Player Matchup

Bacchus
Bacchus
AlphaPreacher
Bacchus
Level 61
God Stats
31W - 41L
1,470 SR
Queue Stats
172W - 220L
1,484 Elo+
Party 1
Sol
Sol
CDGxRanger
Sol
Level 29
God Stats
2W - 1L
1,693 SR
Queue Stats
58W - 83L
1,431 Elo+
Party 1
Freya
Freya
FlavoryFour0782
Freya
Level 89
God Stats
4W - 4L
1,377 SR
Queue Stats
365W - 357L
1,485 Elo+
Party 3
Bakasura
Bakasura
Itz Arbyy
Bakasura
Level 74
God Stats
1W - 3L
1,208 SR
Queue Stats
131W - 123L
1,504 Elo+
Party 3
Mulan
Mulan
JAYMAN0629
Mulan
Level 44
God Stats
3W - 4L
1,204 SR
Queue Stats
122W - 123L
1,464 Elo+
Party 3
Team Averages
Level 59
1,390 SR
1,474 Elo+

VS

Team Averages
Level 47
1,392 SR
1,424 Elo+
Jormungandr
Jormungandr
Bobby59
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,345 Elo+
Party 2
Anubis
Anubis
Dudeeewhaaa
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,464 Elo+
Party 2
Hachiman
Hachiman
TheSamuraiJay
Hachiman
Level 69
God Stats
0W - 2L
1,232 SR
Queue Stats
39W - 32L
1,405 Elo+
Party 2
King Arthur
King Arthur
llLxckyll
King Arthur
Level 29
God Stats
2W - 6L
1,232 SR
Queue Stats
10W - 18L
1,481 Elo+
Party 2
Mulan
Mulan
ubeddarun
Mulan
Level 124
God Stats
7W - 7L
1,494 SR
Queue Stats
295W - 326L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
4 / 0 / 4
5,269
527
4,562
6,616
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 0 / 3
5,453
545
3,445
2,603
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
6 / 0 / 1
6,702
670
3,809
5,058
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Itz Arbyy
Bakasura
11
3 / 1 / 1
6,339
634
4,025
5,623
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
11
2 / 0 / 0
5,990
599
2,574
3,533
1,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bobby59
Jormungandr
7
0 / 2 / 1
4,567
457
1,112
5,523
1,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
6
0 / 5 / 0
4,071
407
768
4,626
1,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
TheSamuraiJay
Hachiman
6
1 / 5 / 0
4,250
425
2,100
5,965
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
llLxckyll
King Arthur
8
0 / 2 / 0
4,554
455
1,269
5,044
3,251
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
ubeddarun
Mulan
9
0 / 3 / 0
5,138
514
5,637
7,497
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
17
Kills
1
1
Deaths
17
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
4
0
4
6
L
Jormungandr
Bobby59
Jormungandr
0
2
1
0.25
W
2
0
3
3.5
L
Anubis
0
5
0
0
W
6
0
1
6.5
W
Bakasura
Itz Arbyy
Bakasura
3
1
1
3.5
W
Mulan
2
0
0
2
L
Hachiman
TheSamuraiJay
Hachiman
1
5
0
0.2
L
King Arthur
llLxckyll
King Arthur
0
2
0
0
L
Mulan
ubeddarun
Mulan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,415
Damage
10,886
23,433
Taken
28,655
10,936
Mitigated
11,046
9,491
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
4,562
1,078
0
1,950
6,616
4,534
0
831
5,785
12,521
0
L
Jormungandr
Bobby59
Jormungandr
1,112
313
0
288
5,523
1,988
0
2,999
2,138
11,459
0
W
3,445
1,206
0
1,108
2,603
582
1,464
410
2,193
22,424
0
L
Anubis
768
115
0
567
4,626
1,716
0
1,578
3,027
10,692
0
W
3,809
1,477
0
3,055
5,058
1,520
634
570
4,488
30,755
0
W
Bakasura
Itz Arbyy
Bakasura
4,025
2,824
0
2,226
5,623
2,323
0
69
5,554
0
36,463
W
Mulan
2,574
543
0
1,152
3,533
1,977
0
0
3,533
0
27,455
L
Hachiman
TheSamuraiJay
Hachiman
2,100
1,110
240
1,239
5,965
1,446
0
3,787
1,918
0
13,902
L
King Arthur
llLxckyll
King Arthur
1,269
238
0
1,040
5,044
3,251
0
0
4,742
0
15,893
L
Mulan
ubeddarun
Mulan
5,637
1,029
0
2,655
7,497
2,645
0
2,682
4,291
0
32,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,753
Gold Earned
22,580
275
Minions Killed
170
0
Camps Cleared
0
1,011,839
Distance Traveled
841,498
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,269
527
21
2
0
195,967
3
L
Jormungandr
4,567
457
30
3
0
166,411
0
W
Sol
5,453
545
50
5
0
198,199
1
L
Anubis
4,071
407
18
2
0
117,666
0
W
Freya
6,702
670
61
6
0
188,754
2
W
Bakasura
6,339
634
81
8
0
240,876
2
W
Mulan
5,990
599
62
6
0
188,043
3
L
Hachiman
4,250
425
23
2
0
181,071
1
L
King Arthur
4,554
455
39
4
0
190,068
0
L
Mulan
5,138
514
60
6
0
186,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role