Player Matchup

Hun Batz
Hun Batz
Emrysdalek
Hun Batz
Level 125
God Stats
2W - 1L
1,522 SR
Queue Stats
489W - 492L
1,511 Elo+
Party 2
Ra
Ra
Kenzar666
Ra
Level 120
God Stats
5W - 8L
1,446 SR
Queue Stats
676W - 688L
1,506 Elo+
Party 2
Hera
Hera
LunaCinder
Hera
Level 78
God Stats
4W - 0L
1,500 SR
Queue Stats
105W - 84L
1,496 Elo+
Party 3
Cernunnos
Cernunnos
MarxistBagel
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 40L
1,376 Elo+
Party 3
Bellona
Bellona
NorfDakoda
Bellona
Level 160
God Stats
2W - 0L
1,744 SR
Queue Stats
59W - 43L
1,572 Elo+
Party 3
Team Averages
Level 102
1,542 SR
1,492 Elo+

VS

Team Averages
Level 75
1,516 SR
1,505 Elo+
Scylla
Scylla
F5REEEEEFRESH
Scylla
Level 29
God Stats
3W - 3L
1,742 SR
Queue Stats
120W - 83L
1,543 Elo+
Party 1
Discordia
Discordia
Ideate
Discordia
Level 39
God Stats
1W - 1L
1,706 SR
Queue Stats
121W - 101L
1,471 Elo+
Party 1
Pele
Pele
PureShrekstasy
Pele
Level 104
God Stats
2W - 4L
1,380 SR
Queue Stats
183W - 159L
1,423 Elo+
Party 1
Ra
Ra
fartsponge
Ra
Level 96
God Stats
5W - 2L
1,683 SR
Queue Stats
155W - 104L
1,583 Elo+
Party 1
Ravana
Ravana
fragbashers
Ravana
Level 109
God Stats
0W - 5L
1,068 SR
Queue Stats
179W - 138L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Emrysdalek
Hun Batz
20
4 / 4 / 10
12,537
627
16,045
21,352
10,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 4 / 9
12,560
628
15,754
19,324
10,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 4 / 10
15,185
759
24,189
14,492
7,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MarxistBagel
Cernunnos
20
1 / 6 / 13
12,306
615
8,878
16,504
8,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
NorfDakoda
Bellona
20
5 / 5 / 13
13,870
694
20,548
37,902
61,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 7
13,796
690
28,780
15,853
6,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Ideate
Discordia
20
0 / 2 / 17
11,594
580
17,848
13,904
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 8 / 10
12,331
617
12,439
19,072
6,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 3 / 9
12,539
627
13,025
16,178
10,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
20
5 / 5 / 12
13,094
655
14,511
28,895
25,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
78
23
Kills
23
23
Deaths
23
55
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Emrysdalek
Hun Batz
4
4
10
2.25
L
10
5
7
2.7
L
Discordia
Ideate
Discordia
0
2
17
4.25
W
3
4
9
1.88
W
10
4
10
3.75
W
Cernunnos
MarxistBagel
Cernunnos
1
6
13
1.25
W
Bellona
NorfDakoda
Bellona
5
5
13
2.3
L
5
8
10
1.25
L
3
3
9
2.5
L
Ravana
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,414
Damage
86,603
109,574
Taken
93,902
98,131
Mitigated
53,705
45,112
Healing
47,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Emrysdalek
Hun Batz
16,045
371
1,507
1,410
21,352
10,864
1,122
9,824
11,528
0
32,061
L
28,780
1,597
2,587
1,743
15,853
6,098
440
6,979
8,874
55,198
0
L
Discordia
Ideate
Discordia
17,848
1,049
3,312
2,317
13,904
5,293
325
3,707
10,197
43,860
0
W
15,754
915
17,883
8,882
19,324
10,590
1,602
12,389
6,935
54,972
0
W
24,189
6,452
2,038
805
14,492
7,143
1,517
9,644
4,848
45,252
0
W
Cernunnos
MarxistBagel
Cernunnos
8,878
1,915
1,922
1,838
16,504
8,243
1,858
6,958
9,546
0
29,618
W
Bellona
NorfDakoda
Bellona
20,548
2,649
3,461
5,366
37,902
61,291
623
20,838
17,064
3,458
28,002
L
12,439
1,269
2,668
2,529
19,072
6,939
181
8,637
10,435
0
25,685
L
13,025
1,409
11,631
6,972
16,178
10,000
141
9,325
6,853
55,302
0
L
Ravana
14,511
3,305
5,293
8,633
28,895
25,375
361
13,470
15,425
0
22,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,458
Gold Earned
63,354
205
Minions Killed
195
0
Camps Cleared
0
1,771,793
Distance Traveled
1,896,543
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,537
627
36
2
0
389,019
1
L
Scylla
13,796
690
53
3
0
334,244
1
L
Discordia
11,594
580
26
1
0
389,329
0
W
Ra
12,560
628
76
4
0
389,229
1
W
Hera
15,185
759
34
2
0
300,536
0
W
Cernunnos
12,306
615
40
2
0
343,293
0
W
Bellona
13,870
694
19
1
0
349,716
0
L
Pele
12,331
617
25
1
0
372,169
0
L
Ra
12,539
627
77
4
0
395,044
0
L
Ravana
13,094
655
14
1
0
405,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role