Player Matchup

Khepri
Khepri
BigToughGlutes
Khepri
Level 86
God Stats
0W - 2L
1,460 SR
Queue Stats
18W - 33L
1,384 Elo+
Party 1
Hachiman
Hachiman
Enragedmaelstrom
Hachiman
Level 109
God Stats
0W - 1L
1,677 SR
Queue Stats
23W - 40L
1,408 Elo+
Party 1
Mercury
Mercury
NylixJr
Mercury
Level 40
God Stats
4W - 13L
1,454 SR
Queue Stats
4W - 15L
1,397 Elo+
Party 1
Cliodhna
Cliodhna
greeneggsandham
Cliodhna
Level 127
God Stats
0W - 1L
1,259 SR
Queue Stats
8W - 21L
1,355 Elo+
Party 1
Team Averages
Level 91
1,463 SR
1,386 Elo+

VS

Team Averages
Level 148
1,717 SR
1,581 Elo+
Morgan Le Fay
Morgan Le Fay
AttackSquad
Morgan Le Fay
Level 160
God Stats
3W - 3L
1,549 SR
Queue Stats
43W - 59L
1,483 Elo+
Solo
Izanami
Izanami
Prissymissliesl
Izanami
Level 159
God Stats
19W - 18L
1,490 SR
Queue Stats
105W - 140L
1,499 Elo+
Solo
Cabrakan
Cabrakan
StrkngViprz
Cabrakan
Level 123
God Stats
3W - 1L
1,910 SR
Queue Stats
44W - 45L
1,641 Elo+
Party 2
Chaac
Chaac
slicerkeon
Chaac
Level 148
God Stats
2W - 1L
1,919 SR
Queue Stats
37W - 27L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 3
10,402
693
5,066
20,094
20,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
1 / 5 / 1
10,074
672
3,688
12,039
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
NylixJr
Mercury
18
6 / 6 / 2
11,475
765
13,009
17,890
6,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
15
1 / 9 / 0
9,719
648
6,483
13,702
4,971
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AttackSquad
Morgan Le Fay
16
1 / 4 / 6
11,283
752
8,086
8,748
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 3 / 8
12,436
829
8,291
8,909
3,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
StrkngViprz
Cabrakan
19
6 / 2 / 18
13,031
869
13,502
13,232
15,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
20
17 / 0 / 9
14,230
949
23,860
15,057
12,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
9
Kills
28
28
Deaths
9
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AttackSquad
Morgan Le Fay
1
4
6
1
L
1
8
3
0.31
L
1
5
1
0.3
L
Mercury
NylixJr
Mercury
6
6
2
1.17
W
4
3
8
2.67
W
Cabrakan
StrkngViprz
Cabrakan
6
2
18
7.5
L
Cliodhna
1
9
0
0.11
W
Chaac
17
0
9
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,246
Damage
53,739
63,725
Taken
45,946
35,557
Mitigated
36,208
6,031
Healing
15,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AttackSquad
Morgan Le Fay
8,086
342
101
1,444
8,748
4,340
956
1,009
7,739
36,067
0
L
5,066
376
0
1,082
20,094
20,346
0
5,261
14,715
20,101
0
L
3,688
1,956
0
2,565
12,039
3,808
0
2,967
8,910
0
55,747
L
Mercury
NylixJr
Mercury
13,009
9,369
0
1,149
17,890
6,432
0
7,453
10,165
0
41,984
W
8,291
6,178
543
2,320
8,909
3,768
3,549
1,138
7,771
0
63,578
W
Cabrakan
StrkngViprz
Cabrakan
13,502
1,547
0
1,867
13,232
15,788
150
1,342
11,890
39,358
0
L
Cliodhna
6,483
891
0
1,235
13,702
4,971
0
5,623
8,011
0
36,172
W
Chaac
23,860
7,168
0
9,282
15,057
12,312
1,756
2,289
12,768
0
66,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,670
Gold Earned
50,980
242
Minions Killed
296
6
Camps Cleared
24
923,632
Distance Traveled
1,134,170
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,283
752
67
4
3
254,626
1
L
Khepri
10,402
693
25
2
1
224,400
4
L
Hachiman
10,074
672
98
7
0
216,629
0
L
Mercury
11,475
765
56
4
4
255,271
3
W
Izanami
12,436
829
96
6
10
253,305
2
W
Cabrakan
13,031
869
51
3
5
271,101
2
L
Cliodhna
9,719
648
63
4
1
227,332
0
W
Chaac
14,230
949
82
5
6
355,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role