Player Matchup

Khepri
Khepri
AlexsMike
Khepri
Level 89
God Stats
2W - 2L
1,435 SR
Queue Stats
151W - 158L
1,562 Elo+
Solo
Bastet
Bastet
Flapchop Vince
Bastet
Level 88
God Stats
6W - 2L
1,665 SR
Queue Stats
618W - 605L
1,504 Elo+
Solo
Nox
Nox
Mizuryu__Kei
Nox
Level 129
God Stats
7W - 7L
1,387 SR
Queue Stats
225W - 217L
1,524 Elo+
Party 1
Sobek
Sobek
OZY_CWK
Sobek
Level 143
God Stats
21W - 20L
1,538 SR
Queue Stats
711W - 717L
1,533 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YoungxBobMarley
Ah Muzen Cab
Level 102
God Stats
1W - 1L
1,352 SR
Queue Stats
15W - 22L
1,450 Elo+
Solo
Team Averages
Level 110
1,475 SR
1,514 Elo+

VS

Team Averages
Level 81
1,501 SR
1,443 Elo+
Jing Wei
Jing Wei
InzLove z
Jing Wei
Level 103
God Stats
1W - 2L
1,532 SR
Queue Stats
191W - 180L
1,498 Elo+
Solo
Osiris
Osiris
MoSqueelah
Osiris
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 91L
1,500 Elo+
Party 2
Hachiman
Hachiman
ZachL
Hachiman
Level 63
God Stats
0W - 3L
1,240 SR
Queue Stats
52W - 60L
1,454 Elo+
Party 2
Raijin
Raijin
matthewjc7
Raijin
Level 102
God Stats
2W - 1L
1,734 SR
Queue Stats
61W - 40L
1,489 Elo+
Solo
Zeus
Zeus
osmotoss
Zeus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AlexsMike
Khepri
18
0 / 2 / 23
10,782
770
5,386
18,844
24,095
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 2 / 16
12,062
862
26,872
12,700
7,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 3 / 17
12,021
859
12,476
10,071
5,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
OZY_CWK
Sobek
15
3 / 6 / 18
10,248
732
10,030
19,327
27,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
YoungxBobMarley
Ah Muzen Cab
19
7 / 2 / 13
11,177
798
13,863
12,295
6,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
InzLove z
Jing Wei
14
1 / 8 / 6
9,159
654
11,070
15,205
5,502
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
MoSqueelah
Osiris
18
3 / 4 / 8
10,997
786
9,904
18,040
23,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
ZachL
Hachiman
15
4 / 7 / 4
10,148
725
12,410
15,194
5,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
matthewjc7
Raijin
17
1 / 6 / 10
10,118
723
8,787
12,668
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
18
6 / 6 / 7
10,568
755
20,178
12,194
3,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
50
31
Kills
15
15
Deaths
31
87
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Khepri
AlexsMike
Khepri
0
2
23
5.75
W
12
2
16
10
L
Jing Wei
InzLove z
Jing Wei
1
8
6
0.5
W
9
3
17
5.83
L
Osiris
MoSqueelah
Osiris
3
4
8
1.75
W
Sobek
OZY_CWK
Sobek
3
6
18
2
W
Ah Muzen Cab
YoungxBobMarley
Ah Muzen Cab
7
2
13
6.75
L
Hachiman
ZachL
Hachiman
4
7
4
0.86
L
Raijin
matthewjc7
Raijin
1
6
10
1
L
Zeus
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,627
Damage
62,349
73,237
Taken
73,301
70,880
Mitigated
42,932
24,987
Healing
20,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AlexsMike
Khepri
5,386
488
2,344
5,947
18,844
24,095
559
7,619
11,225
15,132
0
W
26,872
4,705
476
3,408
12,700
7,267
883
4,293
8,407
0
39,291
L
Jing Wei
InzLove z
Jing Wei
11,070
9,093
1,535
3,353
15,205
5,502
950
4,997
10,112
0
19,232
W
12,476
1,388
1,677
1,574
10,071
5,428
2,002
4,986
5,085
29,200
0
L
Osiris
MoSqueelah
Osiris
9,904
2,460
410
3,605
18,040
23,291
362
6,945
10,905
0
15,515
W
Sobek
OZY_CWK
Sobek
10,030
136
1,178
5,604
19,327
27,462
0
8,023
11,304
15,183
0
W
Ah Muzen Cab
YoungxBobMarley
Ah Muzen Cab
13,863
2,989
611
2,168
12,295
6,628
1,901
4,044
8,251
0
30,682
L
Hachiman
ZachL
Hachiman
12,410
8,348
1,071
3,994
15,194
5,675
974
7,002
8,082
0
21,563
L
Raijin
matthewjc7
Raijin
8,787
1,001
833
2,497
12,668
4,469
391
4,199
8,395
26,337
0
L
Zeus
20,178
2,652
1,248
2,243
12,194
3,995
232
4,225
7,915
40,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,290
Gold Earned
50,990
132
Minions Killed
196
0
Camps Cleared
0
1,327,765
Distance Traveled
1,146,807
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,782
770
18
1
0
276,966
2
W
Bastet
12,062
862
31
2
0
324,264
0
L
Jing Wei
9,159
654
33
2
0
234,594
1
W
Nox
12,021
859
39
3
0
252,412
0
L
Osiris
10,997
786
15
1
0
270,224
0
W
Sobek
10,248
732
6
0
0
229,033
1
W
Ah Muzen Cab
11,177
798
38
3
0
245,090
0
L
Hachiman
10,148
725
38
3
0
199,947
0
L
Raijin
10,118
723
72
5
0
225,862
0
L
Zeus
10,568
755
38
3
0
216,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role