Player Matchup

Chaac
Chaac
Masters
Blugin
Chaac
Masters
Level 160
God Stats
7W - 3L
1,538 SR
Queue Stats
649W - 562L
2,767 MMR
Party 2
Anhur
Anhur
Masters
FarmBoyBarry
Anhur
Masters
Level 71
God Stats
6W - 1L
1,837 SR
Queue Stats
56W - 28L
2,791 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Gamma
Gilgamesh
Masters
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 54L
2,936 MMR
Party 2
Ares
Ares
Masters
WTaker
Ares
Masters
Level 160
God Stats
5W - 1L
1,842 SR
Queue Stats
275W - 250L
2,765 MMR
Solo
Vulcan
Vulcan
Masters
mage76
Vulcan
Masters
Level 155
God Stats
48W - 39L
1,670 SR
Queue Stats
211W - 182L
2,731 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 141
1,677 SR
2,798 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 126
1,656 SR
2,810 MMR
Serqet
Serqet
Masters
BIueWaffle
Serqet
Masters
Level 68
God Stats
10W - 14L
1,540 SR
Queue Stats
174W - 156L
2,699 MMR
Party 1
Medusa
Medusa
Masters
Mitsûki
Medusa
Masters
Level 159
God Stats
1W - 3L
1,502 SR
Queue Stats
310W - 281L
2,705 MMR
Solo
Thanatos
Thanatos
Masters
SOULRE4P3R
Thanatos
Masters
Level 160
God Stats
63W - 35L
1,769 SR
Queue Stats
836W - 773L
2,996 MMR
Solo
Agni
Agni
Masters
Trellirelli
Agni
Masters
Level 160
God Stats
4W - 1L
1,969 SR
Queue Stats
459W - 413L
2,946 MMR
Solo
Thor
Thor
Masters
peepeeboyy
Thor
Masters
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 150L
2,706 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blugin
Chaac
20
8 / 3 / 7
15,806
585
32,212
30,954
38,036
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 7 / 7
14,706
545
16,242
24,803
7,866
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Gamma
Gilgamesh
20
7 / 1 / 9
15,686
581
30,254
34,609
27,452
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ares
WTaker
Ares
19
3 / 7 / 5
12,697
470
18,651
27,870
28,572
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
mage76
Vulcan
20
4 / 5 / 7
14,234
527
20,886
16,758
7,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BastetKaliCliodhna

VS

Bans
CamazotzOdinMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BIueWaffle
Serqet
17
3 / 2 / 14
12,243
453
17,913
35,814
36,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Mitsûki
Medusa
19
4 / 6 / 6
13,211
489
16,130
25,452
9,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
SOULRE4P3R
Thanatos
19
6 / 8 / 7
12,440
461
24,773
25,828
11,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 5 / 8
13,088
485
22,195
20,441
12,917
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 4 / 5
13,673
506
18,994
34,044
37,288
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
63
25
Kills
23
23
Deaths
25
35
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Serqet
BIueWaffle
Serqet
3
2
14
5
W
Chaac
Blugin
Chaac
8
3
7
3.83
W
3
7
7
0.93
W
Gilgamesh
Gamma
Gilgamesh
7
1
9
11.5
L
Medusa
Mitsûki
Medusa
4
6
6
1.17
L
Thanatos
SOULRE4P3R
Thanatos
6
8
7
1.19
L
4
5
8
1.6
W
Ares
WTaker
Ares
3
7
5
0.79
W
Vulcan
mage76
Vulcan
4
5
7
1.5
L
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,245
Damage
100,005
134,994
Taken
141,579
109,108
Mitigated
107,141
56,954
Healing
45,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BIueWaffle
Serqet
17,913
2,022
3,576
4,405
35,814
36,382
0
11,482
22,917
1,286
30,488
W
Chaac
Blugin
Chaac
32,212
7,027
267
20,059
30,954
38,036
626
2,886
26,769
0
119,767
W
16,242
8,669
0
7,133
24,803
7,866
3,595
2,091
22,209
0
134,622
W
Gilgamesh
Gamma
Gilgamesh
30,254
9,028
0
16,046
34,609
27,452
2,119
5,635
27,135
0
150,957
L
Medusa
Mitsûki
Medusa
16,130
8,816
0
7,816
25,452
9,302
0
4,962
19,856
0
123,025
L
Thanatos
SOULRE4P3R
Thanatos
24,773
6,882
0
17,237
25,828
11,252
0
5,774
19,458
0
98,460
L
22,195
1,014
0
905
20,441
12,917
0
8,151
11,659
113,644
0
W
Ares
WTaker
Ares
18,651
1,065
1,071
6,248
27,870
28,572
1,120
8,222
18,053
46,885
0
W
Vulcan
mage76
Vulcan
20,886
4,984
193
5,937
16,758
7,182
2,510
3,319
12,243
113,011
0
L
18,994
4,365
897
11,023
34,044
37,288
0
8,535
24,009
0
73,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,129
Gold Earned
64,655
805
Minions Killed
669
0
Camps Cleared
0
2,701,754
Distance Traveled
2,676,990
17
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,243
453
24
1
0
613,193
5
W
Chaac
15,806
585
190
7
0
565,928
0
W
Anhur
14,706
545
182
7
0
453,189
5
W
Gilgamesh
15,686
581
206
8
0
627,403
4
L
Medusa
13,211
489
197
7
0
468,225
6
L
Thanatos
12,440
461
117
4
0
532,449
5
L
Agni
13,088
485
201
7
0
526,455
10
W
Ares
12,697
470
37
1
0
513,692
2
W
Vulcan
14,234
527
190
7
0
541,542
6
L
Thor
13,673
506
130
5
0
536,668
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role