Player Matchup

Horus
Horus
 
Horus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
GaruElPatron
Zeus
Level 156
God Stats
2W - 0L
1,696 SR
Queue Stats
80W - 58L
1,696 Elo+
Party 2
Thor
Thor
brian403
Thor
Level 145
God Stats
1W - 0L
1,277 SR
Queue Stats
58W - 70L
1,525 Elo+
Party 2
Hachiman
Hachiman
oniichan23
Hachiman
Level 143
God Stats
2W - 1L
1,642 SR
Queue Stats
7W - 8L
1,516 Elo+
Party 2
Geb
Geb
theerick58
Geb
Level 105
God Stats
3W - 0L
1,783 SR
Queue Stats
73W - 68L
1,512 Elo+
Party 2
Team Averages
Level 134
1,580 SR
1,550 Elo+

VS

Team Averages
Level 137
1,555 SR
1,583 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Bonesaw1sreadyy
Yemoja
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 197L
1,638 Elo+
Party 1
Cthulhu
Cthulhu
SweetLoad
Cthulhu
Level 155
God Stats
6W - 4L
1,847 SR
Queue Stats
255W - 157L
1,701 Elo+
Party 1
Ne Zha
Ne Zha
XXeduardoXx55
Ne Zha
Level 144
God Stats
1W - 2L
1,430 SR
Queue Stats
116W - 127L
1,526 Elo+
Solo
Zeus
Zeus
ghostfac310
Zeus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 1 / 7
7,551
755
3,928
11,232
6,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 2 / 8
9,676
968
19,942
8,265
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
15
7 / 1 / 6
9,430
943
10,792
10,033
4,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
oniichan23
Hachiman
14
1 / 1 / 8
7,729
773
5,708
7,269
2,943
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 0 / 8
8,282
828
4,845
10,636
9,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
1 / 4 / 3
7,174
717
10,620
10,065
3,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 2 / 3
8,238
824
4,265
9,742
7,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
SweetLoad
Cthulhu
13
0 / 5 / 4
6,340
634
9,154
12,102
10,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 1
6,626
663
3,497
10,761
3,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 3 / 4
7,049
705
10,625
8,169
2,463
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
18
Kills
5
5
Deaths
18
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
7
5.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
4
3
0.63
L
2
2
3
1.75
W
6
2
8
5
L
Cthulhu
SweetLoad
Cthulhu
0
5
4
0.4
L
1
4
1
0.38
W
Thor
7
1
6
10
L
1
3
4
1
W
Hachiman
oniichan23
Hachiman
1
1
8
5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,215
Damage
38,161
47,435
Taken
50,839
26,867
Mitigated
28,386
17,057
Healing
9,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,928
2,138
4,468
5,123
11,232
6,848
0
6,378
4,676
0
11,329
L
Ah Muzen Cab
 
Ah Muzen Cab
10,620
2,269
0
1,822
10,065
3,880
1
4,582
5,376
0
31,588
L
4,265
785
1,278
2,474
9,742
7,833
0
6,227
3,398
15,391
0
W
19,942
2,244
0
656
8,265
3,176
252
5,045
3,142
55,809
0
L
Cthulhu
SweetLoad
Cthulhu
9,154
397
117
1,090
12,102
10,432
1
5,959
5,927
22,300
0
L
3,497
1,007
0
2,036
10,761
3,778
0
3,996
6,650
0
18,168
W
Thor
10,792
1,551
0
1,155
10,033
4,228
264
4,924
4,959
0
19,380
L
10,625
962
0
630
8,169
2,463
0
4,383
3,786
27,127
0
W
Hachiman
oniichan23
Hachiman
5,708
2,860
0
437
7,269
2,943
2,344
2,562
4,628
0
33,191
W
4,845
318
984
4,234
10,636
9,672
1
4,628
5,750
19,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,668
Gold Earned
35,427
271
Minions Killed
209
9
Camps Cleared
7
976,305
Distance Traveled
931,485
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,551
755
19
2
0
192,456
2
L
Ah Muzen Cab
7,174
717
72
7
0
195,183
1
L
Yemoja
8,238
824
14
1
1
180,552
0
W
Zeus
9,676
968
97
10
6
195,266
3
L
Cthulhu
6,340
634
29
3
0
186,791
3
L
Ne Zha
6,626
663
34
3
4
192,157
0
W
Thor
9,430
943
28
3
3
198,401
3
L
Zeus
7,049
705
60
6
2
176,802
2
W
Hachiman
7,729
773
89
9
0
171,409
0
W
Geb
8,282
828
38
4
0
218,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role