
Descimate
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 138L
1,227 Elo+
Party 1
Sol
Sol
GetConqed
Sol
Level 35
God Stats
7W - 13L
1,341 SR
Queue Stats
21W - 33L
1,333 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sly MouseTV
Cu Chulainn
Level 88
God Stats
12W - 15L
1,429 SR
Queue Stats
90W - 166L
1,213 Elo+
Party 1
Izanami
Izanami
Wicked Fey
Izanami
Level 83
God Stats
5W - 8L
1,359 SR
Queue Stats
103W - 171L
1,255 Elo+
Party 1
Ymir
Ymir
baseball_24boy
Ymir
Level 6
God Stats
2W - 6L
1,471 SR
Queue Stats
2W - 19L
1,178 Elo+
Party 1
Team Averages
Level 56
1,420 SR
1,241 Elo+

VS

Team Averages
Level 59
1,485 SR
1,379 Elo+
Pele
Pele
 
Pele
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
LUCKY0054
Chaac
Level 45
God Stats
10W - 9L
1,552 SR
Queue Stats
110W - 135L
1,347 Elo+
Party 2
Tiamat
Tiamat
LilShappire9
Tiamat
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 213L
1,385 Elo+
Solo
Charybdis
Charybdis
TheMattStark
Charybdis
Level 46
God Stats
28W - 29L
1,431 SR
Queue Stats
128W - 140L
1,308 Elo+
Solo
Cerberus
Cerberus
skollyhati
Cerberus
Level 67
God Stats
2W - 3L
1,440 SR
Queue Stats
189W - 206L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Descimate
Zhong Kui
10
0 / 8 / 1
6,295
393
7,072
12,165
6,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 8 / 1
8,940
559
15,777
13,704
7,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Sly MouseTV
Cu Chulainn
10
0 / 7 / 1
6,183
386
4,905
13,604
8,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Wicked Fey
Izanami
12
1 / 6 / 0
6,862
429
5,629
10,693
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 10 / 1
6,065
379
5,647
18,267
11,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
14 / 0 / 5
10,880
680
15,438
13,761
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
LUCKY0054
Chaac
15
4 / 1 / 8
9,694
606
10,871
12,523
11,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
13
8 / 1 / 3
8,843
553
9,720
10,638
5,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
TheMattStark
Charybdis
14
8 / 6 / 5
9,523
595
14,499
11,377
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
skollyhati
Cerberus
14
5 / 3 / 14
9,470
592
5,998
22,528
12,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
10
Kills
39
39
Deaths
11
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
14
0
5
16.5
L
Zhong Kui
Descimate
Zhong Kui
0
8
1
0.06
L
8
8
1
1.06
W
Chaac
LUCKY0054
Chaac
4
1
8
8
W
Tiamat
8
1
3
9.5
L
Cu Chulainn
Sly MouseTV
Cu Chulainn
0
7
1
0.07
W
Charybdis
TheMattStark
Charybdis
8
6
5
1.75
L
Izanami
Wicked Fey
Izanami
1
6
0
0.17
L
1
10
1
0.15
W
Cerberus
skollyhati
Cerberus
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,030
Damage
56,526
68,433
Taken
70,827
36,606
Mitigated
38,741
11,038
Healing
33,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
15,438
4,403
259
7,723
13,761
5,180
2,282
4,302
9,459
0
74,290
L
Zhong Kui
Descimate
Zhong Kui
7,072
1,290
0
2,284
12,165
6,139
0
5,686
6,371
22,072
2,866
L
15,777
5,343
0
4,152
13,704
7,688
964
3,236
10,468
42,634
5,083
W
Chaac
LUCKY0054
Chaac
10,871
1,837
56
5,394
12,523
11,454
2,051
2,959
9,564
0
53,502
W
Tiamat
9,720
2,743
94
5,910
10,638
5,574
543
3,489
7,149
34,093
0
L
Cu Chulainn
Sly MouseTV
Cu Chulainn
4,905
634
0
2,199
13,604
8,862
0
1,061
11,794
2,266
17,309
W
Charybdis
TheMattStark
Charybdis
14,499
6,418
0
3,300
11,377
4,108
2,963
6,492
4,885
0
55,421
L
Izanami
Wicked Fey
Izanami
5,629
4,134
0
1,937
10,693
2,893
118
3,305
7,322
0
38,608
L
5,647
1,267
0
466
18,267
11,024
0
2,430
15,837
19,307
0
W
Cerberus
skollyhati
Cerberus
5,998
779
275
10,662
22,528
12,425
432
10,073
12,455
29,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,345
Gold Earned
48,410
253
Minions Killed
434
0
Camps Cleared
0
1,238,146
Distance Traveled
1,541,806
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,880
680
129
8
0
349,853
0
L
Zhong Kui
6,295
393
47
3
0
216,793
1
L
Sol
8,940
559
71
4
0
252,384
0
W
Chaac
9,694
606
97
6
0
332,054
0
W
Tiamat
8,843
553
46
3
0
300,225
0
L
Cu Chulainn
6,183
386
28
2
0
277,075
2
W
Charybdis
9,523
595
92
6
0
253,946
4
L
Izanami
6,862
429
79
5
0
269,689
2
L
Ymir
6,065
379
28
2
0
222,205
1
W
Cerberus
9,470
592
70
4
0
305,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role