Player Matchup

Achilles
Achilles
 
Achilles
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
benjxdioz
Cliodhna
Level 116
God Stats
0W - 1L
1,660 SR
Queue Stats
42W - 56L
1,447 Elo+
Party 1
Merlin
Merlin
julianowo
Merlin
Level 46
God Stats
1W - 1L
1,309 SR
Queue Stats
3W - 3L
1,748 Elo+
Party 1
Team Averages
Level 94
1,490 SR
1,565 Elo+

VS

Team Averages
Level 85
1,486 SR
1,475 Elo+
Hercules
Hercules
LilRancor
Hercules
Level 61
God Stats
24W - 22L
1,547 SR
Queue Stats
191W - 153L
1,547 Elo+
Party 2
Kukulkan
Kukulkan
darthmitch89
Kukulkan
Level 67
God Stats
12W - 12L
1,506 SR
Queue Stats
146W - 164L
1,457 Elo+
Party 2
Khepri
Khepri
stinkypaulblart
Khepri
Level 127
God Stats
15W - 24L
1,405 SR
Queue Stats
141W - 145L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 4 / 1
9,205
541
12,308
16,052
19,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
benjxdioz
Cliodhna
14
1 / 4 / 1
9,489
558
12,723
18,239
12,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
julianowo
Merlin
12
0 / 6 / 1
8,699
512
7,110
8,270
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LilRancor
Hercules
15
5 / 0 / 7
10,592
623
16,628
18,908
23,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
darthmitch89
Kukulkan
15
6 / 0 / 6
11,221
660
13,884
7,614
5,269
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 9
11,494
676
5,777
12,777
16,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
14
14
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
1
0.38
W
Hercules
LilRancor
Hercules
5
0
7
8.5
L
Cliodhna
benjxdioz
Cliodhna
1
4
1
0.38
W
Kukulkan
darthmitch89
Kukulkan
6
0
6
9
L
Merlin
julianowo
Merlin
0
6
1
0.08
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,141
Damage
36,289
42,561
Taken
39,299
35,581
Mitigated
45,466
9,511
Healing
10,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,308
3,381
600
3,226
16,052
19,464
0
7,123
8,196
0
35,162
W
Hercules
LilRancor
Hercules
16,628
7,804
367
8,641
18,908
23,328
440
3,787
13,940
0
23,530
L
Cliodhna
benjxdioz
Cliodhna
12,723
1,041
94
5,036
18,239
12,889
0
7,999
9,706
4,639
44,616
W
Kukulkan
darthmitch89
Kukulkan
13,884
1,376
0
395
7,614
5,269
459
1,514
5,833
63,402
0
L
Merlin
julianowo
Merlin
7,110
290
47
508
8,270
3,228
0
5,005
3,132
18,367
0
W
5,777
784
0
991
12,777
16,869
365
2,486
9,687
22,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,393
Gold Earned
33,307
182
Minions Killed
180
7
Camps Cleared
7
853,144
Distance Traveled
916,353
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,205
541
45
3
2
287,676
4
W
Hercules
10,592
623
20
1
2
325,525
4
L
Cliodhna
9,489
558
110
6
5
333,354
1
W
Kukulkan
11,221
660
125
7
4
287,562
1
L
Merlin
8,699
512
27
2
0
232,114
0
W
Khepri
11,494
676
35
2
1
303,266
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role