Player Matchup

Fenrir
Fenrir
FreeWilly249
Fenrir
Level 97
God Stats
1W - 2L
1,505 SR
Queue Stats
18W - 14L
1,227 Elo+
Solo
Nu Wa
Nu Wa
S1 Hoon
Nu Wa
Level 67
God Stats
64W - 53L
1,504 SR
Queue Stats
521W - 567L
1,322 Elo+
Solo
Geb
Geb
TySmitty2330
Geb
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,138 Elo+
Party 1
Ravana
Ravana
Unlucky5iren
Ravana
Level 91
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 133L
1,303 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iheartpawgs
Ah Muzen Cab
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,312 Elo+
Party 1
Team Averages
Level 77
1,502 SR
1,260 Elo+

VS

Team Averages
Level 101
1,531 SR
1,327 Elo+
Xing Tian
Xing Tian
DEAGLE920
Xing Tian
Level 128
God Stats
1W - 4L
1,480 SR
Queue Stats
9W - 18L
1,243 Elo+
Solo
Charybdis
Charybdis
MonkeyNinjaT
Charybdis
Level 158
God Stats
2W - 3L
1,506 SR
Queue Stats
121W - 142L
1,304 Elo+
Solo
Discordia
Discordia
Slam Marino
Discordia
Level 29
God Stats
1W - 2L
1,464 SR
Queue Stats
16W - 25L
1,285 Elo+
Solo
Tiamat
Tiamat
Tristian314
Tiamat
Level 66
God Stats
15W - 16L
1,529 SR
Queue Stats
99W - 120L
1,374 Elo+
Solo
Loki
Loki
burnedout91
Loki
Level 123
God Stats
0W - 1L
1,675 SR
Queue Stats
6W - 6L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
6 / 2 / 9
12,639
743
6,836
11,020
6,476
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
S1 Hoon
Nu Wa
20
6 / 2 / 13
13,037
767
20,345
13,319
5,455
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 1 / 12
12,211
718
5,739
13,410
14,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
18
2 / 2 / 10
11,364
668
5,071
10,461
7,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
iheartpawgs
Ah Muzen Cab
20
14 / 3 / 13
16,122
948
29,506
13,202
6,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DEAGLE920
Xing Tian
16
1 / 7 / 4
10,390
611
3,517
17,928
20,320
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
MonkeyNinjaT
Charybdis
17
3 / 8 / 1
11,109
653
8,037
16,983
4,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
Slam Marino
Discordia
16
0 / 3 / 1
9,242
544
9,372
9,417
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
17
1 / 5 / 2
10,194
600
6,795
15,135
6,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 9 / 2
12,953
762
15,744
18,710
10,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
20
32
Kills
10
10
Deaths
32
57
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DEAGLE920
Xing Tian
1
7
4
0.43
W
Fenrir
6
2
9
5.25
L
Charybdis
MonkeyNinjaT
Charybdis
3
8
1
0.44
W
Nu Wa
S1 Hoon
Nu Wa
6
2
13
6.25
L
Discordia
Slam Marino
Discordia
0
3
1
0.17
L
Tiamat
1
5
2
0.4
W
4
1
12
10
W
Ravana
2
2
10
3.5
L
5
9
2
0.67
W
Ah Muzen Cab
iheartpawgs
Ah Muzen Cab
14
3
13
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,497
Damage
43,465
61,412
Taken
78,173
39,703
Mitigated
43,914
8,923
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DEAGLE920
Xing Tian
3,517
209
177
170
17,928
20,320
0
5,465
12,240
19,164
0
W
Fenrir
6,836
1,539
0
1,363
11,020
6,476
985
3,819
6,929
0
29,115
L
Charybdis
MonkeyNinjaT
Charybdis
8,037
3,754
0
1,519
16,983
4,586
0
4,663
12,139
0
38,717
W
Nu Wa
S1 Hoon
Nu Wa
20,345
6,339
0
2,893
13,319
5,455
1,142
5,042
7,935
59,584
0
L
Discordia
Slam Marino
Discordia
9,372
123
0
1,338
9,417
2,373
0
5,007
4,410
39,892
0
L
Tiamat
6,795
183
0
3,875
15,135
6,071
0
4,766
10,336
50,180
0
W
5,739
408
302
1,061
13,410
14,210
1,037
5,096
8,240
28,789
0
W
Ravana
5,071
889
0
1,364
10,461
7,466
902
3,482
6,667
0
30,611
L
15,744
2,198
84
1,660
18,710
10,564
0
6,303
12,161
0
49,492
W
Ah Muzen Cab
iheartpawgs
Ah Muzen Cab
29,506
15,171
0
1,940
13,202
6,096
3,140
3,306
9,632
0
79,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,373
Gold Earned
53,888
377
Minions Killed
367
12
Camps Cleared
6
1,599,078
Distance Traveled
1,235,881
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,390
611
33
2
0
182,092
0
W
Fenrir
12,639
743
49
3
4
323,202
5
L
Charybdis
11,109
653
96
6
1
254,296
6
W
Nu Wa
13,037
767
106
6
3
290,040
3
L
Discordia
9,242
544
64
4
1
231,380
3
L
Tiamat
10,194
600
105
6
0
269,455
0
W
Geb
12,211
718
41
2
2
325,132
0
W
Ravana
11,364
668
53
3
3
339,078
1
L
Loki
12,953
762
69
4
4
298,658
3
W
Ah Muzen Cab
16,122
948
128
8
0
321,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role